135 episodes

Des Moines and Dragons is a monthly podcast that features the city of Des Moines best and newest artists playing a variety of Tabletop Roleplaying Games. Each show's episode will be a continuation on the episode before until each game comes to a natural conclusion. We’ll do our best to stick to the rules as written, but occasionally our Game Master will adjust things as the scene requires.

Des Moines and Dragons Paul Privitera

    • Leisure
    • 4.8 • 16 Ratings

Des Moines and Dragons is a monthly podcast that features the city of Des Moines best and newest artists playing a variety of Tabletop Roleplaying Games. Each show's episode will be a continuation on the episode before until each game comes to a natural conclusion. We’ll do our best to stick to the rules as written, but occasionally our Game Master will adjust things as the scene requires.

    Tidefall | E14: "Tapioca Pearls And Disorderly Conduct"

    Tidefall | E14: "Tapioca Pearls And Disorderly Conduct"

    Last Time on Tidefall...
    Our group of adventurers finally started acting like proper adventurers again. Salt gave an impassioned speech to change the hearts of the people, Flip and Hera only fought a little instead of going all out, and #SaltGang gained a new member. Leah is very, very reluctant. But seems to be bearing with it, for the moment.
    The group found their way to a bar to make a home base. Hera was constantly keeping an eye out, while Salt learned Hera is short for Heraldine Elizabeth O'Neal the III. While hanging in the Bar, Flip learned Uriah's great secret, his fear of losing SaltGang, but he learned this while stealing a gift he gave him. So it's not quite all roses. But he upgraded BertHa with some new upgraded bullets, so it should all work out. The group then split up. Hera, Leah, and Joe followed the group of Brass Guildies in the streets, while Salt and the rest gathered intel. Turns out the city has been growing a bit of an underbelly, and they found their way to the heart of it in this section of the city. But the estranged couple couldn't quite keep a lid on things, so some of the Brass Guild members noticed Leah and Hera right as the rest of the crew walked in.
    What will happen in Tidefall next? Find out now.

    • 2 hr 35 min
    Tidefall | E13: "Leah By Any Other Name"

    Tidefall | E13: "Leah By Any Other Name"

    Last time on Tidefall...

    Our group of supposed heroes, though I guess you can barely call them that anymore, go to deal with the awakening below the deck of the Blue Tide. Flip succeeded in bringing Maximus back, but it wasn’t really him. His body arose, but with the mind of a feral beast. He immediately killed one of the Children of Yantis before Flip and the others could step in.

    While Salt was trying to keep everyone safe, Flip went a little bit mad. He got angrier than he ever has before and did everything he could to try and pacify or knock out Maximus. But after combat was failing, Hera found a weakness. She found a generator connected to wire that she could surge directly into the beast. So with Salt’s help she did just that. With energy coursing through him, Maximus almost killed a few of our beloved Scoundrels. But the energy eventually was too much for even Maximus’s body to hold, and he fell.

    The Children had our crew leave the ship, and they had some time to think about what they had done. None of them are heroes, and they know it. But they headed towards Tidefall to try and do something good. But tensions could never have been higher for our crew.
    What will happen next in the City of Tidefall? Find out now.

    • 2 hr 39 min
    Tidefall | E12: "Monsters, Outcasts, And Dysfunctions. Oh My!"

    Tidefall | E12: "Monsters, Outcasts, And Dysfunctions. Oh My!"

    Last time on Tidefall...

    Our "Heroes" questioned Leah on what the hell is going on. Why is the Brass Guild trying to blow up the city and assaulting the Children of Yantis? She gave a.. weak response saying how they want to unite the world, but she seemed to believe it. While they were discussing what to do next, they got a ping on the Radio that Joe had. Salt avoided answering any questions from the person on the other end. Meanwhile, Flip realized Joe was left behind, and the crew decided to go back for him.

    Things were tense when they returned. Hera passed out before arriving due to an intense flying maneuver, which may have been a good thing. Joe was being walked on a plank. But they found out that Hera killed Maximus, Salt's old teammate and one of the few Revenants Flip has met. Things are tense for hours, but Flip decides to try something unconventional to bring him back. It seemed to work.. until it didn't. The entity awoke unable to speak, and angry. Our heroes' topdeck caused another stir, but before things became hostile a roar was heard from below deck.

    What will happen next? Find out now.

    • 3 hr 6 min
    Tidefall | E11: "Baby's First War Crime"

    Tidefall | E11: "Baby's First War Crime"

    CW // body horror, surgery

    Last time on Tidefall...

    Flip was by himself on his way to see the Children of Yantis. Salt's old explorer friend Maximus was there, as well as Nell the cat-mongrel. But they left Flip alone to let him think and tinker. After arriving at the Blue Tide Wreckage where the Children live, they took Flip to Father Richard. He explained that they found Flip and brought him back. He was both a miracle, but also a mystery because his memory was not holding. As they were starting to go more in depth on what happened, an alarm went off. The Brass Guild attacked.

    Meanwhile Salt and Hera were tracking Leah, thinking she was going to the capitol Tidefall. But nope, she was going after the Children of Yantis. They arrived right as her assassin was killing members of the "cult". After a rough battle where the assassin slowly destroyed all the cover and got a hand up, our supposed heroes stepped in. They captured Leah and delayed the Brass's plan. The assassin tried to board the crew on the Blundercress, but failed. Hera decided it was time to go so she took off. She may have driven into the assassin and Maximus in the meantime, but the crew got out. Oh, they also left behind Joe.

    What will happen next? Find out now.

    • 2 hr 39 min
    Tidefall | E10: "Daddy Issues Much?"

    Tidefall | E10: "Daddy Issues Much?"

    CW // body horror, surgery

    Last time on Tidefall…

    Flip, Hera, and Salt’s uncharacteristic success is cut short by Joe and Uriah as they tell the group about the brass guild bomb plot against Tidefall, the largest civilian vessel in the sea of clouds.

    On top of that, Nell is severely injured. Flip and Hera try some Wild Sky first aid to help heal Nell. Flip fails and almost freaks out, then Hera succeeds. Maximus tells Salt about how Les, the bombmaker, was meeting with two girls, likely Brass Guild. Flip takes Nell back to the hotel so they can both rest/heal...

    The group heads to the docks to try and find Leah. They do. Running low on options, they decide to make Joe the international super spy who is going to infiltrate Leah's ship to gather information on the bomb plot. With a stroke of luck, the group is able to locate some lights to communicate with Joe between the ships.

    Maximus tells the group he is going to take Nell back to the Blue Tide Wreck. Flip talks to Maximus before he leaves and hears the bombshell Flip’s been waiting for... the Children of Yantis "made" Flip and Maximus knows. As he processes this revelation, Flip makes a new gun for Salt.

    The crew prepares a ship to follow Leah. They plan on going to Tidefall to stop the bombs. But before they leave, Flip disappears, having left with the Children of Yantis to find answers.

    What will happen next? Find out… now.

    • 2 hr 50 min
    Des Moines & Fallout | E3: "Under My Skin"

    Des Moines & Fallout | E3: "Under My Skin"

    Des Moines and Dragons presents a brand new miniseries: a Fallout-inspired adventure in the post-apocalyptic wasteland of old world Des Moines.

    ===============

    War. War never changes.

    It bathes the land in nuclear fire. It molds it, changes it. It swept over the great rolling planes of the Midwest. What was once the heartland of the United States, now sits frozen in time enveloped by a nuclear winter that will not... end.

    The only thing connecting that barren tundra to the rest of the world is a long 235 highway, the only major roadway through a place once known as Des Moines.

    A place where a ghoul and her robot are headed through...

    Now, stay tuned for the finale of Des Moines and Fallout!

    • 2 hr 30 min

Customer Reviews

4.8 out of 5
16 Ratings

16 Ratings

Trotan the Barbarian ,

Awesome Story - Great Growth

The story and changes throughout the first season was incridible. Seeing the new players grow from new players that had very limited knowledge into eventually doing epic tasks changing the world was great.

Also, if you get hung up on some of the weirdness in the first episode or 2 of the main show please stick too it. The podcast itself grows a LOT and the story is really worth it.

Mozarl ,

Discriminatory

As a blind individual I was appalled that Paul and his crew would make fun of a blind npc. These people really need to learn a few things about acceptance, inclusion, and should avoid false stereotypes. I might be blind, but can still look at people while they are talking. The cleric, Harbeck (sp?), could have cast Lesser Restoration, which cures blindness. Instead, the cast decided to make fun of the disabled npc. This cast needs to grow up and learn how to be decent human beings.

Teddysolid ,

D&D With A Lot of Heart

This group always gives me a reason to smile whether they’re bungling a high-profile political encounter, doing deadly combat with a “crab preacher,” or taming legendary sky beasts. ❤️🎲

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