Mythic Mind Games

Andrew Snyder

Pursuing wisdom through primary and secondary worlds. Mythic Mind Games is a conversation about video games as secondary worlds. We look at story, design, and the moral imagination of play: what games train us to love, fear, hope for, and become. This is not a review show and not a strategy guide. Episodes sit with particular games and ask what they are doing to the soul. Grief, home, identity, freedom, and wonder show up here as often as bosses and endings. Hosted by Andrew Snyder, Ph.D., alongside friends from the Fellowship. Listen on your own, then continue the discussion at mythicmindfellowship.com.

  1. Jul 31

    51 - Facing Fate in Final Fantasy VII Rebirth

    Watch the video: https://youtu.be/Qi0kgEKEEmg Final Fantasy VII Rebirth asks whether Remake's defiance of fate was ever real freedom: after killing the arbiter of fate, the path still narrows, some outcomes stay locked, and Sephiroth bends the Whispers to set himself up as a new master of fate across timelines. Aerith still dies as fate decreed, yet the remake path saturates her arc with foreboding from the start, trading original shock for a different, sustained weight that largely keeps the spirit of 1997 while opening Zack-periphery multiverse stakes for Revelation. In this episode, Dr. Andrew Snyder is joined by Micah to wrap the Final Fantasy VII mini-series on Square Enix's 2024 Part 2. They praise combat, party synergy, and character work that continues Remake's reimagining, weigh open-area pacing and gamey bloat against narrative heart, and press the faithfulness question: does Rebirth honor the original's essence when timelines collide, Cloud's hollow identity fractures, and Aerith surrenders her role with grace? Excited for Revelation; next Games turn opens Exploring the Psyche. Continue the Final Fantasy VII mini-series: Final Fantasy VII: Grief, Consolation, and Recovery (ep. 48) https://youtu.be/A_AOv8Jso04; Final Fantasy VII Remake: Reimagining, Sequel, and Fate (ep. 49) https://youtu.be/GpBsTGBtTZY; Final Fantasy VII: Advent Children, Trauma, and Untapped Depth (ep. 50) https://youtu.be/yKEFkPQmkU8. Next Games: Video Games and the Psyche: Agency, Anxiety, and Upbuilding (ep. 52) https://youtu.be/-BS688rdNW8. Join the Mythic Mind Fellowship: https://mythicmindfellowship.c... Listen to/watch the Mythic Mind podcasts: - Mythic Mind - Mythic Mind Games - Mythic Mind Movies

  2. Jun 24

    50 - Final Fantasy VII: Advent Children, Trauma, and Untapped Depth

    Watch the video: https://youtu.be/yKEFkPQmkU8 Final Fantasy VII: Advent Children is a visually striking fan-service film that sketches a psychological study of Cloud's unresolved trauma and a fragmented Sephiroth (Kadaj and company), then mostly leaves that potential untapped for action-anime spectacle. The strongest beats are Cloud finding purpose against evil again, a literal death-and-rebirth turn, and Aerith's healing rain as a baptismal church scene; the rest of the cast is mostly nostalgia cameo. In this cross-listed Mythic Mind Games / Movies episode, Dr. Andrew Snyder is joined by Micah to weigh Square Enix's 2005/2006 CGI sequel two decades on. They praise the era's animation and cool fight set pieces, critique English voice direction and a Cloud character reset that undoes growth from the original game, and wish the film had spent less runtime on vapid villains and more on existential character work Remake later handles with clearer love for the same people. Next in the Games mini-series: Rebirth. Continue the Final Fantasy VII mini-series: Roundtable (ep. 48) https://youtu.be/A_AOv8Jso04; Remake (ep. 49) https://youtu.be/GpBsTGBtTZY; Rebirth (ep. 51) https://youtu.be/Qi0kgEKEEmg. Join the Mythic Mind Fellowship: https://mythicmindfellowship.c... Listen to/watch the Mythic Mind podcasts: - Mythic Mind - Mythic Mind Games - Mythic Mind Movies #MythicMind #MythicMindGames #FinalFantasyVII #FF7 #AdventChildren #CloudStrife #Sephiroth #Kadaj #Trauma #Psychological #JRPG #Philosophy

  3. Jun 19

    49 - Final Fantasy VII Remake: Reimagining, Sequel, and Fate

    Watch the video: https://youtu.be/GpBsTGBtTZY Final Fantasy VII Remake is less a straight remake than a reimagining that often plays like a sequel: Midgar expands into a full game that deepens Avalanche, Barret, Jessie, and Cloud's found-family bonds, while the Whispers and a broken fate open multiverse speculation that leads straight into Rebirth. The heart of the original returns stronger, renewing the grief beats (the plate fall, Jessie's death, Aerith foreshadowing) that Mythic Mind Games framed as consolation and recovery in the Roundtable. In this episode, Dr. Andrew Snyder is joined by Micah to weigh nostalgia against craft on Square Enix's 2020 revisit of the 1997 classic. They praise character deepening that still feels like the same people, the soundtrack's adapted nostalgia, and Midgar's longer runtime as emotional buildup rather than empty padding. They also probe the remake-vs-sequel question, Sephiroth's early pressure on fate's arbiter, timeline splits after the Whisper bosses, and why Advent Children's character handling left trepidation that Remake largely dissolves. Next in the mini-series: Advent Children, then Rebirth. Continue the Final Fantasy VII mini-series: Roundtable (ep. 48) https://youtu.be/A_AOv8Jso04; Advent Children (ep. 50) https://youtu.be/yKEFkPQmkU8; Rebirth (ep. 51) https://youtu.be/Qi0kgEKEEmg. For the wider Final Fantasy series gateway, see the Final Fantasy intro (ep. 12) https://youtu.be/mXSP_TWbMdA. Join the Mythic Mind Fellowship: https://mythicmindfellowship.c... Listen to/watch the Mythic Mind podcasts: - Mythic Mind - Mythic Mind Games - Mythic Mind Movies #MythicMind #MythicMindGames #FinalFantasyVII #FF7 #FF7Remake #Reimagining #Sequel #Fate #Whispers #CloudStrife #Aerith #Sephiroth #JRPG #Philosophy

  4. Jun 5

    48 - Final Fantasy VII: Grief, Consolation, and Recovery

    Watch the video: https://youtu.be/A_AOv8Jso04 Final Fantasy VII is a story of grief, consolation, and recovery: Aerith's death scars the party and the player, Cloud must rebuild an identity that was never simply his, and Sephiroth stands as the nihilistic inverse of the beauty and life she embodies. In this Mythic Mind Games roundtable, Dr. Andrew Snyder is joined by David, Micah, and Josh for a character-centered reading of the 1997 classic. They linger on Cloud's existential crisis (puppet, borrowed memories, Zack, and the question of whether a self can still be claimed), Aerith as sanctuary and sorrowful beauty in Midgar's church and flower beds, Tifa and Barret as anchors after her loss, and Sephiroth's hunger to own the planet against her belonging to it. Along the way they weigh nostalgia versus craft, the game's longing-filled aesthetic and soundtrack, ecological themes, Materia combat, and why FF7 still holds as more than a childhood favorite. Opens the Final Fantasy VII mini-series. Continue with Remake (ep. 49) https://youtu.be/GpBsTGBtTZY; Advent Children (ep. 50) https://youtu.be/yKEFkPQmkU8; Rebirth (ep. 51) https://youtu.be/Qi0kgEKEEmg. For Tolkien's recovery frame behind fairy-story consolation, see Video Games and Fairy-Stories (ep. 1) https://youtu.be/lYzzMFDus9U. Join the Mythic Mind Fellowship: https://mythicmindfellowship.c... Listen to/watch the Mythic Mind podcasts: - Mythic Mind - Mythic Mind Games - Mythic Mind Movies #MythicMind #MythicMindGames #FinalFantasyVII #FF7 #CloudStrife #Aerith #Sephiroth #Grief #Consolation #Recovery #JRPG #Philosophy #Roundtable

  5. May 22

    47 - Outer Wilds: Stories and Music at the End of the Universe

    Watch the video: https://youtu.be/ahKy2pWEFMI Outer Wilds asks what stories we tell and what music we make when the universe itself is ending. On the last day of everything, a 22-minute time loop forces the question: where do you find meaning in the face of mortal fate and cosmic finality? SPOILER WARNING: This episode discusses Outer Wilds in depth, including major plot reveals and the ending. If you have not finished the game (and preferably the Echoes of the Eye DLC), play first, then return. Outer Wilds is best encountered blind. In this Mythic Mind Games roundtable, Dr. Andrew Snyder is joined by Michael and Micah for Mobius Digital's time-loop exploration classic. They trace the knowledge Metroidvania of Nomai ruins, the Sun Station false quest to "save" the system, Chert's existential panic as stars die, and the campfire at the Eye of the Universe where remembered friends play one last song. The ending refuses a save-the-world fantasy: the end is inevitable, yet agency still matters in how you live and what you carry forward. Along the way they hear a Silmarillion echo (music poured into a new creation), weigh Ecclesiastes and memento mori against cultural denial of death, and touch the DLC's critique of false digital immortality through the Prisoner at the fire. This is the Outer Wilds conversation delayed from ep. 45 (Philosophical Attention): https://youtu.be/LaDAEZcs1AU For Tolkien's fairy-story frame behind wonder, recovery, and subcreative music, see Video Games and Fairy-Stories (ep. 1): https://youtu.be/lYzzMFDus9U Join the Mythic Mind Fellowship: https://mythicmindfellowship.c... Listen to/watch the Mythic Mind podcasts: - Mythic Mind - Mythic Mind Games - Mythic Mind Movies #MythicMind #MythicMindGames #OuterWilds #EndOfTheUniverse #Mortality #MementoMori #TimeLoop #IndieGames #Philosophy #Tolkien #Silmarillion #Ecclesiastes #MobiusDigital

  6. Apr 24

    45 - Why Video Games Repay Philosophical Attention

    Watch the video: https://youtu.be/LaDAEZcs1AU Outer Wilds had to wait. Nearly a year into Mythic Mind Games, Dr. Andrew Snyder instead looks back: why he set video games aside, what recovered his appetite for fiction, and why games now repay philosophical attention. As Mythic Mind Games approaches its first anniversary (the show began May 2025), this solo reflection traces a personal and intellectual arc. Childhood consoles and SNES RPGs gave way, in his twenties, to the sense that games were a waste of time amid grad school, marriage, work, and kids. A utilitarian suspicion of fiction followed. Kierkegaard's emphasis on existential appropriation, a season of deep sorrow, and Tolkien's On Fairy-Stories categories of escape, consolation, and recovery reopened secondary worlds. Lord of the Rings and then Lewis, MacDonald, and Dostoyevsky reshaped what stories can do. From there he asks whether video games can take a quasi-literary role: not identical to books, but capable of artistic edification when engaged with responsibility. He then surveys the first ~11 months of the Games podcast and related conversations: Knights of the Old Republic and identity, Red Dead Redemption 2 beside Tolstoy's Death of Ivan Ilyich, Zelda, Mass Effect, Final Fantasy Pixel Remasters 1-6, an Elder Scrolls philosophy course (Morrowind, Oblivion, Skyrim), Fallout, Clair Obscur: Expedition 33, The Forgotten City, Red Dead Redemption, and Chrono Trigger. Along the way he draws on C. S. Lewis on telling the story you have rather than preaching an ideology, and closes with a hierarchy of primary-world responsibilities: childlikeness without childishness, recovery of something lost, and discovery of a deeper adult way to play. Outer Wilds was delayed for scheduling and will return soon as ep. 47: https://youtu.be/ahKy2pWEFMI Series manifesto (Fairy-Stories / Tolkien subcreation): https://youtu.be/lYzzMFDus9U Related: Arthur Morgan and Ivan Ilyich (ep. 4) https://youtu.be/ynV50tCh6oc; The Value of Video Games (ep. 10) https://youtu.be/C7g7z-PmVwU; Chrono Trigger (ep. 44) https://youtu.be/FZ0OQjWFkb4. Join the Mythic Mind Fellowship: https://mythicmindfellowship.c... Listen to/watch the Mythic Mind podcasts: - Mythic Mind - Mythic Mind Games - Mythic Mind Movies #MythicMind #MythicMindGames #VideoGames #Philosophy #Tolkien #OnFairyStories #EscapeConsolationRecovery #Kierkegaard #CSLewis #OuterWilds #ChronoTrigger #RedDeadRedemption #FinalFantasy #ElderScrolls #ChristianHumanities

Ratings & Reviews

5
out of 5
7 Ratings

About

Pursuing wisdom through primary and secondary worlds. Mythic Mind Games is a conversation about video games as secondary worlds. We look at story, design, and the moral imagination of play: what games train us to love, fear, hope for, and become. This is not a review show and not a strategy guide. Episodes sit with particular games and ask what they are doing to the soul. Grief, home, identity, freedom, and wonder show up here as often as bosses and endings. Hosted by Andrew Snyder, Ph.D., alongside friends from the Fellowship. Listen on your own, then continue the discussion at mythicmindfellowship.com.