22 episodes

A show dedicated to the community and development of Hell, Let Loose, a WWII First Person Shooter (FPS) game by Team 17 and Black Matter. Armed with a glass of whiskey, Inchon and Digishadow review and analyze the most recent news and updates. Bringing in special guest and highlighting the community at large, the show provides and entertaining and insightful look into one of the premiere gaming communities.

Hell Let’s Talk Inchon Gaming

    • Leisure
    • 5.0 • 1 Rating

A show dedicated to the community and development of Hell, Let Loose, a WWII First Person Shooter (FPS) game by Team 17 and Black Matter. Armed with a glass of whiskey, Inchon and Digishadow review and analyze the most recent news and updates. Bringing in special guest and highlighting the community at large, the show provides and entertaining and insightful look into one of the premiere gaming communities.

    Ep. 19 - HLL Conspiracy Theories

    Ep. 19 - HLL Conspiracy Theories

    Mix a passionate fan base with the internet and you are going to get conspiracy theories. For HLL, these fall into two main thought groups, either Team 17 the publisher exploited Black Matter the developer or Black Matter exploited the fan base.  Evil Inchon makes his introduction by tossing out suggested evidence and Digishadow provides the a counterpoint. Do you agree with Evil Inchon or is this a lot of smoke with no fire.   

    We discuss patch 16 and if this kind of delay is something the community has been asking for (Smaller, more frequent changes). Mosca is back with a airhead cartoon, and we review all the competitive HLL news to include a new 18vs18 champion.

    • 1 hr 1 min
    Ep. 18: Ranking the Top 23 Competitive Teams

    Ep. 18: Ranking the Top 23 Competitive Teams

    Two major HLL competitive events are about to kick off and we tackle the challenge of trying to power rank the 23 teams involved (plus Exodus). For a task this big we need to bring in our friend from Germany, DasAltberg who has broadcasted competitive HLL for well over a year. Besides bringing his unfiltered commentary he also provides insight into some of the lesser known European competitive teams.

    Prior to the rankings we preview patch 16 changes which are significant. There is a new bug with American windshields that you should know about. Digishadow provides up an update on his most requested addition to HLL, shotguns. All of this as a whole lot of drinking on Episode 18 of Hell, Lets Talk.

    • 1 hr 54 min
    Ep. 17: The Tanking Episode

    Ep. 17: The Tanking Episode

    Finally, the tankers episode! We're joined by General_T and Koleto, plus notes from Chokarion to discuss tanking changes in Update 10, armor tactics, and get a few suggested changes from them. Did Update 10 reduce the skill level for tanking but make it more accessible? Digi and myself do our best to not make it about destroying tanks.  

    Before that we dive into some recently discovered suppression reduction mechanics, talk about the freak out over possible paid future content, and discuss the Hound Dog vs Hot Dog controversy. Packed in is updates for all four competitive HLL tournaments, too much good stuff.

    • 1 hr 9 min
    Ep. 16: pdate 10 and New Player Guide Discussion

    Ep. 16: pdate 10 and New Player Guide Discussion

    Welcome to the Eastern Front with Update 10 and if you're a commander, welcome to resource overload. Digishadow and Inchon answer four questions after a week of update 10:
    1)  What is the biggest change to the metagame
    2) What is the biggest change at the individual player level (positive or negative)
    3) The change you may not notice, but should
    4) The change that left us most confused.   

    Prior to this we discuss the newly issued and long awaited New Player Guide with Mosca.  Get a behind the scene's look at the art and process of making the guide.  We also dive into the DLC conversation and provide an update on competitive HLL.

    • 1 hr 4 min
    Ep. 15 Leaving Early Access

    Ep. 15 Leaving Early Access

    In our final episode before HLL leaves early access, we look back at the most influential dev briefs, updates, and milestones of the Early Access period.  In reviewing these we are able to see the journey HLL has been on and what ultimately it is now. Guest co-host Johnny Gunner provides his insights on the heavy armor in the game.  Show friend Dbl0Douche joins us for insight on what's the same and what is different.  

    Of course we're brining you the HLL news, changes, and community feedback.  Stay tuned for the bonus content, it's meme worthy.

    • 1 hr 20 min
    Ep. 14 Tierlist Ranking the Early Access Period

    Ep. 14 Tierlist Ranking the Early Access Period

    HLL will leave Early Access on July 27th, 2021. Where does the game stand after the last 2 years in this period of development?  To answer this Digishadow and Inchon (with assistance from the live chat) break down the first EA Road Map and their 15 goals, along with 5 of our own.  Some topics receive some high marks, others... well not so much.  The tier list ranking is available for you to make your own and share!  

    Also we discuss our feedback from PTE#3 which tested new SMDM and Stalingrad.  JohnnyGunner is back with a side by side lethality comparison of an M1 Garand vs a Carbine round.  And back by popular demand, hero and zero segment.

    • 1 hr 24 min

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