
Class 17 B: Workshop - CAD System Application & Development for Design Research and Project
The provided sources offer an overview of computational design software development, emphasizing the integration of data design principles. They explore various development environments and tools, such as Unity for cross-platform deployment and Three.js/Babylon.js for web-based 3D graphics, alongside fundamental concepts like design process pipelining and event handling. The materials also discuss the importance of building personal software libraries and the philosophical underpinnings of a computational designer, stressing continuous learning and meta-cognition to challenge conventional approaches. Ultimately, the content aims to guide students in applying these concepts to develop and distribute meaningful software for their design projects.
https://namjulee.github.io/njs-lab-public/work?id=2025-introductionToDesignComputation
信息
- 节目
- 频道
- 频率半周一更
- 发布时间2025年6月25日 UTC 03:28
- 长度15 分钟
- 季2
- 单集32
- 分级儿童适宜