Between Levels Podcast

Between Levels Podcast

Between Levels is a weekly gaming podcast hosted by WheelieAverage, Sarthe, and FightinCowboy. Each week, the trio dives into the latest releases, gaming news, industry trends, and audience questions, bringing together three distinct perspectives from across the gaming community. From blockbuster launches and hidden gems to in-depth discussions and special guests, Between Levels is where passionate gamers come together to talk about the games that matter most.

  1. Sep 25

    World of Warcraft Forever Is Taking Over | Between Levels Podcast Ep. 13

    World of Warcraft has officially taken over Between Levels. In Episode 13, WheelieAverage, FightinCowboy and Sarthe dive deep into World of Warcraft Forever, with Cowboy admitting he somehow managed around 50–60 hours of WoW in under a week. We break down why WoW is still so dangerously addictive, what makes Forever different, the classes and professions, PvP, pets, controller support and whether this is finally the perfect opportunity for completely new players to jump in. Wheelie is preparing to play WoW for the first time at launch, while Cowboy and Sarthe attempt to convince him that Hunter is the way to go. Then it's time for another Fantasy Critic update, with Fire Emblem, Control Resonant, Silent Hill: Townfall and plenty more affecting the standings before we ask the big question: Is 2026 one of the greatest years for video games ever? We also return to Control Resonant, including why some players are struggling with its progression and combat, whether Remedy went too far with its lack of hand-holding, and where it currently sits in our Game of the Year conversations. Finally, we dive into your community comments and revisit the ongoing debate over whether Wheelie talks too much trash or Cowboy and Sarthe keep twisting his words. Naturally, this ends with Cowboy challenging Wheelie to a one-handed World of Warcraft fight once they're both levelled. Featuring WheelieAverage, FightinCowboy and Sarthe. Chapters 00:00 – Welcome to Between Levels Episode 13 01:56 – World of Warcraft Has Taken Over the Podcast 03:00 – Cowboy Played 50–60 Hours of WoW in Under a Week 05:05 – Why World of Warcraft Is So Addictive 08:36 – Is WoW Forever Going to Be Massive? 09:21 – Cowboy’s Wife, Plants & Retirement Plans 😂 11:33 – Cowboy’s WoW Forever Character Plans 13:27 – Every WoW Class Explained to Wheelie 18:49 – What Class Should a New WoW Player Choose? 21:27 – Wheelie Chooses Hunter 22:03 – Hunting Rare Pets in World of Warcraft 26:31 – Why Wheelie Is Waiting for Launch 29:44 – WoW Controller Support & Accessibility 31:39 – Who Else Is Playing WoW for the First Time? 34:38 – Fantasy Critic Update 36:04 – Silent Hill: Townfall’s Review Score Surprises Us 37:31 – Sarthe Finally Checks His Fantasy Critic Team 39:19 – Can Cowboy Still Win Fantasy Critic? 45:01 – Is 2026 the Best Year for Video Games? 47:03 – Why Control Resonant’s Reviews Are So Divided 47:49 – Does Control Resonant’s Combat Start Too Slowly? 49:18 – Did Remedy Go Too Far With No Hand-Holding? 52:35 – Is Control Resonant Less Forgiving Than Souls Games? 53:09 – Cowboy Discovers How Healing Actually Works 😂 55:18 – How Broken Can Control Resonant Builds Become? 56:25 – Is Control Resonant a Game of the Year Contender? 57:25 – Pragmata Is Still Cowboy’s GOTY 58:59 – Community Comments 1:02:25 – Does Wheelie Talk Too Much Trash? 1:06:00 – Did Cowboy & Sarthe Actually Twist Wheelie’s Words? 1:07:43 – Why Between Levels’ Banter Works 1:09:41 – Cowboy Challenges Wheelie in World of Warcraft 1:10:12 – The One-Handed WoW Fight Is Happening 1:15:22 – Waiting for WoW Forever Launch 1:17:07 – Cowboy Starts Judging Kids’ Pull-Ups 😂 1:20:06 – Somehow We Ended Up Talking About Parenting 1:20:16 – Outro & What’s Coming Next

  2. Aug 28

    Marvel’s Wolverine Hands-On & Gamescom’s Best Games ft. TheMavShow | Between Levels Podcast Ep. 10

    Sarthe is away at Gamescom this week, so TheMavShow joins WheelieAverage and FightinCowboy for Episode 10 of Between Levels! We’re breaking down our favourite reveals from Gamescom Opening Night Live, including The Witcher 3 remaster, Tides of Annihilation, Warlock, Fable and plenty more, along with some of the games that left us a little less convinced. Then Mav and Cowboy give their hands-on impressions of FromSoftware’s The Duskbloods, explaining how its unusual multiplayer structure works, what surprised them after actually playing it, and when we think Nintendo could release the game. Finally, Wheelie has played three hours of Marvel’s Wolverine and gives his full hands-on impressions. We talk combat, optional stealth, Logan’s rage and healing mechanics, the more linear approach to storytelling, costumes and interchangeable claws, Jean Grey, Team X and whether Insomniac has successfully translated its Spider-Man formula into a Wolverine game. Plus, we answer your community questions, discuss whether Insomniac’s Marvel games are taking too much time and attention away from original PlayStation IP such as Ratchet & Clank, and get an unexpected Fantasy Critic update as Cowboy and Wheelie’s battle at the top gets increasingly competitive. Featuring: WheelieAverage FightinCowboy TheMavShow Check out TheMavShow: https://www.youtube.com/@TheMavShow Follow Between Levels: YouTube: https://www.youtube.com/@BetweenLevelsPodcast X: @BtweenLevels Instagram: @betweenlevelspodcast TikTok: @betweenlevelspodcast

  3. Aug 21

    Inside Mortal Shell II With the Developers | Between Levels Podcast Ep. 9

    The developers of Mortal Shell II join Between Levels! For Episode 9, WheelieAverage, FightinCowboy and Sarthe sit down with Mortal Shell II co-founders Vitaly Bulgarov, Andrew McLennan-Murray and Anthony for an in-depth conversation about the making of one of our favourite Soulslikes of 2026. We discuss the huge leap from the original Mortal Shell to Mortal Shell II, how Cold Symmetry’s creative process works, why a bug accidentally turned playing as a sheep into a full feature, the game’s original roguelite beginnings, Shell design, lore, memories, difficulty, community feedback and how player telemetry influences balancing decisions. The team also talks about the future of Mortal Shell II, including the possibility of expanding the existing world with new areas, Shells, weapons and more — and even gives us an interesting answer when FightinCowboy asks the all-important question: where is Solomon? We also have a deeper discussion about the Slayer Seal, achievements and accessibility, why Cold Symmetry prefers diegetic difficulty options, maintaining creative freedom as development budgets grow and what the team has learned from the response to Mortal Shell II. 00:00 – Welcome to Between Levels Episode 9 00:47 – Meet the Mortal Shell 2 Developers 02:46 – The Stress of Launching Mortal Shell 2 04:24 – How Cold Symmetry Came Together 06:31 – Leaving AAA Behind & Building Games Differently 10:16 – “We Have To”: How the Sheep Became a Feature 12:17 – Mortal Shell Started as a Roguelite 17:13 – Community Feedback, Balance & Telemetry 25:28 – The Developers’ Favourite Shells 31:06 – How Mortal Shell 2’s Shells Are Designed 41:36 – Improving Mortal Shell 2’s Storytelling 48:01 – Night Mode, Horror Areas & Missable Content 52:42 – How the Lute Became a Weapon 56:18 – Bigger Budgets vs Creative Freedom 1:03:49 – Why Slayer Seal Disables Achievements 1:08:39 – Why Mortal Shell 2 Doesn’t Have Difficulty Options 1:10:21 – The Developers React to Mortal Shell 2’s Reception 1:17:01 – Mortal Shell 2 Steam Code Giveaway We’re giving away THREE Steam copies of Mortal Shell II! To enter, leave a comment telling us why you want to play Mortal Shell II and/or what you enjoyed most about this episode. This episode contains some light discussion of Mortal Shell II story, bosses and late-game content. Let us know what you think of Mortal Shell II and what you’d like to see from its post-launch future! Featuring: WheelieAverage FightinCowboy Sarthe Vitaly Bulgarov Andrew McLennan-Murray Anthony Follow Between Levels: X: @BtweenLevels Instagram: @betweenlevelspodcast TikTok: @betweenlevelspodcast

Ratings & Reviews

5
out of 5
5 Ratings

About

Between Levels is a weekly gaming podcast hosted by WheelieAverage, Sarthe, and FightinCowboy. Each week, the trio dives into the latest releases, gaming news, industry trends, and audience questions, bringing together three distinct perspectives from across the gaming community. From blockbuster launches and hidden gems to in-depth discussions and special guests, Between Levels is where passionate gamers come together to talk about the games that matter most.

You Might Also Like