An ongoing discussion about the evolving role of games in education
Thinking About Using Minecraft in Education? Try This...
If you've ever contemplated using Minecraft in your classroom, our guest will get you excited about the possibilities and point you in the right direction.
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Garrett Zimmer is a Minecraft Expert and consultant for applications of Minecraft in Education, Entertainment, and Marketing and has spent the last four years using Minecraft as a tool for these areas, on top of Founding MineGage a Minecraft Game-Based Learning company. His passion for education is reflected in his approach and accomplishments such as being recently recognized as a Top 10 Minecraft Educator.
GBL: How Games Can Make Learning Math Enjoyable
Join us as we expand our thinking about how game-based learning can effectively make learning math engaging and entertaining.
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Randy Weiner is a former teacher, father, co-founder and former Board Chair at Urban Montessori Charter School in Oakland, CA - the nation's only public Montessori, Design Thinking and Arts Integration model. He is also a co-founder and the CEO at BrainQuake, a nationally recognized and award-winning math education company, who generated the App for Wuzzit Trouble.
GBL: Differentiating and Extending Learning with Games
Our guest introduces us to some of the fundamentals of how games can be used to effectively engage students and drive learning.
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Barry Joseph is the associated director for digital learning at the American Museum of Natural History. He "does things with games."
GBL: Teaching with Alternative Reality
ARG is an acronym for alternate reality games. Learn how teachers are using this powerful gaming model to engage students in riveting learning experiences.
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John Fallon is an Upper School English teacher at Fairfield Country Day School in Fairfield CT. He designs alternate reality games for his classroom and believes that game based learning is a crucial best practice for modern education. He also likes games. A lot. Steve Isaacs has been teaching game design and development at William Annin middle school in Basking Ridge, NJ and online for Virtual High School for years.He is the co-founder and moderator of the weekly #EdTechBridge chat and also a founding member of the games4ed initiative.
Five Ways You Can Use Minecraft to Teach Math
Interactive fiction is a powerful way to grab students' attention and teach critical thinking across various content areas.
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Jim Pike is the creator of Mathcraft, a curriculum that teaches Common Core Math with Minecraft. He is also a 5th grade teacher at Albert Einstein Academy of Beverly Hills and Director of Game-Based Learning at CodeRev Learning Centers. http://mathcraftplc.com/
Why Engage Students With Games? Because Games Engage Students
Learn how collaborating with game developers to design and test games is a powerful way to engage and support powerful learning experiences.
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Jeff Brain is a project-based technology integrated middle school teacher in northern California. He has been incorporating comics and games into curriculum design for most of his twenty-plus year teaching career.misterbrain.weebly.com jeffbrainart.com brainconferencematerials.weebly.com