Accessible Gaming: How Playable Is Building a CommunityWhere Everyone Can Play In this episode, Simon and Chad are joined by Andy Davis andDavid Stokes from Playable, an inclusive gaming centre in Gloucester. They discuss how a shared passion for gaming, accessibility and community led to the creation of a welcoming space where disabled and non-disabled gamers can play together, try specialist equipment and discover new ways to enjoy games independently. The conversation explores the barriers that can preventpeople from gaming, including the cost of adaptive equipment, limited opportunities to try technology before buying it and the social isolation created when gaming is only experienced online. Andy and David explain how Playable combines modern consoles, retro gaming, accessible controllers and practical support in an environment designed to feel like a genuine gaming venue rather than a clinical service. They also share powerful examples of collaborative play,including gamers combining controllers, using switches, eye gaze, head tracking and alternative inputs, and supporting one another to complete games together. The discussion highlights how gaming can promote independence, movement, confidence, social connection and simple enjoyment. Looking ahead, the guests discuss community partnerships, social prescribing, immersive gaming, artificial intelligence, and the importance of building accessibility into games from the very beginning. Their message is clear: accessibility should not be an afterthought, and with the right environment, equipment and support, everybody can game. How Playable developed from an idea into an inclusive gaming centre Why trying accessible equipment before buying it is so important The value of retro gaming, couch co-op andface-to-face connection How adaptive controllers, switches, eye gaze and shared controls can open up play The role of gaming in independence, wellbeing,movement and social participation Why accessibility must be designed into games from the outset Playable's plans for community growth, streaming and future innovation Watch or listen to discover how Playable is challenging assumptions, removing barriers and creating a gaming community in which everyone is invited to take part.