Human-Computer Interaction Seminar (Winter 2007) Stanford University
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- Technology
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Weekly speakers on topics related to human-computer interaction design. Presentations on a wide and evolving range of current research issues relating to human-computer interaction.
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Google Design in Practice: the Challenge of Simplicity
Google search is deceptively simple. This homepage, with its single text input and whimsical, seasonal logo, masks an extraordinary quantity of engineering effort and speaks volumes about Google's design philosophy. (March 16, 2007)
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Interactive Diagrams of Complex 3D Objects
Diagrams are essential for communicating the structure of complex 3D objects such as mechanical assemblies, architectural environments and biological organisms. (March 9, 2007)
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Better Game Characters by Design
The underlying psychological principles that help to make the best game characters compelling to players are examined. (March 2, 2007)
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Why Phones Are Not Computers
This talk will give a brief history of the mobile phone: how it grew and blossomed as a communicator but has badly stumbled with the advent of data services. (February 23, 2007)
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The Design of Future Things: Cautious Cars and Cantankerous Kitchens
Intelligent devices are entering our everyday lives in interesting and sometimes disconcerting ways. In this talk, Don Norman discuses his latest book , The Design of Future Things (to be published in October). (February 9, 2007)
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Designing Interactions
Digital technology has changed the way we interact with everything from the games we play to the tools we use at work. Designers of digital technology products no longer regard their job as designing a physical object, but something more. (February 2, 2007)