The Kolibri Games Podcast Kolibri Games GmbH
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You found our Podcast!
We’re Kolibri Games, a mobile game developer from Berlin and makers of Idle Miner Tycoon. Every couple of weeks we use this platform to share insights related to mobile gaming. Our hosts Marina and Nate and their guests discuss anything from industry news to recruiting, from development to life as an expat.
Make sure to follow us on social media for regular updates on our podcast and other content.
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Becoming a carbon neutral business, with Theresa Zöckler from Planetly
We close out season two of the Kolibri Games podcast with our climate policy partner Planetly. We started working with them earlier this year, and with their help we're on our way to becoming a climate neutral company. Theresa Zöckler joins us to talk about how Planetly works, what carbon offsetting means, and why it's an important topic for all companies, including mobile gaming companies.
Enjoy! -
AdOps, UA and everything about getting new players into your game.
In this episode of the Kolibri Games podcast, we talk to Tony Deane from AppLovin and our own Steven Müller about advertising and user acquisition. This one is jam-packed with info, so get ready to take some notes!
Rate and review, if you'd be so kind, and share with a friend!
Until next episode friends, stay awesome. -
A chat with our Managing Director, Guillaume Verlinden
In this episode we sit down with our new managing director, Guillaume Verlinden, to talk about his first 100 days as a Kolibri, his thoughts on leadership and what he thinks makes Kolibri Games a unique company.
We also get a book recommendation, and find out if he's a dog or a cat person.
We cover all the bases in this one! -
Shipping Games Remotely - The Kolibri Games Podcast, Season 02, Episode 03
This week we talk to Product Lead Sebastian Reuther about how he and his team adapted to the last 18 months (how long has it really been? It's so hard to say) of remote work and how they conceived and shipped a brand new game during that time.
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Remote Hiring at Kolibri Games - The Kolibri Games Podcast, Season 02, Episode 02
A lot has changed at Kolibri Games as we've adapted to a remote working environment. Recruiting, traditionally a very hands-on, personal experience, has had to adapt to our new reality and it's been a challenge. But it's a challenge we've met! Kolibri Games has grown steadily over the past (nearly) two years of remote working and we expect to keep growing.
In this episode we talk to our recruiters and a new hire to find out how it's going. -
Game Design - What it is, how to get started
In this episode we talk to Boris Heißerer, our lead game designer, and Björn Sonne, senior game designer, about what they do, what game design is and how they joined Kolibri Games. We also find out their favorite games, and their favorite "I can't believe it" moments in games.
Enjoy!