Brand New Perspective: Touching Grass, Doom Scrolling, and the Rise of IRL Marketing “Touching grass” has become one of the internet’s favorite phrases. It began as a jab aimed at people spending too much time online. Today, it reflects how Gen Z is renegotiating its relationship with digital screens and striving for more balance with more real-life experiences. Linda and Finley break down the mental health impact of doom scrolling and what makes a memorable IRL experience. And don’t miss Finley’s hot takes on the Ad Age list of 20 brands catching Gen Z’s attention! Key topics In this episode, the hosts define “touching grass” as a cultural reaction to too much screen time and too little offline life.Finley explains that for students, screens are unavoidable for schoolwork, homework, and research, even if social media is a different issue.Linda distinguishes between helpful phone use and the more addictive pattern of doom scrolling and endless feeds.Finley shares that social media is used for more than mindless scrolling, including finding recipes, staying close to friends, and discovering creators.The hosts discuss how apps are designed to keep people engaged, comparing addictive feed behavior to cigarettes, gambling, and a “digital Dorito.”They talk about the mental health impact of constant connectedness, including anxiety, depression, and the pressure created by apps like Snap Map and college decision pages.Finley describes using an app called Limit to set time limits and reduce automatic scrolling.The conversation shifts to government, parent, and company responsibility, including a recent case involving Meta and YouTube.The episode explores the return of IRL activities like going to the mall, going to movies, hacky sack, crocheting, and hanging out together without everyone disappearing into their own phones.Linda connects the trend to marketing, arguing that brands need integrated strategies that combine digital reach with memorable in-person experiences.Timestamps 00:00 - Cold open on no-fizz drinks and playful banter 01:01 - Introducing the episode’s focus on “touching grass” 03:28 - Doomscrolling, screen time, and how Gen Z uses social media 05:47 - Social media as a search engine, friend network, and habit loop 07:10 - Research on Gen Z reducing screen time and valuing IRL experiences 08:12 - How the Limit app helps manage TikTok usage 10:19 - Social media, mental health, and The Anxious Generation 12:34 - The “digital Dorito” analogy and platform responsibility 14:16 - The Meta and YouTube case and questions about accountability 17:25 - Snap Map, exclusion, and the pressure of seeing where everyone is 18:43 - College decision posts and the stress of public comparison 20:20 - Why Gen Z is returning to the mall, movies, and offline plans 21:25 - Hacky sack, crocheting, and hands-on activities that beat scrolling 24:06 - Hanging out in person without needing constant interaction 25:18 - Why marketers are shifting toward experiential marketing again 26:17 - So Delicious at Lollapalooza and multi-sensory pop-up design 28:23 - Influencer trips, Coachella, and the value of IRL content capture 29:34 - What makes a strong brand experience versus a forgettable one 32:18 - Permanent brand spaces like Coach Play and Netflix House 35:04 - Bad publicity, product issues, and the speed of social backlash 36:18 - Social listening as a marketing tool for insights and damage control 38:29 - Cool or cringe: brands catching Gen Z’s attention 44:45 - Celsius, Gen Z lingo, and why forced slang falls flat 45:39 - Closing thoughts and a final reminder to touch grass