37 episodes

How Games Make Money is a podcast where host and GamesBeat editor Jeff Grubb talks to people in and around the business of video games. The purpose of each episode is to find out how different people are bringing in cash from games. Jeff talks with developers, publishers, executives, content creators, tool makers, and more.

Look for new episodes every Friday.

How Games Make Money Jeff Grubb

    • Leisure
    • 5.0 • 12 Ratings

How Games Make Money is a podcast where host and GamesBeat editor Jeff Grubb talks to people in and around the business of video games. The purpose of each episode is to find out how different people are bringing in cash from games. Jeff talks with developers, publishers, executives, content creators, tool makers, and more.

Look for new episodes every Friday.

    How to build a studio that builds a game about building cities

    How to build a studio that builds a game about building cities

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    On this episode, Jeff Grubb speaks with Colossal Order chief executive officer Mariina Hallikainen about the studio’s city-building simulator Cities: Skylines, which is now six years old. Mariina and Jeff talk about supporting a game for more than half a decade as well as how things change when a game immediately surpasses its sales expectations.

    • 31 min
    How Intel is helping people fall in love with gaming laptops

    How Intel is helping people fall in love with gaming laptops

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    On this episode of How Games Make Money, host Jeff Grubb has a conversation with Intel's Joakim Algstam about the new Tiger Lake-H CPUs. These chips are speedy, great for gaming, and great for creation, and Intel is working with OEMs to build laptops that can serve all of those needs. 

    • 21 min
    How Xbox will stream games to iOS with Rainway

    How Xbox will stream games to iOS with Rainway

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    Rainway + Xbox news

    On this episode of How Games Make Money, host Jeff Grubb speaks with the CEO of streaming-technology company Rainway, Andrew Sampson. Rainway revealed this week that it is working with Microsoft to power the Xbox streaming solution to browsers on mobile devices. Sampson explains how that deal works and why Rainway is well positioned to deliver on that promise. 

    • 22 min
    How Gamefam built its business around Roblox

    How Gamefam built its business around Roblox

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    On this week's episode, host Jeff Grubb talks to Joe Ferencz, chief executive officer of Gamefam, which is a studio that works exclusively on Roblox games. Ferencz started the company a few years ago with an idea of bringing traditional-game-development processes to the Roblox community. Now, Gamefam works directly with those creators to build the best and most lucrative versions of their Roblox games. We talk about all of that and more.

    • 39 min
    How Jake Randall can help you find a next-gen console

    How Jake Randall can help you find a next-gen console

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    Jake Randall is a YouTuber who helps people get a PlayStation 5 and Xbox Series X. His streams have resulted in a lot of success for people who just want to get into the next-gen but previously couldn't find the hardware. So now he sits down with Jeff Grubb to talk about what that is like. 

    • 29 min
    How to bring Frostbite Engine to Nintendo Switch

    How to bring Frostbite Engine to Nintendo Switch

    Support this show on Patreon.com/jeffgrubb
    Join my Discord: https://discord.gg/qktBHjGG8W

    On this episode of How Games Make Money, host Jeff Grubb talks to PopCap Vancouver producer Melvin Teo. The team at PopCap is porting Plants vs. Zombies: Battle for Neighborville to the Nintendo Switch, and Teo explains what that process was like. That includes the challenges of bringing the Frostbite Engine that powers PVZ to the Switch for the first time. Teo also talks about working with a porting studio and about hopes of reaching a new audience on Switch. 

    • 14 min

Customer Reviews

5.0 out of 5
12 Ratings

12 Ratings

Anti-Top ,

This podcast should’ve existed a long time ago

The video game industry moves so much money and product, and this show is an elegantly assertive way to take a look at how serfs become lords in the industry, by looking at how people make a living in games. Really looking forward to the variety of future guests to come and help grow this podcast’s kingdom, and Jeff is a great guy to lead the conversations. Good stuff.

Projectsparks ,

Good insights, excellent conversations

I really get a lot out of this podcast; it’s the best you’ll find on the business of making games. With so many different ways to build a game publishing business in today’s market, it’s fascinating to get a breakdown of how people get paid.

It humanizes the part of the game creation process that rarely gets visibility (outside of insider events like GDC).

So far, all the conversations have been funny, accessible, and interesting.

GeorgieboysAXE ,

Eloquence meets hilarity

Ever ask yourself “Man, I could really go for a mix of some acerbic wit that’s dropped with the deadpan delivery of a 2 ton anvil right about now”?

Ask no more! Jeff Grubb is a delight to the ears as he tirelessly works to shine a light on the business end of the video game industry, and the profits it yields for the layers of workers and trades that make the industry go ‘round.

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