HOGmented

Flying Wild Hog

Welcome to HOGmented – a podcast for everyone curious about making games, and how we craft them here at Flying Wild Hog. We’re a game dev studio powered by global talent. Different skills. Different stories. One goal: create games players love. This is where you meet the people behind it all – talented, passionate, smart, and just the right amount of wild.The kind of team that makes this place feel like the best spot on earth to build games. We are proud of who we are, and we’d like to show you why. The podcast is available on major streaming platforms.

Episodes

  1. Jun 25

    HOGmented Podcast Episode 2 - Alek Sajnach, Narrative Director

    How do you become a Narrative Director? And why is “listening to a game” such an important part of the job? In the latest episode of HOGmented, Alek Sajnach shares his journey into the role and gives us a behind-the-scenes look at what it really means to shape stories in games. Join us for a conversation about storytelling, creative challenges, and the many layers of narrative design at Flying Wild Hog. HOGmented is a podcast for anyone curious about how games are made and what it’s like to craft them here at Flying Wild Hog. We’re a game development studio powered by talent from around the world - different skills, different stories, one shared goal: creating games players love. This is where you’ll meet the people behind it all: passionate, talented, smart, and just the right amount of wild. They’re the ones who make this studio such a special place to build games. We’re proud of who we are, and we’d love to show you why. ------ CHAPTERS: 00:04:00 Welcome Alek Sajnach 00:01:00 Espresso 00:04:56 Were Hogs like Valve? (Bonus: HOGscars!) 00:08:12 What Alek found out in Hogs? 00:09:08 Punk Rock Band interview 00:12:20 Meritocracy 00:14:00 Illustration storyboarding, and narrative intuition 00:16:19 Hogs’ games: fun-oriented fat milk! 00:19:40 Creativity, frustrations, identity. 00:23:45 Listen to the game you’re making. 00:25:38 Game is an experience 00:29:13 Good and bad sides of growth 00:33:18 Flexibility and multiproject approach 00:36:02 Creative Tyrants vs Design by Committee 00:39:51 Creating the game fantasy 00:44:29 Evil West game fantasy 00:48:30 The academics and (mis)conceptions of writing for games? 00:55:40 Questions are better than answers 00:57:36 Friction and ideas you’re not convinced towards 00:58:58 Community quote (Jesse & Emilia) 01:03:03 “They didn’t think about it!” 01:03:51 Thanks and goodbyes

    HOGmented Podcast Episode 2 - Alek Sajnach, Narrative Director

About

Welcome to HOGmented – a podcast for everyone curious about making games, and how we craft them here at Flying Wild Hog. We’re a game dev studio powered by global talent. Different skills. Different stories. One goal: create games players love. This is where you meet the people behind it all – talented, passionate, smart, and just the right amount of wild.The kind of team that makes this place feel like the best spot on earth to build games. We are proud of who we are, and we’d like to show you why. The podcast is available on major streaming platforms.