The Rookie Run Video Game Podcast

The Rookie Run

Good Morning, Good Afternoon, Good evening, Wherever you are, welcome to The Rookie Run, A video game podcast that pairs a rookie, discovering a game for the first time, with a veteran returning to see how it all holds up. On this podcast we aim to compare the new player experience of the Rookie to the tried and tested opinions held by the veteran, appreciate video games, and introduce people to new potential favorites.

Episodes

  1. Episode 2

    Silent Hill 4: The Room (with Chris Taylor - Lightning Strikes Thrice) | The Rookie Run #2

    Joining us for this episode is Chris Taylor from Lightning Strikes Thrice as we take a deep dive into Silent Hill 4: The Room, the final Silent Hill title developed by the legendary Team Silent. Often considered one of the most divisive entries in the franchise, Silent Hill 4 introduced major changes to the series formula while maintaining the psychological horror, disturbing atmosphere, and symbolism that made Silent Hill a survival horror classic. In this episode, we discuss: • Why Silent Hill 4 feels different from previous Team Silent games • The story of Henry Townshend and Room 302 • The game's themes, symbolism, and psychological horror • How the combat and gameplay mechanics compare to earlier Silent Hill titles • Chris' veteran perspective versus my Rookie experience • Whether Silent Hill 4 deserves a reevaluation among horror fans Released in 2004, Silent Hill 4: The Room remains one of the most unique entries in the franchise. From its haunting apartment setting to its unforgettable villains and surreal storytelling, we explore what worked, what didn't, and why fans still debate its place in the series today. If you enjoy discussions about: • Silent Hill • Team Silent • Survival horror games • Horror game retrospectives • Psychological horror • Video game history then this episode is for you. Check out Chris Taylor and Lightning Strikes Thrice: Lightning Strikes Thrice ! Social Media: https://linktr.ee/therookierunpod

    Silent Hill 4: The Room (with Chris Taylor - Lightning Strikes Thrice) | The Rookie Run #2
  2. Episode 6

    Control (with Matt Aka Stormaggedon - "Fun" and Games & Reignite) | The Rookie Run #5

    Joining for the first time today is Matt, aka Stormaggedon, as they guide Lewbop through the twisting, mysterious world of Control, Remedy Entertainment's acclaimed supernatural action-adventure. In this episode, we discuss: What makes Control one of the most unique games of its generationMatt's Veteran impressions and favourite moments throughout the journeyThe strange world of the Federal Bureau of Control (FBC) and the Oldest HouseJesse Faden's story, paranormal abilities, and unforgettable boss encountersHow Control's gameplay, atmosphere, and worldbuilding hold up years after releaseWhether Control is still worth playing in 2026 and our thoughts on the upcoming sequel Control: Resonant Originally released in 2019 by Remedy Entertainment, Control combines fast-paced third-person action with mind-bending supernatural storytelling. From shifting architecture and telekinetic combat to cryptic lore and memorable characters, we break down what makes this modern classic such a standout experience—and why it continues to attract new players years later. If you're a fan of: ControlRemedy EntertainmentAlan WakeStory-driven gamesThird-person action gamesSci-fi and supernatural adventuresGaming retrospectivesVideo game podcasts...then this episode is for you. Check out all of Matt's work: https://linktr.ee/dj_stormagedddon Check out The Rookie Run social media: https://linktr.ee/therookierunpod

    Control (with Matt Aka Stormaggedon - "Fun" and Games & Reignite) | The Rookie Run #5
  3. Episode 7

    Spec Ops: The Line (with Adam - Spectre Approved) | The Rookie Run #6

    Joining for the first time today is Adam, from Spectre Approved, as the Rookie. What begins as a routine rescue mission into a sandstorm-ravaged Dubai quickly unravels into a psychological descent unlike anything else in the genre. Together, we explore why Yager Development's 2012 cult classic continues to be discussed more than a decade after release—and whether it deserves its reputation as one of gaming's greatest narratives. In this episode, we discuss: Why Spec Ops: The Line shocked players on releaseAdam's Rookie impressions playing the game for the very first timeThe haunting story of Captain Martin Walker and Delta ForceThe moral choices, controversial moments, and unforgettable twistsDubai as both a setting and a storytelling deviceCombat mechanics, presentation, sound design, and atmosphereThe game's themes of war, PTSD, guilt, and player responsibilityWhether Spec Ops: The Line still holds up in 2026Originally released in 2012, Spec Ops: The Line takes the familiar military shooter formula and completely turns it on its head. Beneath its cover-based gunplay lies one of gaming's most thought-provoking stories, forcing players to question heroism, violence, and the role they play in interactive storytelling. We break down every major moment, discuss what still works today, and examine why the game has become a modern cult classic. If you're a fan of: Spec Ops: The LineMilitary shootersStory-driven gamesPsychological thrillersNarrative-focused video gamesThird-person shootersDeep game analysisGaming retrospectivesVideo game podcasts...then this episode is for you. The Rookie Run: https://linktr.ee/therookierunpod Check out Spectre Approved: https://redcircle.com/shows/spectre-approved Keywords: Spec Ops The Line podcast, Spec Ops The Line review, Spec Ops The Line ending explained, Yager Development, 2K Games, Captain Walker, Delta Force, Dubai, psychological horror games, military shooter, story analysis, gaming podcast, video game retrospective, cult classic games, Rookie Run Podcast.

    Spec Ops: The Line (with Adam - Spectre Approved) | The Rookie Run #6
  4. Episode 8

    Dead Space (with Jon - Delayed Gaming News) | The Rookie Run #7

    Joining for the first time today is Jon from Delayed Gaming News, taking on the role of the Rookie. What begins as a routine repair mission aboard the USG Ishimura quickly descends into one of gaming's greatest survival horror experiences. Together, we explore why Dead Space remains a benchmark for the genre, how its atmosphere still holds up today, and whether EA and Motive's remake surpasses the 2008 original. In this episode, we discuss: Jon's Rookie impressions after playing Dead Space for the very first timeWhy Dead Space redefined survival horror in the HD eraIsaac Clarke's journey through the USG IshimuraThe Necromorphs, strategic dismemberment, and unforgettable encountersThe game's incredible sound design, atmosphere, and environmental storytellingCombat mechanics, resource management, and horror pacingThe Marker, Unitology, and Dead Space's deeper loreWhether Dead Space still deserves its place among the greatest horror games ever madeOriginally released in 2008 by EA Redwood Shores (later Visceral Games), Dead Space combined cinematic sci-fi horror with tense survival gameplay to create one of the most influential horror games of its generation. We break down every chapter of Isaac Clarke's nightmare, discuss what still makes the game terrifying today, and examine why the series continues to have such a passionate fanbase. If you're a fan of: Dead SpaceSurvival horror gamesSci-fi horrorResident EvilThe Callisto ProtocolHorror game retrospectivesNarrative-driven gamesDeep game analysisVideo game podcaststhen this episode is for you. Whether you're a long-time Dead Space fan or experiencing the horrors of the Ishimura for the first time alongside Jon, there's plenty to sink your teeth into. The Rookie Run: https://linktr.ee/therookierunpod Delayed Gaming News: https://open.spotify.com/show/1kRhUxI8LtzI4P6qmd4G6k

    Dead Space (with Jon - Delayed Gaming News) | The Rookie Run #7
  5. Episode 9

    The Legend of Zelda: Ocarina of Time (with Dave Jackson - Tales From The Backlog) | The Rookie Run #8

    Joining us for this episode is Dave Jackson, host of Tales From The Backlog, as we take a deep dive into one of the most beloved video games of all time: The Legend of Zelda: Ocarina of Time. Widely regarded as one of the greatest games ever made, Ocarina of Time helped redefine 3D action-adventure games and set the standard for countless games that followed. But does it still live up to its legendary reputation today? In this episode, we discuss: • The story of Link, Zelda, Ganondorf and the battle for Hyrule • What made Ocarina of Time such a groundbreaking 3D Zelda game • The transition from 2D to 3D and how Nintendo approached it • The game's dungeons, puzzles, combat and exploration • The importance of Z-targeting and how it influenced 3D games • The music, atmosphere and iconic world of Hyrule • The game's time-travel mechanics and its adult/child Link system • Dave's veteran perspective versus my Rookie experience • Whether Ocarina of Time still deserves its reputation as one of the greatest games ever made & Our thoughts on the upcoming remake Released in 1998 for the Nintendo 64, The Legend of Zelda: Ocarina of Time became a landmark in video game history. From Kokiri Forest and Hyrule Field to the Water Temple, Shadow Temple and beyond, we revisit one of gaming's most influential adventures and ask whether its magic still holds up decades later. If you enjoy discussions about: • The Legend of Zelda • Ocarina of Time • Nintendo 64 • Nintendo games • Zelda retrospectives • Video game history • Classic video games • Action-adventure games • Gaming nostalgia • Video game retrospectives then this episode is for you. Tales From The Backlog The Rookie Run

    The Legend of Zelda: Ocarina of Time (with Dave Jackson - Tales From The Backlog) | The Rookie Run #8

About

Good Morning, Good Afternoon, Good evening, Wherever you are, welcome to The Rookie Run, A video game podcast that pairs a rookie, discovering a game for the first time, with a veteran returning to see how it all holds up. On this podcast we aim to compare the new player experience of the Rookie to the tried and tested opinions held by the veteran, appreciate video games, and introduce people to new potential favorites.