The Diceology Podcast

MadJayZero

Welcome to Diceology, where we dive deep into the stories that make tabletop role-playing games more than just dice and character sheets. As a GM-at-Large, I explore the lives of gamers, facilitators, con organizers, and the creators who bring these worlds to life. Think StoryCorps for gamers: We talk about where games fit into people’s lives, what early gaming was like, and even what life looks like after the dice are put away. I also share my own GM-at-Large adventures—what I’m playing, running, or prepping at the table or online. Whether you’re curious about the latest trends in TTRPGs, or just want to hear the stories of those who play and create them, Diceology is here to bring you the rest of the gamer’s story. Roll initiative, and let’s get started!

  1. APR 21

    Muses of Play: Powered by the Bakers, Pt2

    A game is “done” when you stop thinking about it, right? The Bakers complicate that in the best way, and it instantly changes how we think about tabletop RPG design, publishing, and the long life of ideas. We start with the deceptively simple question of finishing, then follow it into Apocalypse World, Burned Over, and the broader Powered by the Apocalypse ecosystem where iteration, hacks, and play communities keep a design alive for decades. From there, we zoom out to the craft problem every creator hits sooner or later: how do you keep your work from turning into an echo chamber? We talk about avoiding insular design, why it helps to play with people who are not game designers, and how “outside” inputs like movies, museums, walks, concerts, and conversations with other creatives can reshape mechanics and story procedures. If you care about playtesting, creative collaboration, and making games that land with real tables, you’ll find a lot to steal here. We also get personal about inspiration and values. Place and history matter, including the messy histories under our feet and the responsibility to amplify underrepresented voices. Then we shift into family creativity across generations: different brains, different processes, different remix instincts, and the hard-won skills of staying respectful and genuinely invested when creative conflict shows up. We wrap with a candid segment on social media, kids’ privacy, and media literacy, grounded in ongoing critical thinking rather than one-size rules. If this hits for you, subscribe, share the episode with a designer friend, and leave a review. What’s one creative choice you’d change, and why? Send us Fan Mail Support the show Thanks for listening to Diceology! If you enjoyed the show, don’t forget to subscribe so you never miss an episode. You can find us wherever you get your podcasts. Want to support the show and get exclusive content? Head over to Play Fearless or My Patreon to subscribe and join the community! Let's make this our regular thing! 🤘🏾

    1h 3m
  2. Muses of Play

    JAN 31

    Muses of Play

    Creativity doesn’t come with a handbook, so we're building our own. We swap notes on how solo game makers and artists actually get things done: setting a three-influence pillar to keep ideas fresh, designing from mechanics without losing theme, and navigating the murky last 5 percent where projects stall. Sarah shares how Bluebeard’s Bride and Velvet Glove grew from triangulated influences, why a haunted hotel retreat unlocked a stuck chapter, and how tiny mint‑tin drawings rebuilt a drawing habit. Jay brings a crunchy “debt‑punk” concept where upgrades cost debt and the whole loop is about clawing your way back to zero, plus the reality of pacing work under the gaze of Kickstarter backers. We get candid about boundaries, voice, and trust. Backers deserve clarity, not personal disclosure, so we talk about communicating progress without oversharing. Editing is a partnership that should preserve tone, not sand it down. Accountability doesn’t have to be a crowd; sometimes it’s a weekly call with one trusted peer who will cheer, critique, and expect pages by Tuesday. And when screens drain you, physical making—ink sketches, pencils, binding, even painting minis—can refill the well in a way no doc can. Music becomes a quiet engine for focus too: looping Yes Yeah Yeahs for a vast, echoing dungeon vibe; dropping All Them Witches to score void‑cathedrals and space‑goth moods. There’s a personal layer we don’t gloss over: how early support—or the lack of it—shapes creative identity, and how we parent with privacy in mind while giving kids real access to tools, art, and music. We close with an “Ask One Forward” prompt for our next guests, the Bakers, about social media, kids, and creativity, and we lay out what’s shipping: In The Pines in edit, Velvet Glove headed to editing, Prison Planet drafting, and more playtests on deck. If you care about game design craft, sustainable habits, and finishing strong without losing your voice, this one’s for you. Enjoyed the conversation? Follow, share with a creative friend, and leave a review with your favorite trick for getting from 95 percent to done. Send us Fan Mail Support the show Thanks for listening to Diceology! If you enjoyed the show, don’t forget to subscribe so you never miss an episode. You can find us wherever you get your podcasts. Want to support the show and get exclusive content? Head over to Play Fearless or My Patreon to subscribe and join the community! Let's make this our regular thing! 🤘🏾

    1h 20m
  3. 12/24/2023

    From Hobby to Profession: The Life of Paid Game Masters

    Have you ever wondered what it's like to turn your tabletop gaming passion into a profession? Judd Karlman and I chat about our extraordinary path from hobbyists to professional game masters (GMs), revealing the quirky, exciting, and sometimes absurd adventures that come with the territory. From hilarious bachelor party RPG requests to the broader implications of monetizing our love for gaming, we peel back the curtain on a niche that's rapidly gaining traction. Join us as we reminisce about our initial foray into paid GMing and how it has evolved into a noteworthy part of our creative and community endeavors. As seasoned GMs, we also tackle the practical side of running various campaign styles, including the nuances of open table versus West Marches formats. I open up about the routines I've adopted to stay sane and healthy during long sessions at the screen, and we both reflect on the rewarding experience of watching players shape their own narratives. Setting boundaries and creating inclusive spaces for our players is paramount, and we share how we navigate these responsibilities to ensure that everyone at the table feels comfortable and safe. The episode concludes with a critical discussion on maintaining a safe and respectful gaming community, addressing the challenge of confronting 'broken stairs'—problematic individuals who threaten the group's play. We highlight the cultural impact of phenomena like Critical Role and the excitement around the Dungeons & Dragons movie, emphasizing how they shape our approach to community building. Our conversation is an invitation to listeners to engage with us and contribute to a dialogue that prioritizes safety, inclusion, and the pure joy of collaborative storytelling in gaming. Send us Fan Mail Support the show Thanks for listening to Diceology! If you enjoyed the show, don’t forget to subscribe so you never miss an episode. You can find us wherever you get your podcasts. Want to support the show and get exclusive content? Head over to Play Fearless or My Patreon to subscribe and join the community! Let's make this our regular thing! 🤘🏾

    1h 1m

Ratings & Reviews

5
out of 5
4 Ratings

About

Welcome to Diceology, where we dive deep into the stories that make tabletop role-playing games more than just dice and character sheets. As a GM-at-Large, I explore the lives of gamers, facilitators, con organizers, and the creators who bring these worlds to life. Think StoryCorps for gamers: We talk about where games fit into people’s lives, what early gaming was like, and even what life looks like after the dice are put away. I also share my own GM-at-Large adventures—what I’m playing, running, or prepping at the table or online. Whether you’re curious about the latest trends in TTRPGs, or just want to hear the stories of those who play and create them, Diceology is here to bring you the rest of the gamer’s story. Roll initiative, and let’s get started!

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