
Handling High-Level Magic & Game-Breaking Effects
I-Hsien and Shane discuss how to run and adjudicate powerful, open-ended magic, artifacts, and technology at your table. Here’s how to handle the new narrative and mechanical options that come with them, combine magical effects, and keep the game moving. And the party reconnects in the Gates of Mourning campaign.
Editing: Aram Vartian
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信息
- 节目
- 频率一周一更
- 发布时间2024年12月26日 UTC 14:37
- 长度1 小时
- 分级儿童适宜