
152 episodes

Creative Metaverse Podcast Ryan Kingslien
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- Arts
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5.0 • 25 Ratings
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Welcome to the Creative Metaverse Podcast, formerly known as the Game Artist Podcast, where we interview amazing Game Artists to find out what makes them tick and how they got the job of their dreams.
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Career Talk Jet Olaño
Hello creatives, Ryan wants you to meet Jet Olaño. Jet wears many hats; he works with Unreal Engine Virtual Production Fellowship as an Instructor/Unreal Engine Technical Artist and is the Owner Operator at The Secret Hideout. He helped to instruct Industry Professionals learn a hands-on approach to In Camera Visual Effects (ICVFX) using the Unreal Engine. Also, to teach skill such as: Camera Tracking with Optitrack System, Camera Calibration, Ndisplay Configuration Creation, LED Wall Panel Replacement of ROE Black Pearl panels and Stage Operations.
Make sure to learn more about Jet Olaño at the links below.
LinkedIn: https://www.linkedin.com/in/jet-ola%C3%B1o-6a55709/
Instagram: https://www.instagram.com/thejetshow/?hl=en
Learn more about Vertex School: https://www.vertexschool.com/
Want to learn skills for creative tech jobs in games, film, XR and the Metaverse? Apply for your spot in our upcoming Game Arts Program here: https://www.vertexschool.com/game-arts-program -
Career Talk Jason Belec
Hello Creatives, Ryan wants you to meet Jason Belic. He has known Jason for a really long time. All the way back to when Ryan worked at Pixologic. Ryan is putting the spotlight on Jason, so you can see a whole other dimension to the type of people and jobs in our industry. Jason is an artist, but he’s worked in development and building technology solutions most of his life. All of this is to get you ready for a class we’re building that will teach Creatives more about coding.
Make sure to learn more about Jasonat the links below.
LinkedIn: https://www.linkedin.com/in/jasonbelec/
Twitter: https://twitter.com/jasonbelec
Learn more about Vertex School: https://www.vertexschool.com/
Want to learn skills for creative tech jobs in games, film, XR and the Metaverse? Apply for your spot in our upcoming Game Arts Program here: https://www.vertexschool.com/game-arts-program -
Career Talk Ashley Sparling
This week we're bringing you a talk by the amazing Ashley Sparling filled with career advice for those looking to get into the game industry. Ashley is a veteran of the industry having worked at studios like Ubisoft and others and now running his own company, K9.
Make sure to learn more about Ashley at the links below.
Ashley Saprling's Artstation: ArtStation - Ashley Sparling
Instagram: @ashleysparling
K9 DIGITAL: 3D character art | K9 Digital | United Kingdom
Learn more about Vertex School: https://www.vertexschool.com/
Want to learn skills for creative tech jobs in games, film, XR and the Metaverse? Apply for your spot in our upcoming Game Arts Program here: https://www.vertexschool.com/game-arts-program -
Career Talk Jacob Claussen
This week Ryan is turning the mic over to Jacob Claussen and his career talk. Jacob Classen is currently a Lead Environment at Fall Damage Studio in Stockholm, Sweden and a Mentor at Vertex School.
In this episode, Bita and Jacob go through his amazing journey to become a professional artist and the courage to continue push his creativity. Along with being a recognized artist in our industry.
Jacob is also an educator who resonates with his student and shares many of the workflows that he uses in the Game Industry. He has worked on with studios like Ubisoft (Avatar: Frontiers of Pandora and The Division 2: Warlords of New York Expansion) and Starburst (Overkill´s The Walking Dead).
Make sure to learn more about Jacob at the links below.
Jacob Claussen's Artstation: https://www.artstation.com/jacobclaussen
Jacob Claussen's Twitter: https://twitter.com/jacobclaussen
Fall Damage Studio: https://www.falldamagestudio.com/
Learn more about Vertex School: https://www.vertexschool.com/
Want to learn skills for creative tech jobs in games, film, XR and the Metaverse? Apply for your spot in our upcoming Game Arts Program here: https://www.vertexschool.com/game-arts-program -
Alwyn Hunt And Andrew McDonald, Co-Founders Of The Rookies
This week Ryan is talking with the Co-Founders of The Rookies, Alwyn Hunt and Andrew McDonald. Together have put together a platform for first year artists to show their hard-earned talent, in a highly commentative industry. Alwyn has an established background in fine art and the CG industry. Some notable credits are The Hobbit 1 & 2, Watchmen, Harry Potter and many more. Andrew's background is as an Industrial Designer, Animatronics Specialist, and Full-Stack Web Developer. Some notable credits are Suckerpunch, Watchmen, The LEGO Movie, Legend of the Guardians and many more.
Learn more about Vertex School: https://www.vertexschool.com/
Learn more about Filipe
The Rookies
(20) TheRookiesCO (@TheRookiesCO) / Twitter
Learn more about Alwyn
Alwyn Hunt | The Team | The Rookies
(20) Alwyn Hunt (@alwynhunt) / Twitter
Learn more about Andrew
Andrew McDonald | The Team | The Rookies
Andrew McDonald - Creative Director (myportfolio.com)
Want to learn skills for creative tech jobs in games, film, XR and the Metaverse?
Apply for your spot in our upcoming Game Arts Program here: https://www.vertexschool.com/game-arts-program -
Sean Spitzer, Unreal Enterprise - Senior Instructor/ Master Mentor Artist for VP at Epic Games
Join Ryan this week as he interviews Sean Spitzer, Unreal Enterprise - Senior Instructor/ Master Mentor Artist for VP at Epic Games. Sean has been in the games industry for 18 years working in both console and social gaming verticals. He has an extensive background in education teaching game art and design related topics at both the Academy of Art University and The Art Institute of California. During his time in the Games Industry, he has worked within and alongside companies such as Sony Entertainment, Interplay, Infogames, Zynga, Shiny Entertainment, iWin, and Gazillion. His credits and experience encompass titles like Run Like Hell, Enter the Matrix, Tribal Rivals, Yo-ville, Family Feud, and Wheel of Fortune as well as others. Over the last 8 years he has focused on servicing the social gaming industry and has built a deep knowledgebase of different art methodologies and pipelines. Sean’s experience includes TV production and the development of animation content. He has worked with the Academy Award Nominated studio, Bold Studios on interactive TV, animated children’s TV projects in Europe, raining Disney’s animation team and visual development to help create Frozen’s MYTH a VR experience and even Worked on Love Death and Robots Season 3’s short Vaulted Halls with lighting and shading work.
Learn more about Vertex School: https://www.vertexschool.com/
Learn more about Sean
Artstation: https://www.artstation.com/spitfire2709
LinkedIn: https://www.linkedin.com/in/seanspitzer3d/details/experience/
Twitter: https://twitter.com/snsptzr
Want to learn skills for creative tech jobs in games, film, XR and the Metaverse?
Apply for your spot in our upcoming Game Arts Program here: https://www.vertexschool.com/game-arts-program
Customer Reviews
Ryan's awesome!
Thanks for making all of these resources available to us and so easily. Keep up the great work Ryan!
Talking art!
I listen to podcasts often, next to audio books there’s no better way to find extra time to learn while at work, doing chores, commuting to work, etc.
As a freelance artist working a non-art related day job, I can’t find a better resource than a podcast for Artists. My office prohibit use of YouTube, websites, etc but my mobile device is fair game.
This is heaven sent, I get the inspiration, information and value I need as an aspiring artists.