Weekly episodes follow a DnD game with a lot of home brew involving animals that have gained sentience. Finding their place in the universe is more difficult than it sounds when they don't know their own origin.
006 I Was in Love Once, With a Shrub!
The Chaos Critters continue their fight with evil fey over a place of bad memories. Will they find anything of use here, or just commit more atrocities through murder? There is still a question about all those goblins.
005 Darklings and Quicklings and Redcaps, Oh My!
Our Party returns to the Thorny Grove. They are judged by Melchior and tasked with another mission; to return from whence they came! Back to where this mess started to figure out how it started.
004 (B.O.B) Balms Over Baghdad
Our party begins the process of solving the puzzles to fulfill their side of the Parley agreement. Hopefully the orcs will leave once the job is done. Are riddles puzzles? Sure, let's call them puzzles. The more important question is who is going to clean the castle after the orcs if they succeed, or whose blood will be spilled if they fail?
003 Quickling, to the Parley!
Our party sets off on their first official adventure, to parley with the orcs. They will be judged, and the journey will not be as easy as expected.
002 The Trial of Jenna Cide. It was Self Defense!
Our party comes face to face with the local authority and are examined for their crimes against nature. He will decide if they have any future.
001 Still Just a Flumph in a Cage
Our party recognizes themselves, their prison, and plan an escape....through violence!!!