Game Production Community Podcast

Game Production Community

Level up together with our inclusive, growth minded community as we share game production knowledge & experiences, advocate team health & happiness and lead the way to diverse, high quality, sustainable game development.

  1. JAN 4

    Production Professionals Interview Series - Connie Brammeier, Consultant at Vivrato (ex-Disney/Amazon)

    This session featured hosts Juney Dijkstra and Lauren Universe interviewing guest Connie Brammeier. The Production Professionals Interview Series features exemplary production professionals in a series of focused knowledge sharing conversations on a broad range of topics, from tackling tough conversations with your team, to preferred tools, methods and software and how to maximise professional and personal growth. A cross-functional executive and operations strategist with 20+ years across Disney, Amazon, and major publishers, Connie leads complex creative-tech initiatives, global franchises, and large-scale productions. Known for stabilizing chaos and aligning vision with execution, she builds scalable systems, guides organizational transformation, and delivers results across both startup and enterprise environments. Please share with peers that could benefit from these insights & experiences! Organised with the amazing support of our Event Producers Lauren Universe, Kyrene Kim and Xavier Sythe, and our Supporters for this session, Nooka Dascalu, Godavari Hughes & Angelo Diktopoulos ♡ We would love feedback: Reach out to us on Discord! ABOUT THE GAME PRODUCTION COMMUNITY “Level up together with our inclusive, growth minded community as we share game production knowledge & experiences, advocate team health & happiness and lead the way to diverse, high quality, sustainable game development.”

    1h 15m
  2. 10/20/2025

    Production Professionals Interview Series - Isabelle Bismuth, Director of Partnerships, Co-Dev & Outsourcing at Ubisoft Montréal

    This session featured hosts Juney Dijkstra and Kyrene Kim interviewing guest Isabelle Bismuth. The Production Professionals Interview Series features exemplary production professionals in a series of focused knowledge sharing conversations on a broad range of topics, from tackling tough conversations with your team, to preferred tools, methods and software and how to maximise professional and personal growth. Isabelle began her career in the film industry as a post-production manager before transitioning into games. Her passion for creative collaboration, production workflows, and team dynamics led her to Ubisoft, where she’s spent over two decades driving co-development and studio partnerships. She’s worked on major titles like Assassin’s Creed Valhalla and now serves as Director of Studio Partnerships for the iconic Assassin’s Creed franchise, helping shape global collaboration strategies across internal and external teams. Please share with peers that could benefit from these insights & experiences! Organised with the amazing support of our Moderator and guest Host Kyrene Kim and our Supporters for this session, Angelo Diktopoulos, Mateo Cayo & Terry Teng ♡ We would love feedback: Reach out to us on Discord! ABOUT THE GAME PRODUCTION COMMUNITY “Level up together with our inclusive, growth minded community as we share game production knowledge & experiences, advocate team health & happiness and lead the way to diverse, high quality, sustainable game development.”

    1h 7m
  3. 07/14/2025

    Production Professionals Interview Series - Wendy Young, Head of Operations at Starbreeze Studios

    This session featured hosts Juney Dijkstra and Kyrene Kim interviewing guest Wendy Young. The Production Professionals Interview Series features exemplary production professionals in a series of focused knowledge sharing conversations on a broad range of topics, from tackling tough conversations with your team, to preferred tools, methods and software and how to maximise professional and personal growth. Wendy's classical art background and her passion for art, movies, point & click adventures plus CD-rom games landed her in the early days of the game industry. A love for creative exploration, process of game making, team dynamics & dedication to fostering cross discipline collaboration fueled her transition into production & leadership roles, in which she's been working with top teams & multi platform titles at renowned studios such as EA DICE, Toca Boca, Paradox Interactive and Starbreeze. Please share with peers that could benefit from these insights & experiences! Organised with the amazing support of our GPC Moderator and Guest Host Kyrene Kim and our Supporters for this session, Nooka, Emilie and Angelo ♡ We would love feedback: Reach out to us on Discord! ABOUT THE GAME PRODUCTION COMMUNITY “Level up together with our inclusive, growth minded community as we share game production knowledge & experiences, advocate team health & happiness and lead the way to diverse, high quality, sustainable game development.”

    1h 4m
  4. 03/05/2024

    Production Professionals Interview Series - Linda Tiger, Studio Manager at Paradox Black

    This session featured hosts Juney Dijkstra and Jess Avelsgaard interviewing guest Linda Tiger, Paradox Development Studio Black’s Studio Manager. The Production Professionals Interview Series features exemplary production professionals in a series of focused knowledge sharing conversations on a broad range of topics, from tackling tough conversations with your team, to preferred tools, methods and software and how to maximise professional and personal growth. A production thought leader with a love for knowledge-sharing, Linda joined the games industry as a QA Tester in 2002 and has since then been involved in over 30 titles - in production roles since 2008 and for the past 2 years as studio manager at Paradox Development Studio’s Studio Black. Please share with peers that could benefit from these insights & experiences! Organised with the amazing support of our Event Producers Angela Dachowski & Jess Avelsgaard and our Supporters ♡ Resources Cited & Recommended India GDC Talk on Knowledge & Experience Sharing Initiative: https://www.youtube.com/watch?v=VBLACDo-Oy4&list=PLup45nWHfVmVBOOv0LkcQPRHvjOTwg5zh&index=20&t=1sLeadership Course: UGL in English - All you need to know | UGL-guidenWe would love feedback: Reach out to us on Discord! ABOUT THE GAME PRODUCTION COMMUNITY “Level up together with our inclusive, growth minded community as we share game production knowledge & experiences, advocate team health & happiness and lead the way to diverse, high quality, sustainable game development.”

    1h 3m

About

Level up together with our inclusive, growth minded community as we share game production knowledge & experiences, advocate team health & happiness and lead the way to diverse, high quality, sustainable game development.