Sagas of the Sunless Reach

Standing Stones Podcast Guild

Once, a hero killed a tyrant. Then, the sun went out. Two hundred years later, a motley group of maybe-heroes try to make a difference. Sagas of the Sunless Reach is a dark fantasy Actual Play podcast using Pathfinder 2nd Edition, set in the night-drenched land of Tarandaur.

  1. Episode 1

    The Power of the People

    Episode Notes A year is a long time to spend in one place, even though I know we're doing good work here. So when they suggested that we expand our reach beyond just Ruel, I might have leapt at the chance. I agreed to stay, but that doesn't mean I don't chafe at the decision; should have left when Orin did, honestly. I hope they're okay out there -- it's hard to get word back to the fort, even when you don't go all the way into the Delta like they have. We're headed out into the Delta ourselves in the morning -- first in search of a local contact Jack arranged for us, and then further afield to find a group calling themselves the Anglers. I don't know how well water will agree with Ksana in all her armor, or Apricus with all his fire. Heavy things sink and wet things don't burn. I'm prepared to be damp and miserable, but at least I'll be out doing field work again. And I'll get to test out my new gun. - From the investigation notes of Elżbieta Wrona Cast: Bitmap as Ksana the Spear Cory as Apricus the Luminary Jade as Viidra Matai Mab as Elżbieta Wrona Zachary as The Game Master Produced by: Mab Theme song: "Stray Not, And Be Safe" by Zachary Frederickson. Sound effects: Zapsplat; Freesound users augustsandberg & breviceps Other music: Ovani Sound; Kevin MacLeod Find us on Twitter at SunReach and Tumblr at SagasoftheSunlessReach. Don't forget to post about the show using #SunReach. Follow all of Standing Stones' projects @stones_standing

    1h 20m
  2. Episode 2

    Intelligent Undead

    Episode Notes Content warning for graphic violence I can’t decide if it is easier to fight against undead that can speak or not. I can fight against other humans (or vampires, I suppose) no problem. The early warning system set up by Vanatori with undead strapped to trees was gruesome but easy to deal with. They were unintelligent creatures being used for a purpose by a cruel man. Bog mummies are a part of an ecosystem, sure, as much as any predator animal is. Just one with an opinion on the taste of flesh. Observations: tread carefully as you would around any snake-infested territory, and you can avoid confrontation. (Unfortunately, Ksana is not careful.) First time encountering a wight, though. Would have liked to have been able to hold a civil discussion with him, instead of needing to resort to magical threats and firearms. Would have liked to have been able to help him. NB: new gun working great. Glad to see that all my practice over the last year has paid off. No way to let Sorren know, though; unable to get word out of the Delta easily enough for casual letters. - From the investigation notes of Elżbieta Cast: Bitmap as Ksana the Spear Cory as Apricus the Luminary Jade as Viidra Matei Mab as Elżbieta Wrona Zachary as The Game Master Produced by: Mab Theme song: "Stray Not, And Be Safe" by Zachary Frederickson. Sound effects: Tony Phillips from SoundBible, Pixabay, Dermotte, Tinkroll, julianmateo, molefimanaka, and lg from Freesound, and Still North Media and others from Zapsplat Other music: Kevin MacLeod Find us on Twitter at SunReach and Tumblr at SagasoftheSunlessReach. Don't forget to post about the show using #SunReach. Follow all of Standing Stones' projects @stones_standing

    1h 6m
  3. Episode 3

    Field Work

    Episode Notes Content warning for graphic violence The Wolf Armada is a well-oiled machine — and like anything coated in oil, it is wont to conflagrate with very little provocation. I do not like feeling as if I have to tread on eggshells where Ksana is concerned, but she is willing to turn every confrontation with a hostile force into a fight. Even when discretion is the better part of valor. Thankfully, the run-in is short and we get away with only a warning. And some advice: to head to Viclean to register ourselves as official ‘monster hunters’ (a cover story I always have at the ready as a freelancer). Sorry boys, I don’t really think you’d like it if I had to tell you what our prey is. Instead, we point our bow towards Tommerby with the intention of seeing if we can forge an alliance with their Delta Militia. Observations on Tommerby: busy, crowded, equal parts liberated and stymied by the longer leash granted to them by the Armada. Cipru Covan serves as foreman, mayor, and militia leader. I wonder how thin the line is between the last two, and what that means for his people. NB: Astrid found a spider on the ship, and Apricus confirms that there is something mystical about it. A scrying sigil, he says. Remains to be seen just who is watching us and what they want. - From the investigation notes of Elżbieta Cast: Bitmap as Ksana the Spear Cory as Apricus the Luminary Jade as Viidra Matei Mab as Elżbieta Wrona Zachary as The Game Master Produced by: Mab Theme song: "Stray Not, And Be Safe" by Zachary Frederickson. Sound effects: Pixabay, Zapsplat, Tony Phillips from SoundBible, and richardemoore, jessie_s, monkeyedz, and lastraindrop from Freesound Other music: Kevin MacLeod & Ovani Sound Find us on Twitter at SunReach and Tumblr at SagasoftheSunlessReach. Don't forget to post about the show using #SunReach. Follow all of Standing Stones' projects @stones_standing

    1h 16m
  4. Episode 4

    Stray Not and Be Safe

    Episode Notes Content warning for graphic violence and depictions of suicide Our conversation with Cipru was immediately cut short by an ambush of members of the Sangele — a riverboat mafia, who must work at odds against the Wolf Armada. But, according to Cipru and Viidra, this ambush is out of character for them. They both agree that there is something far more sinister behind this attack, as Tommerby has not outright drawn the ire of the Sangele, and they would have no reason to do a full out bombardment against Cipru himself. There are very few things that can compel a man to violence against his will. We saw manipulation into silence at the hands of Aldrich, can this be compulsion at the hands of Dragomir? One thing is for certain: it was not a message aimed directly at us, the Rams. The ones planning to stir the pot. It is a message from someone else, designed to take out the leader of a powerful settlement. Foreman, mayor, militia leader. What is that saying about eggs in a basket? Crowns on a head. Targets on a man. - From the investigation notes of Elżbieta Cast: Bitmap as Ksana the Spear Cory as Apricus the Luminary Jade as Viidra Matei Mab as Elżbieta Wrona Zachary as The Game Master Produced by: Mab Theme song: "Stray Not, And Be Safe" by Zachary Frederickson. Sound effects: Freesound users dermotte & brandan89; Soundbible user Tony Phillips; Still North Media and others from zapsplat Other music: Ovani Sound Find us on Twitter at SunReach and Tumblr at SagasoftheSunlessReach. Don't forget to post about the show using #SunReach. Follow all of Standing Stones' projects @stones_standing

    56 min
  5. Episode 5

    There Could Be Beasties

    Episode Notes Content warning for graphic violence It is almost refreshing to be back on a job that is as simple as ‘there is a beast; hunt it’. Viidra fills us in on local lore as we travel, and even Apricus has some knowledge stored away from an old academic paper, so we have some general information on Ol’ Bone Snapper before we head into battle. ‘Pig-like’ and ‘massive boar’ seem to be the best descriptors we’re able to get. We have fought a dire bear before, so I wonder how it lines up to scale. What, exactly, is the ecology of a beast like this out here in the swamps? Is it the only one of its kind? Is it native to the area? I’m not an expert on the biology of the monsters I hunt (strictly speaking), but sometimes you come across a specimen that is so fascinating that it makes you wonder: what would a world look like where it is the norm? - From the investigation notes of Elżbieta Cast: Bitmap as Ksana the Spear Cory as Apricus the Luminary Jade as Viidra Matei Mab as Elżbieta Wrona Zachary as The Game Master Produced by: Mab Theme song: "Stray Not, And Be Safe" by Zachary Frederickson. Sound effects: Freesound users other_kat, julianmateo, and cyoung510, Soundbible user Tony Phillips, and Still North media and other users from zapsplat Other music: Ovani Sound Find us on Twitter at SunReach and Tumblr at SagasoftheSunlessReach. Don't forget to post about the show using #SunReach. Follow all of Standing Stones' projects @stones_standing

    1h 39m

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About

Once, a hero killed a tyrant. Then, the sun went out. Two hundred years later, a motley group of maybe-heroes try to make a difference. Sagas of the Sunless Reach is a dark fantasy Actual Play podcast using Pathfinder 2nd Edition, set in the night-drenched land of Tarandaur.