
200 episodes

The D6 Generation - Dice Are Our Vice The D6G Team
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- Leisure
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4.8 • 514 Ratings
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Topical, controversial, and (hopefully) entertaining conversation about miniature war games, board games, and other topics near and dear to gamers' hearts. Our wide variety of topics include table top war games, board games, miniature games, Fantasy Flight Games (Starcraft, Descent, Twilight Imperium, etc.), Games Workshop (Warhammer, 40k), Privateer Press (Warmachine Hordes, Monsterpocalypse), Days of Wonder, Rio Grande Games, Video Games, MMORPGS (World of Warcraft, Warhammer Online), and much more.
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D6G Pip 125: Cloudspire detailed review
Russ is joined by Kit as they discuss Cloudspire from Chip Theory games and why it is their current obsession.
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D6G Pip 124: D&D Live Session 53: Deurgar at the gates
In which we find out how to properly welcome guests who knock on the door to your mine.
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D6G Pip 123: Hollywood Minute - Bow's, Kill Team, Bolt Action & More
Raef returns with a Hollywood minute covering a variety of topics: Euphemia's Bow Behind the Scenes; World of Warcraft, Core Keeper and Stellaris; Minuate Games Lego Bolt Action and Kill Team; Lego, Blanton's Bourbon and Guitar.
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D6G Pip 122: D&D Live Session 52: Underdwarf Clothing Delivery
In which we learn how to ritual cast with feeling, and the best way to forage for warm outer wear.
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D6G Pip 121: Interview with designer Joe McCullough
Craig interviews Joe McCullough, the designer of Frostgrave, Stargrave, Oathmark, Ghost Archipelago, Silver Bayonet, and Rangers of Shadowdeep. It's a wide-ranging discussion on how he ended up in game design, how a boy from North Carolina ended up living in London, England, and how he went from a production assistant to an independent designer.
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D6G Pip 120: D&D Live Session 51: The Secrets of the Mine
In which we learn how mines move, how guardians guard, and how elves poop.
Customer Reviews
Roll a d6
I love the show.
Not safe for kids.
Don’t listen to this with your kids. The almost constant use of sexual innuendo by a participant in the Phandelver D&D session made it impossible to listen to around my children. I’m not asking for changes, I just want to inform anyone interested in the podcast.
Love the banter!
Great content! The intros and outros of each segment seem unnecessarily long and seem like something just tacked out in editing out of habit. Also the use of big promoter voice makes me cringe every time, not Craig’s rapid fire voice.. that’s gold.