8 episodes

The first game of D&D took place in the 70’s and that sparked a revolution in gaming. Since that first session, scores of people have role-played and experienced this social phenomenon. The game has always welcomed new players, but recently the game has exploded and exponentially more people are playing the game now. With this growth comes new customs, traditions, preferences and opinions. In this podcast, we want to explore these nuances within the culture and psychology of D&D. So if you’re intrigued by the ever growing life of the game, we welcome you to join us in this Investigation Check!

Investigation Check Natural Two

    • Leisure
    • 5.0 • 23 Ratings

The first game of D&D took place in the 70’s and that sparked a revolution in gaming. Since that first session, scores of people have role-played and experienced this social phenomenon. The game has always welcomed new players, but recently the game has exploded and exponentially more people are playing the game now. With this growth comes new customs, traditions, preferences and opinions. In this podcast, we want to explore these nuances within the culture and psychology of D&D. So if you’re intrigued by the ever growing life of the game, we welcome you to join us in this Investigation Check!

    RP Famous

    RP Famous

    As we come to the close of Season One, we (Anthony and Josh) turn our attention to role-players reaching celebrity status for playing D&D, and look into how that affects the game and culture.

    What are the positive effects of celebrities in the D&D sphere? What are the negatives for this new occurrence? What effect does it have on old players and new players alike? What challenges do new creators face as they make new content for D&D and slowly grow toward that celebrity status? What does the team at Wizards of the Coast think about this new occurrence, and how are they responding?

    We begin by discussing our own opinions on the concept of reaching D&D celebrity status, and talk about how we’ve experienced them. Anthony then shares some insights he compiled from Reddit, and we debrief those thoughts as clues to our search. Next, Josh interviews our friend Cameron, the founder of the D&D Coalition, and asked him about the creators he’s helping to curate a community for and how their journeys affect their involvement in the game. To get a perspective from the leaders creating D&D and from a celebrity D&D player herself, Anthony interviews our new friend Kate Welch who speaks into this idea personally, professionally, and profoundly. Finally, we process our findings and share our lessons learned with all of you!

    Join us as we make our final investigation check for Season One on players reaching celebrity status!

    • 40 min
    The Dark(er) Years

    The Dark(er) Years

    As we celebrate the turn of a decade, we (Anthony and Josh) turn our attention back about 4 decades to investigate the events now known as the Satanic Panic of the 80s, and how these affected the game of D&D that we know and love today.

    So what exactly happened to cause the Satanic Panic? What did Satan(ism?) have to do with it? Was it primarily concerned with D&D? What was it like to play the game while certain sectors of society were panicking around you? What are some ways that we feel the echoes of that cultural phenomenon today as we play the game and introduce it to people?

    We begin by discovering some pre-conceived ideas about D&D that we suspect are remnants of the Satanic Panic. Anthony then overviews some key events that contributed to the moral panic, and Josh interviews our dear friend named Anthony, a member of our very first D&D campaign who grew up in the 80s and recently rediscovered and embraced the game. To get further perspective, Anthony then interviews a new friend Brian who played D&D before and during the Satanic Panic, and we get to hear some stories firsthand. Finally, we process our findings and share our lessons learned with all of you!

    Join us as we make an investigation check on this mysterious moral panic of the 80s!

    • 44 min
    Let The Good Times Roll

    Let The Good Times Roll

    This month our investigation check takes us (Anthony and Josh) on a journey to understand why dice are such an essential and emblematic element of D&D.

    What is it about dice that makes them so iconic to the game? Of all the paraphernalia and equipment we use, why do we use the dice (specifically the D20) as our symbol? Why do we feel so strongly about rolling honestly?

    After sharing our initial speculations, we share some responses we gathered from Reddit and the way our questions evolved as we honed in on why dice are so special in D&D. Anthony shares an epiphany which links rolling dice to the release of brain chemicals that occurs when we gamble and can sometimes lead to addictive behavior. This led to an interview with Jason from Critical Dice, an avid purveyor of the dice and their lore, and it’s from him that we learned how polyhedral dice came to be part of D&D. We then sought the expertise of Meghan, a graduate student with a focus in Neurotherapy, to understand more about what goes on in our brains that excites us about rolling the dice. Finally, we process our findings and share our lessons learned with all of you!

    Join us as we make an investigation check on this obsession with dice and why we keep the games rolling!

    • 39 min
    Three Failed Death Saves

    Three Failed Death Saves

    We’re on to our next Investigation Check! This time, we (Anthony and Josh) invite you to join us as we explore why character death is such a crucial part of D&D.

    What is it about character death that carries so much weight? But would a game without death be worth playing? How do you make character death meaningful and significant? What alternatives do we have to living just three failed death saves away from despair at all times?

    Our investigation takes us first to Reddit, where we gather your thoughts and stories on player character (PC) death. To dig further into the topic, we sit down with Angry, a blogger and independent game designer, to gain from his insight and experience on the topic. We then interview our new friend and expert GiffyGlyph who created Darker Dungeons, a supplement for D&D that actually makes PC death more likely. Finally, we process our findings and share our lessons learned with all of you!

    Join us as we make an investigation check on character death in D&D and how we can make the most of a deadly situation!

    • 44 min
    Boys' Club

    Boys' Club

    We’re on to our next Investigation Check! This time, we (Anthony and Josh) invite you to join us as we explore the experiences of women playing D&D.



    Do women experience D&D differently than men? Why does the average friendly local game store predominantly attract men? Is there a difference in D&D culture when at home, in local, and in global culture when it comes to women playing? Do women have the same authority and voice in the larger D&D culture?



    Our investigation takes us first to Reddit, where we gather your thoughts and stories on women’s experiences at the table. To dig further into the topic, we sit down with our friend Laura Rodiguez who played in a campaign with us to hear her experiences. We then interview our new friend Lili who leads a stream called Roll for Dameage, and get her perspective as someone who is leading in different spheres. Finally, we process our findings and share our lessons learned with all of you!



    Join us as we make an investigation check on women’s experiences playing D&D and how we can take steps to make the game a place for everyone

    • 46 min
    Dungeons & Dragons, LPC

    Dungeons & Dragons, LPC

    We’re on to our next Investigation Check! This time, we (Anthony and Josh) invite you to join us as we make an investigation on D&D as therapy.



    Do some players use D&D as therapy? Are you getting therapeutic benefits from playing D&D without realizing it, or do you have to be intentional? Is there a risk that playing the game this way could be harmful? How can you tell when you’re using the game for mere entertainment rather than escapism?



    Our investigation takes us back to Reddit, where we gather your thoughts on whether D&D can be therapeutic. To dig further into the topic, we sit down with our new friend John Arcadian to discuss his TEDx Talk on using D&D as ‘social practice’. We then investigate the apparent overlap between roleplay therapy and roleplay gaming in an interview with our expert, Ashley Porter, who alongside being an avid D&D player is studying to be a mental health professional. Finally, we process our findings and share our lessons learned with all of you.



    Join us as we make an investigation check on the therapeutic potential of D&D and how to wield it responsibly!

    • 43 min

Customer Reviews

5.0 out of 5
23 Ratings

23 Ratings

Samurai_XtC ,

A Treasure Trove of Goodness

So I stumbled across this podcast via the feed of an instagram content creator. I liked the idea of a podcast that would take a look at the culture and psychology of D&D, but was apprehensive about the quality. After the first few minutes of the first episode, all my fears were laid to rest (nat 20 performance, critical success). I play pathfinder and we do critical successes on skill checks, don’t @ me.

Investigation Check is insightful, perceptive, and helpful. As a DM/GM who likes to create a fun, engaging, and safe environment for a diverse group of players, the content is helpful and discussed in an intelligent and accessible way. To the podcasters, Anthony and Josh, thank you for your thoughtful contribution to the community.

kristactic ,

Essential podcast for any avid D&D player!

I LOVE this concept of discussing the inner social world of d&d. Really enjoyed the first 2 episodes. Eagerly awaiting more!!!

Skeletonsgalore ,

Insightful

I really appreciate the interviews!

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