UX Murder Mystery

Brian Crowley and Eve Eden

Where do true crime, business and technology intersect? When another product has been found dead. The cause? UX failure. We investigate what's killing your customer experience. Think true crime, but for failed designs. We dig into the real stories behind UX disasters. LinkedIn's algorithm nightmare. Paywalls that killed communities. Corporate decisions that poison good design. Every case has clues. Every problem has a solution. Coming soon. Got a UX horror story? Send us your evidence.

  1. 2d ago

    Not Allowed in the Room: Design's Missing Seat in the AI Build

    Jess Lowry on the Fourth Industrial Revolution, why design keeps getting locked out of the rooms where AI is being built, and what diversity of thinking actually looks like on a team that wants to win.   ess Lowry expected to be excited about AI. After almost twenty years in UX, service design, and platform orchestration, she figured this was the moment design got to do its best work. Then she walked into the rooms where AI was actually being built and realized something had shifted. The data scientists were there. The researchers were there. The product managers were there. She was not. This week, Brian and Eve sit down with Jess to investigate what's actually happening to design in the middle of what she calls the Fourth Industrial Revolution. The "seat at the table" conversation was already dated when she started in tech in the early 2000s. The story underneath it is bigger, more structural, and far less discussed in public. Smart homes, smart cars, smart cities, and AI agents are being wired together by teams that mostly aren't talking to each other, inside companies siloed by budget line, and shipped fast because building has gotten cheap. What hasn't gotten cheap is critical thinking, long-term planning, and the human-centered eye that catches the things everyone else misses. Jess makes a clear case for where design fits in. Not as a slowdown, not as a polish layer, but as the connector that externalizes shared understanding so teams can move quickly without backing themselves into corners. She walks through the Bauhaus and arts and crafts roots of design thinking, the 10x to 100x ROI of catching problems before engineering starts, and what diversity of thinking actually looks like on a team that wants to win. Brian shares his Starbucks and ChatGPT experiment, where he got the agent to design a drink optimized to punish baristas, and the three of them work through what it means when governance is just a few keyword filters and the edge cases nobody mapped become the product. The conversation also looks forward. Jess wants a web that finally catches up to the Bauhaus, immersive environments that bring sound and light and scent into digital space, and data centers reimagined as paths into nature rather than scars across it. Brian and Eve land on a Star Trek future where AI handles food, energy, and the climate crisis first, and the rest of us get to self-actualize. If you've felt locked out of the rooms where the future is being built, this one's for you. And if you're hiring, deciding, or quietly running the team that's about to ship the next AI feature, Jess has a question for you: how many opportunities to win are you actually creating?

    55 min
  2. 2d ago ·  Bonus

    You Might Also Like: The Oprah Podcast

    Introducing Mega-Bestselling Author Kathryn Stockett on Finding Her Voice Again After ‘The Help’ from The Oprah Podcast. Follow the show: The Oprah Podcast Subscribe: https://www.youtube.com/@Oprah?sub_confirmation=1 New York Times best-selling author Kathryn Stockett talks with Oprah about her long-awaited novel The Calamity Club. She reveals how daunting it was to write a second novel in the wake of the success and the criticism of her smash debut hit The Help. The book sold over fifteen million copies, rose to number one and was on the best-seller list for more than two years. In 2011 it became a hit movie garnering four Oscar nominations and an Oscar win for Octavia Spencer as Best Supporting Actress. In The Calamity Club Kathryn shifts her perspective and writes a coming-of-age story set in the Depression era South about its two main characters Birdie and Meg. Kathryn explains how the cast of characters live inside her and yearn for expression through her written word. She shares her desire to tackle shocking challenges that women faced during that time. She says eventually the story evolved into an adventure about a group of bold, unbreakable women who overcome incredible hardships to reclaim their lives. The camaraderie, courage, resilience and the love between these characters will have you crying one page and laughing out loud the next. Three readers zoom in from their homes with questions for Kathryn about the book. BUY THE BOOK! 'Calamity Club' https://www.amazon.com/Calamity-Club-Novel-Kathryn-Stockett/dp/1954118813 Chapters: 00:00:00 - Welcome Kathryn Stockett, author of ‘Calamity Club’  00:02:58 - 17 years between books  00:05:00 - Kathryn on the criticism of ‘The Help’  00:06:03 - How it changed her writing 00:08:15 - Getting fired by her publisher 00:09:30 - Characters and plot of ‘Calamity Club’ 00:12:20 - How Kathryn found her characters 00:13:40 - Reactions to ‘Calamity Club’ 00:17:20 - Will there be a sequel? 00:20:43 - How will ‘Calamity Club’ be received?  00:25:17 - Women in the 20s 00:27:10 - Theme of found family  00:28:02 - What she wants readers to take away  00:31:55 - Advice to young women 00:35:35 - Kathryn’s favorite character 00:37:00 - Writing this story kept her sane  00:38:08 - Finishing the book Follow Oprah Winfrey on Social: https://www.instagram.com/oprahpodcast/ https://www.facebook.com/oprahwinfrey/ Listen to the full podcast: https://open.spotify.com/show/0tEVrfNp92a7lbjDe6GMLI https://podcasts.apple.com/us/podcast/the-oprah-podcast/id1782960381 Learn more about your ad choices. Visit megaphone.fm/adchoices DISCLAIMER: Please note, this is an independent podcast episode not affiliated with, endorsed by, or produced in conjunction with the host podcast feed or any of its media entities. The views and opinions expressed in this episode are solely those of the creators and guests. For any concerns, please reach out to team@podroll.fm.

  3. May 28

    OpenAI Sued Three Times In Six Days

    Six tech companies. Two weeks. One playbook. Brian and Eve walk through the lawsuits, settlements, and corporate meltdowns piling up across the tech industry, and trace the single defense strategy connecting all of them. OpenAI is named in three separate legal actions in six days, including a wrongful death suit over the F S U mass shooting and a wrongful death suit over a college student's overdose. Pennsylvania sues Character dot A I after a chatbot claimed a fake medical license. Meta threatens to pull out of New Mexico rather than redesign for child safety. Apple pays 250 million dollars to settle a class action over Siri features it advertised but never shipped. And GameStop C E O Ryan Cohen tries to buy eBay, can't explain the math on live television, and gets rejected. The through-line: ship fast, monetize the harm, settle the bodies, update the disclaimer, and tell the next user this version is different. Related listening: attorney Bakari Sellers, who represents the Chabba family in the F S U shooting lawsuit against OpenAI, in his own words: https://youtu.be/J6_6vluYNVc Sources cited in this episode: NBC News, CBS News, Yahoo Finance, NPR, CNBC, MacRumors, and the SEC Form 8-K filing from eBay Inc. Hosted by Brian J. Crowley & Eve Eden / Edited by Kelsey Smith / Intro Animation & Logo Design by Brian J. Crowley / Music by Nicolas Lee / A joint production of EVE | User Experience Design Agency and CrowleyUX | Where Systems Meet Stories / ©2025 Brian J. Crowley and Eve Eden / questions@UXmurdermystery.com / "Thank you for watching and or listening!" For informational and entertainment purposes only. Views are commentary and speculation, not statements of fact. Discussions of real companies and individuals use publicly available information for critique and education. Not factual assertions about motives or intentions. Creators disclaim liability for damages from reliance on content. Events may be dramatized for illustrative purposes. podscan_v9DZhMTHbaN9cVQFqN1dyKq5JUJd6mep

    59 min
  4. Apr 23

    The Shuffle Was Never Random: How Spotify Rigged Its Own Platform Against Artists and Listeners

    Independent artists were told Spotify was a level playing field. It wasn't. While real musicians earn fractions of a cent per stream, Spotify seeded its most-followed playlists with fake artists through a secret internal program called Perfect Fit Content — designed to reduce royalty payouts to real musicians. Meanwhile, the shuffle you trust is engineered, the algorithm is pay-to-play, and Wrapped is a surveillance campaign you share voluntarily every December. Brian and Eve open the full case file: the shuffle algorithm, Discovery Mode payola, the Discover Weekly filter bubble, a decade of ignored search failures, the 1,000-stream royalty threshold that cost indie artists $46.9 million in year one, and the ghost artist program Liz Pelly exposed in Harper's Magazine. Two victims. One platform. Case closed. UX MURDER MYSTERY HOSTED BY Brian J. Crowley Eve Eden EDITED BY Kelsey Smith INTRO ANIMATION & LOGO DESIGN Brian J. Crowley MUSIC BY Nicolas Lee A JOINT PRODUCTION OF EVE | User Experience Design Agency and CrowleyUX | Where Systems Meet Stories ©2025 Brian J. Crowley and Eve Eden Email us at: questions@UXmurdermystery.com Thank you for watching and or listening! This podcast is for informational and entertainment purposes only. The views and opinions expressed by the hosts are commentary and speculation, not statements of fact. All discussions about real companies, individuals, or organizations are based on publicly available information, media reports, and personal opinions offered for the purpose of critique, education, and storytelling. We make no representations or warranties about the accuracy or completeness of any information discussed. Nothing in this podcast should be interpreted as a factual assertion about the actions, motives, or intentions of any individual or corporate entity. Listeners should conduct their own research before drawing conclusions. The creators and guests of this podcast disclaim all liability for any loss, harm, or damages arising from reliance on any information or opinions presented. Names, characters, and events may occasionally be dramatized or fictionalized for illustrative purposes. Any resemblance to real persons, living or dead, or to actual events, is purely coincidental.

    48 min

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About

Where do true crime, business and technology intersect? When another product has been found dead. The cause? UX failure. We investigate what's killing your customer experience. Think true crime, but for failed designs. We dig into the real stories behind UX disasters. LinkedIn's algorithm nightmare. Paywalls that killed communities. Corporate decisions that poison good design. Every case has clues. Every problem has a solution. Coming soon. Got a UX horror story? Send us your evidence.