Core Elements is a weekly show discussing gaming and gaming culture. Each episode, we are joined by a game developer to discover how his life has influenced his art. In addition to these interviews, Core Elements discusses gaming news, resurrects a dead game, and answers good questions with absurd answers.
CE #2: Danny Day
Core Elements welcomes Danny Day of QCF Design into the laboratory. In this episode, we discuss gaming in education, the future of independant MMOs, and the proper way to get into the video game industry. Additionally, we raise Rogue from the dead, and give it a thorough once over. [MP3 AUDIO] Danny Day's TwitterDesktop DungeonsQCF DesignListen to audiobooks while you play Desktop Dungeons![GAME] Sweatshop. (Link no longer active, see this Guardian article.)[LINK] Gamers as loners[LINK] Over 900 voices in SW: TOR[GAME] Realm of the Mad God[GAME] Reanimator: Rogue at the DOS Games Archive[GAME] Spelunky[LINK] Global Game Jam
CE #12: Justin Korthof Must Die!
This week we are joined by Justin Korthof of Robot Entertainment. We discuss the job of a community manager, how Gabe Newell is experimenting on us, and how Spencer is WRONG! Since we're covering Robot's new game, Orcs Must Die!, we use our reanimator to dissect tower defense and find out what makes the genre tick. Then we kill Justin. The End. [MP3 AUDIO] Robot EntertainmentJustin Korthof on TwitterTry a free audiobook and support the show![LINK] Spencer is WRONG about Iron Brigade[LINK] Merchant of Venus and Merchant of Venus[LINK] An Open Letter to Notch[LINK] Gabe Newell is experimenting on us[LINK] CCP lays off 20% of its staff[LINK] The Four Tenets of the Community Manager[MUSIC] Reanimator Music: Orc March by Basematic
CE 74: Nina Freeman
This week, our experiment focuses on Nina Freeman, lead designer of Cibele. In addition to exploring the nature of intimacy in video games, we learn how to hate ourselves for playing MMOs, that we're too old for Undertale, and that if I ever want to make Spencer quit caring, I should just bring up sales reports. [MP3 AUDIO] Nina on TwitterCibele Please help support my Patreon!Try out Loot Crate and support the show!My latest Unboxing video [LINK] Steam estimated to have brought in $4 billion in revenue.[LINK] Why 2016 will be the year of esports[VIDEO] Smite releases a new cinematic trailer[LINK] Undertale is tearing Gamefaqs apart For a video of this episode go to: https://youtu.be/WpPvhb6un4c
CE 73: Warren Spector
This week we return to the laboratory with Warren Spector, creator of some of the most iconic experiences in gaming history. In addition to discussing his illustrious career making games like Ultima Underworld, Wing Commander, Deus Ex, and Epic Mickey, we learn about his work with the Denius-Sams Gaming Academy, the myriad of games he's playing but would never design, and why he'll never get a job in this industry again. Guest Co-Host: Joel Levin of MinecraftEDU. [MP3 AUDIO] Warren on TwitterDenius-Sams Gaming AcademyJoel on TwitterMinecraftEDU Please help support my Patreon!Try out Loot Crate and support the show!My latest Unboxing video [LINK] The Psychonauts 2 funding campaign.[LINK] Winners of the 2015 Game Awards[LINK] System Shock 3 revealed For a video of this episode go to: https://youtu.be/fWbXyy0A5Ng
CE 72: Soren Johnson
This week we experiment on Soren Johnson, founder of Mohawk Games, makers of Offworld Trading Company. In addition to talking about his early access release, we discuss his history with Firaxis and EA, the eventual return of rhythm games, the frustration of unlimited turn strategy games, and the methods by which we will hobble Skynet's AI. [MP3 AUDIO] Soren on TwitterOffworld Trading Company Early Access Try out Loot Crate and support the show!My latest Unboxing video [LINK] Five things I didn't get about making video games (until I did).[LINK] Activision to announce new Guitar Hero game[LINK] Homeworld Remastered is released[VID] Smosh Bros Claps with Realistic Audio[LINK] The Art Of Elite: Dangerous' Space Photographers[LINK] A Total War Game that isn't broken For a video of this episode go to: http://youtu.be/BeA_zi560IE
CE 71: Kristen Bornemann
From deep within the Maguma Jungle, we are joined by Kristen Bornemann of ArenaNet! Kristen talks to us about the upcoming expansion for Guild Wars 2, as well as her deep and confusing love for DOTA 2. We also discuss the release of the new 3DS, the slavery inherent in Ingress, and the cost to make Core Elements sell out. [MP3 AUDIO] Kristen on TwitterGuild Wars 2 Try out Loot Crate and support the show!My latest Unboxing video [LINK] Smaller new 3DS will not be sold in the U.S.[LINK] Activision cracking down on exploit videos[LINK] Rock Band 3 releases two new tracks![LINK] The Unbalanced Design of Super Smash Brothers[LINK] Notch talks about the sale of Minecraft to Microsoft For a video of this episode go to: http://youtu.be/ImAArNuxwEc
A Great look
Into the world of video game creation. Wess and Spencer do an excellent job digging in and asking how our video games are made. The interviews with indie game makers are intelligent and well thought out and has led to to many great games I Would have missed out on. It one of the few podcasts I have to listen to right after it downloads. Keep up the good work guys.
Core Elements has set itself apart from all else in its category. This show has brought consistently fantastic guests who provide insight into the gaming industry. Couple that with brilliant discussions about issues that are relevant to today's culture, and you will find that Core Elements has made its home at first place on my list of gaming podcasts.
This is a great podcast for anyone interested in gaming in anyway.