Earthdawn Survival Guide

Josh H & Dan B

A semi-official podcast dedicated to the Earthdawn role-playing game, hosted by Dan Boice and Earthdawn developer Josh Harrison. Whether it's rules basics, setting lore, or behind-the-scenes insights, this is the place to start building your legend.

  1. 3d ago

    EDSG Episode 279 - Vivane Adventures: A Message to Vivane

    * Vivane/Sky Point Adventures: A Message to Vivane * A quick update on where we are. * Which came first for Josh--theater or gaming? * Shakespeare! * Josh has run this one. * Espionage and combat * Part One: The Commission * Hired to deliver information to the Vivane Resistance * How Josh tweaked the intro for his group. * What is the information being delivered? * Part Two: So This is Vivane * Arriving in the city and meeting the contact, Kron * Introduction to Theran corruption and get a taste of the exotic * Part Three: Delivery * Meet contacts and get raided by the Red Squad * It's just a coincidence! The Therans don't know about the group. * Chase scene! * Part Four: At the Manor House * Safety after the chase... for a moment. * Another Theran Raid * Another escape * Part Five: The Secret Room * Into the Undercity (reference to previous adventure in this collection) * Learn the scroll was sold to a crime boss. * Decide what to do; help recover the information, or escape the city. * Reasons why groups might take either option. * Part Six: Marikis's Gang * Attacking the crime boss * Opportunity to get out some frustrations through combat. * Adjustable difficulty of the combat and the dozen or so gang members * Aftermath: Slipping out of the city and meeting Kron later in the campaign. * Espionage in the way James Bond or Jason Bourne is espionage * Linear in the way Josh likes linear to be; it plays fair * Relatively simple task, just dealing with complications and problems * Vary "Shadowrun", spy thriller * "A bunch of stuff is happening, we just need to deal with it." * Lessons on making a situation, not a plot Find and Follow: Email: edsgpodcast@gmail.com YouTube: https://www.youtube.com/@EDSGPodcast Find and follow Josh: https://linktr.ee/LoreMerchant Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc Official Earthdawn Facebook Group: https://www.facebook.com/groups/officialearthdawn FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn West Marches: https://discord.gg/hhHDtXW

  2. May 13

    EDSG Episode 277 - Vivane Adventures: Chasing the Snakeskin Boots

    * Vivane Adventures: Chasing the Snakeskin Boots * Lower Circle Characters * Written By Carl Sargent * Lots of background action * Feels "Shadowrunny" * Act 1: Group hired to recover stolen property * Original owner (Daragast), current owner (Shand), Barsaivian thief * High pay for what seems to be a simple job, but urgent * Best for a group that doesn't have a problem working for Therans * Act 2: Track the thief through the Broken Quarter * Different avenues of investigation * Low risk; no real danger of violence * Act 3: Into the undercity * Multiple possible encounters that don't relate to the group's goal * Resistance meeting, triplicant ambush * Find the (dead) thief, all but one coin taken * Act 4: Recover the coins * Beastmaster who killed the thief * Complications: Agents of the original owner, Resistance members * Possible consequences and fallout that can establish relationships and low-grade enemies * Not especially heavy on "plot" * GM needs to be flexible and willing to roll with character choices * Strong feeling in the climax of "What *now*?" * Final verdict and summary Find and Follow: Email: edsgpodcast@gmail.com YouTube: https://www.youtube.com/@EDSGPodcast Find and follow Josh: https://linktr.ee/LoreMerchant Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc Official Earthdawn Facebook Group: https://www.facebook.com/groups/officialearthdawn FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn West Marches: https://discord.gg/hhHDtXW

  3. Apr 15

    EDSG Episode 275 - Vrontok

    * Exploring Vrontok * This is our second go at this topic * Located in the shadow of Sky Point * Desperate, lawless, crowded town built on the slave trade * Not a vacation spot! * Like Bartertown... but darker * Combination of town, slave market, and military base. * Stealing slaves is the most serious crime. * Only punishments for crime are enslavement or death. * Fortified by a high wall and dry moat with sharpened stakes. * Three gates: Empire Gate (SE), Vivane Gate (NE), Outlaw Gate (NW) * Theran citizens are not subject to laws in Vrontok * Mayor T'rask, former slaver with large force of thugs. * Taxes: House Tax, Guest Tax, Exit Tax * T'rask focused on keeping the Therans from getting upset. * Lots of business that serve the slave merchants: taverns, gambling halls, brothels. * Result of imperialism; empires thrive on exploited labor. * Reflections on Thera and Vrontok in light of present-day economic and political systems. * "Keep politics out of rpgs!" is a crock. * Contrast of Sky Point's wealth and power to Vrontok's "wretched hive" * Fourth Edition changes and updates Find and Follow: Email: edsgpodcast@gmail.com YouTube: https://www.youtube.com/@EDSGPodcast Find and follow Josh: https://linktr.ee/LoreMerchant Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc Official Earthdawn Facebook Group: https://www.facebook.com/groups/officialearthdawn FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn West Marches: https://discord.gg/hhHDtXW

  4. Mar 11

    EDSG Episode 273 - Blades in Depth: Pure Liquids

    * Blades: Pure Liquids * Interlude: Last Words * Rank 8 Key Knowledge and Deed * Very open framing; PCs just need to get the info in some way * Prophetic vision by the last surviving member of the Seven Spokes * Deed: Visit site of the last battle against Betrayer by the Seven Spokes * Adventure by Robin Laws * Destination: Pale Ones dome below the Tylon Mountains * Escorted by the Vodanicus family * True Water miners, strongly disliked * Opportunity for dark comedy; poor, hillbilly-style * Overland trek with large rafts * Dangerous journey; ork scorchers, underground rivers, rapids, waterfalls * Betrayer pits the Vodanicus against each other just before encountering the Pale Ones * Meet with the Shivalahala; she had a dream about the group's arrival * PCs must learn a blood ritual to summon Betrayer out of the Blades * During the week the group spends with the t'skrang, Betrayer continues to work * Uprising against the Shivalahala led by Vodanicus * Complete the Deed and may weave the last thread. * Escorted by adolescent t'skrang to the ritual site * Face the ghosts of the Seven Spokes, now under the Horror's influence * Ghosts can only be harmed by the Blades * Breakdown and analysis of Betrayer's game stats and combat tactics * Play Betrayer intelligently; make it a difficult fight * Climax of the story arc, could be a strong campaign ending * Discussion of Karma Tap * Closing thoughts about adventure difficulty * Final thoughts about the overall Blades campaign Find and Follow: Email: edsgpodcast@gmail.com YouTube: https://www.youtube.com/@EDSGPodcast Find and follow Josh: https://linktr.ee/LoreMerchant Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc Official Earthdawn Facebook Group: https://www.facebook.com/groups/officialearthdawn FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn West Marches: https://discord.gg/hhHDtXW

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About

A semi-official podcast dedicated to the Earthdawn role-playing game, hosted by Dan Boice and Earthdawn developer Josh Harrison. Whether it's rules basics, setting lore, or behind-the-scenes insights, this is the place to start building your legend.