Dodgebrush Podcast

Robin Chyo

Welcome to Dodgebrush Podcast! We focus mainly on learning more about artists/creatives within the video game industry. Our priorities: -SPOTLIGHT artists (especially rising artists) in the entertainment industry -Provide INSIGHT into project/game/film development for those working in the industry and those curious about how things work -ANALYZE games from an artist-focused perspective Hosted by: Robin Chyo https://www.artstation.com/robinchyo Video version of episodes: https://www.youtube.com/@Dodgebrush_Podcast Website: https://www.dodgebrush-podcast.com

Episodes

  1. Dodgebrush Podcast - Episode 01 - EDISON MOODY (Concept Artist)

    Jun 14

    Dodgebrush Podcast - Episode 01 - EDISON MOODY (Concept Artist)

    In this episode, I'm joined by fellow concept artist, EDISON MOODY! Artstation: https://www.artstation.com/edisonmoody IG: https://www.instagram.com/edison.moody ---- Host: Robin ChyoSocial Links: https://robin-chyo.com/dodgebrush-podcast ---- ABOUT Edison Moody Edison is a Seattle-based artist that has been working in and around the game industry for the last decade. Growing up in Iowa, he was always drawn to stories and art that made him feel like he was somewhere else. His family didn’t have the means to travel outside the Midwest, so games and movies became his form of tourism. Through his exposure to human culture and imagination across the planet, he gained a life long obsession with history, art, and our dreams for the future. As a kid, Edison remembers fighting desperately to stay awake late enough to watch “Cowboy Bebop,” blasting euro trance music in his middle school hallways, and smuggling his PSP into church so he could play “Mega Man” and “Loco Roco,” careful to avoid the pastor's gaze like Frodo and Sam hiding the one ring from Sauron. He didn’t know it at the time, but these moments were foundational to the kind of artist he would become. Never did he outgrow a single interest — they only deepened as he learned more about the world and himself. ---- 00:00:00 - Intro 00:00:09 - Welcome! 00:01:07 - Wheel Spin Question #1: What has been the most satisfying piece/project you've worked on? 00:02:12 - CROSSWALKERS 00:05:43 - Being inspired by our surroundings/building your visual library 00:07:37 - Figuring out your art style 00:08:34 - What is Dodgebrush Podcast? 00:12:42 - Edison's Origins 00:13:30 - First artistic influences (Dreamcast, family, fanart) 00:16:06 - First serious attempts at art 00:17:12 - Studying fine art in college00:18:05 - VR immersion/implants (silly tangent) 00:22:17 - Being so easily fooled by early video game graphics (Gran Turismo 3, FF8) 00:23:18 - Formative years working part-time and the impact it had in his life 00:29:39 - Developing social skills and how it might help with conflicting personalities 00:31:21 - Artists and egos 00:34:42 - Artstation's impact on the artist 00:38:20 - Processing other artists' work 00:40:08 - The reality of having to be competitive as a commercial artist 00:42:36 - Creative freedom/artistic integrity 00:45:14 - Wheel Spin Question #2: What would you be doing if you weren't an artist/ art wasn't an option? 00:47:47 - Shout out to Sifu/Basketball 00:48:11 - Seattle's car culture 00:49:14 - Shoutout to Sapphire Suns 00:49:38 - Initial D as an influence 00:53:52 - The artistic impact of studying in Rome/living in Brooklyn 01:00:53 - Finding a Black sci-fi/fantasy writers community group and working on covers/illustrations 01:01:42 - Any person wearing Dragon Ball Z shirt = fellow nerd 01:03:12 - Pushing AND moving outside your comfort zone 01:09:17 - Working with VR 01:12:17 - Has being a concept artist lived up to your expectations? 01:15:52 - Health/dealing with RSI in 2020 during covid 01:18:11 - Dealing with mental health/self-esteem 01:21:22 - Responding to different opinions/staying adaptive 01:25:21 - Work-life balance 01:28:16 - Are you a concept artist who only works on games or a concept artist that ALSO plays games? 01:29:01 - Shoutout to MinnMax 01:31:27 - Console-less nerds coping by reading video game magazines 01:33:46 - Parents and video games 01:39:40 - Being influenced by the Final Fantasy franchise 01:39:50 - Yoshitaka Amano 01:41:35 - The world and art of Final Fantasy XII 01:42:18 - Final Fantasy VII 01:44:49 - Final Fantasy XII, again?! Akihiko Yoshida 01:47:38 - Final Fantasy IX, X, VII... 01:50:47 - Bonus Question! 01:52:30 - Fumito Ueda/genALPHA/The Last Guardian/Shadow of the Colossus/Ico 01:59:02 - Wheel Spin Question #3: Who is one artist you'd recommend to a random person? 01:59:30 - Kehinde Wiley 02:03:33 - Outro Visual game clips used for educational commentary purposes; rights belong to their respective publishers.

    2h 4m

About

Welcome to Dodgebrush Podcast! We focus mainly on learning more about artists/creatives within the video game industry. Our priorities: -SPOTLIGHT artists (especially rising artists) in the entertainment industry -Provide INSIGHT into project/game/film development for those working in the industry and those curious about how things work -ANALYZE games from an artist-focused perspective Hosted by: Robin Chyo https://www.artstation.com/robinchyo Video version of episodes: https://www.youtube.com/@Dodgebrush_Podcast Website: https://www.dodgebrush-podcast.com