50 episodes

Fear the Boot is an irreverent, round table discussion of tabletop role playing games. In this weekly show we debate game-related issues, offer advice for improving your game, and poke fun at the hobby. Our cast changes a little from show to show, but we always assemble a group of dynamic individuals with divergent views, guaranteeing you will hear several perspectives on everything we discuss.

Fear the Boot, RPG Podcast FearTheBoot.com

    • Leisure
    • 4.7 • 314 Ratings

Fear the Boot is an irreverent, round table discussion of tabletop role playing games. In this weekly show we debate game-related issues, offer advice for improving your game, and poke fun at the hobby. Our cast changes a little from show to show, but we always assemble a group of dynamic individuals with divergent views, guaranteeing you will hear several perspectives on everything we discuss.

    Episode 583 – does it bring you joy

    Episode 583 – does it bring you joy

    * (0:33) Brodeur went to Gamehole Con, and Dan can’t take other people’s money.







    * (8:08) How age changes what you care about.







    * (10:02) The end-of-year blackhole that consumes our schedules (and, by extension, our games).







    * (11:23) Brodeur loses his motivation to GM.







    * (15:28) Player satisfaction does not necessarily equate to GM satisfaction.







    * (21:49) Fighting the burnout that strips away your enjoyment of the hobby.







    * (31:28) The buy-in of the whole group to relieve one person’s pain.







    * (40:38) Letting go of the unneeded prep in order to get to the part that’s actually fun.







    * (48:49) Time and the other finite currencies of life.







    Hosts: Brodeur, Chad, Dan, Wayne

    • 55 min
    Episode 582 – degrees of separation

    Episode 582 – degrees of separation

    * (0:32) Fear the Con’s room block number is 2413940. You can place your room reservations at this link, which should prepopulate the con dates.







    * (1:08) Brodeur’s second product pick from the con circuit: Never Going Home.







    * (6:13) The “World of Darkness” problem, when games sit too close to real-world ideas people hold near-and-dear.







    * (13:46) Why this occurs in some modern-day games but not others.







    * (30:36) Prepping for a game that will hit close to home. Argument from Anecdote.







    * (35:43) GM-enforced conformity. When it’s more lifestyle than game.







    * (43:03) Brodeur goes furry in defense of World of Darkness.







    * (44:29) Going back to solving it in session zero.







    Hosts: Brodeur, Chad, Dan, Wayne

    • 50 min
    Episode 581 – Gen Con, et al

    Episode 581 – Gen Con, et al

    * (0:28) Dan is the new Brodeur.







    * (4:51) Fear the Con coming up June 16th – 18th, 2022.







    * (5:52) Brodeur hits a few conventions. We start by talking attendance numbers.







    * (15:33) The companies that were conspicuously absent, and those that filled the void.







    * (18:45) Was the change for the better?







    * (22:46) The problem of talking about problems.







    * (28:09) Companies may no longer feel they need conventions.







    * (37:12) Accidental engagement and unexpected discovery.







    * (42:25) Brodeur’s post-Gen-Con product pick: Stat Trackers.







    Hosts: Brodeur, Chad, Dan

    • 47 min
    Episode 580 – compelling depth

    Episode 580 – compelling depth

    * (0:28) Fear the Con coming up June 16th – 18th, 2022.







    * (2:54) Making a plot that’s personal to the characters, without falling back to cheap shots.







    * (9:42) If you don’t want purely violent responses, don’t rely on purely violent hooks.







    * (15:43) An example about a Firbolg. Our two episodes on West Marches games can be found here and here.







    * (23:52) Finding out you were the villain’s stooge.







    * (32:33) Why overdoing any motivation can end in meta-game problems.







    * (41:19) Looking at the facts you know about a player-character to create something interesting to explore.







    * (44:51) Tying in all of the characters, not just one. How involvement creates interest.







    * (54:13) When the characters don’t yet care about each other.







    * (59:27) Fear the Boot’s actual plays can be found here.







    Hosts: Chad, Dan, Wayne

    • 1 hr 1 min
    Episode 579 – playtesting a game

    Episode 579 – playtesting a game

    * (0:29) Introducing Vece. You can find the Skies of Glass playtest on our Patreon.







    * (1:35) Brodeur continues hurting himself. You can find his podcast here.







    * (11:35) What got us thinking about playtesting a roleplaying game. Gage’s playtest survey.







    * (14:43) Why you may not know what you need to ask.







    * (18:35) Taking feedback seriously, while remembering no one’s opinion is “right”.







    * (25:58) Testing obscure facets of a game.







    * (31:58) Playtesting the fluff (i.e. setting, introductory text, explaining the RPG hobby).







    * (44:16) Deciding the order in which you’ll complete tasks.







    * (56:19) Making incremental changes instead of over-correcting.







    * (59:42) Testing the minimum viable product and building up from there.







    Hosts: Brodeur, Dan, Vece, Wayne

    • 1 hr 5 min
    Episode 578 – action economy

    Episode 578 – action economy

    * (0:30) Let the bodies hit the floor!







    * (5:24) Defining the “action economy”. The video of three master fencers versus 50 random people can be found here.







    * (14:57) Consider not using a lone enemy.







    * (17:48) Using objectives instead of enemies.







    * (27:37) The erosion of the Game Master’s enjoyment. The idea of “action equity”.







    * (37:58) The value of a cooperative table, where the GM and players aren’t trying to one-up each other.







    * (46:22) Setting the tone for your table.







    Hosts: Brodeur, Chad, Dan, Wayne

    • 50 min

Customer Reviews

4.7 out of 5
314 Ratings

314 Ratings

PatrickinSpring ,

Still a Good Listen

I've listened to Fear the Boot for quite a while, ever since they did a series of episodes on designing a RPG. It has consistently been enjoyable to listen to with top quality audio. It spoiled me on audio quality and definitely raised the bar. I look forward to listening to the guys for another 12 years!
~FtBeast

SvmKNIGHT ,

Game Master Class, beware of spitballs

Always good discussions on being a decent runner of games by whatever name and a being player the GM might not drop a rock on. Constantly funny but also willing and able to take on more serious topics. Highly recommended.

EmeraldSpecter ,

Why Aren’t You Listening?

This podcast is everything you want in an RPG podcast and more. Why aren’t you listening? Advice, personality, ideas, and conventions! Join the fray!

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