153 episodes

A long-form interview podcast where we talk about everything, by talking about video games. We gather insights and stories from video game developers, composers, writers, artists, directors, producers, and everyone else who makes games what they are.

Everybody's Talking At Once Drew Messinger-Michaels, Frances Michelle Cannon, and Lucio Valentino

    • Leisure
    • 5.0 • 6 Ratings

A long-form interview podcast where we talk about everything, by talking about video games. We gather insights and stories from video game developers, composers, writers, artists, directors, producers, and everyone else who makes games what they are.

    On Tropes and Triads, with Garry Schyman

    On Tropes and Triads, with Garry Schyman

    ETAO PODCAST, EPISODE 153. Garry Schyman isekais his way back to the show to forspeak about his work on FORSPOKEN—which is out today—as well as his other recent scores for Torn and Metamorphosis. (If you want to hear about his work on the BioShock trilogy and the Middle-earth duology, we’d direct you to Garry’s previous … Continue reading "On Tropes and Triads, with Garry Schyman"

    What We Heard and What We Learned in 2022

    What We Heard and What We Learned in 2022

    ETAO PODCAST, EPISODE 152. Before we dive into this year’s interviews, we thought we’d take stock of last year’s, as has become tradition here on the ‘cast—connect a few dots, and provide a sort of a digest for anyone who’s missed some (or all!) of our 2022 episodes, and for first-time listeners. So join us … Continue reading "What We Heard and What We Learned in 2022"

    What We Played (and What We Didn’t) in 2022: ETAO Quarterly, Vol. 4

    What We Played (and What We Didn’t) in 2022: ETAO Quarterly, Vol. 4

    ETAO PODCAST, EPISODE 151. Another year, and another ‘cast in which to review said year. For (somehow!) the first time ever, Drew, Lucio, Franny, and L are all together to talk about what they’ve played, what they haven’t, and what they’re planning on playing—that last category covering both stuff that’s currently in their to-read piles, … Continue reading "What We Played (and What We Didn’t) in 2022: ETAO Quarterly, Vol. 4"

    A Thousand Weeks of Loathing, with Zack Johnson

    A Thousand Weeks of Loathing, with Zack Johnson

    ETAO PODCAST, EPISODE 150. Zack Johnson started Kingdom of Loathing as a solo project back in 2003, and it’s still going strong today. But he’s joked that his studio Asymmetric Publications didn’t really “enter the games industry” until releasing West of Loathing in 2017. A Western RPG, both because of its CRPGish emphasis on player … Continue reading "A Thousand Weeks of Loathing, with Zack Johnson"

    Trust, Rust, Tech, and Meat, with Anton Hand

    Trust, Rust, Tech, and Meat, with Anton Hand

    ETAO PODCAST, EPISODE 149. It would be quite the understatement to say that things have changed in VR in the six years Anton Hand has been working on Hot Dogs, Horseshoes & Hand Grenades. Companies have entered and exited. Platforms have risen and fallen. Things have gotten vastly stupider in various ways—but all while VR … Continue reading "Trust, Rust, Tech, and Meat, with Anton Hand"

    Shakespearean Shōjo and Wholesome Horror, with Robert Boyd

    Shakespearean Shōjo and Wholesome Horror, with Robert Boyd

    ETAO PODCAST, EPISODE 148. Robert Boyd takes our stage to talk about This Way Madness Lies, his studio’s new “Shakespeare-themed magical girl JRPG” (a thing that there ought to be more of). The game isn’t exactly faithful to its source material—but then, Shakespeare was never all that faithful to his, either. Frankly, we’ll take enthusiasm … Continue reading "Shakespearean Shōjo and Wholesome Horror, with Robert Boyd"

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