Roundabout: Creative Chaos

Tammy Coron

A podcast about creativity, technology, and the people who make things. Each episode features conversations with scientists, game designers, software developers, authors, artists, and other creative professionals about their work, the decisions behind it, and the problems they solve.

  1. 2d ago

    Korp Academy: Creative Confidence, Drawing & Creativity

    After spending more than twenty years working in an office, Kaine "Korp" Kulczak turned a lifelong passion for drawing into Korp Academy, an online community that helps people rediscover their creativity. Rather than teaching anatomy, perspective, or technical perfection, he encourages students to draw with pens, embrace mistakes, and build confidence through the creative process. In this episode, Korp explains why creativity is a skill anyone can recover, how Korp Academy grew from local workshops into a worldwide community, and why imperfect drawings often become the most memorable ones. Kaine "Korp" Kulczak is an artist, educator, and founder of Korp Academy. Through online classes, livestreams, and workshops, he teaches people of all skill levels to embrace imperfection, build creative confidence, and develop their own artistic voice. His work focuses on making drawing approachable for anyone willing to pick up a pen and start creating. In this episode: Why Korp teaches with pens instead of pencilsBuilding creative confidence by embracing mistakesGrowing Korp Academy from local workshops into a global communityHelping adults rediscover the joy of drawingWhy perfectionism often prevents creativityUsing livestreams and online communities to teach artFinding your own artistic style instead of chasing perfectionLinks: Korp AcademyKorp Academy YouTubeKorp Academy on FacebookKorp Academy on Instagram Roundabout: Creative Chaos is hosted by Tammy Coron. Every episode is at https://roundaboutcreativechaos.com. Subscribe on Apple Podcasts, Spotify, or wherever you listen. *** Audio note: Due to an issue with the original recording, you may notice a few audio imperfections in this episode. We've restored the audio as much as possible while preserving the conversation. Thanks for your understanding. ***

    Korp Academy: Creative Confidence, Drawing & Creativity
  2. Jul 7

    Ken & Roberta Williams: Sierra, King’s Quest & Adventure Games

    Ken and Roberta Williams founded Sierra On-Line and helped define the adventure game genre with titles including King’s Quest. They discuss building Sierra, designing interactive stories, and the creative decisions that shaped early computer games. The conversation covers game development, entrepreneurship, storytelling, and the evolution of adventure games. Ken Williams co-founded Sierra On-Line with Roberta Williams, creating some of the most influential computer games of the 1980s and 1990s. Roberta Williams designed many of Sierra’s best-known adventure games, including King’s Quest, helping establish narrative-driven gameplay as a major part of the medium. Together, they later returned to game development with projects including Colossal Cave. In this episode: Founding Sierra On-LineCreating King’s Quest and early adventure gamesDesigning interactive stories for playersThe challenges of early computer game developmentBuilding a company around creative technologyThe evolution of adventure gamesReturning to game development decades laterLinks: Mystery HouseKing's QuestPhantasmagoriaColossal Cave (the 3D remake)Colossal Cave AdventureScott AdamsWilliam CrowtherDon WoodsRoberta's book: Farewell to TaraKen's author page on AmazonKen's Blog⁠MV North Star YouTube Channel (Northwest Passage voyage)⁠ Roundabout: Creative Chaos is hosted by Tammy Coron. Every episode is at https://roundaboutcreativechaos.com. Subscribe on Apple Podcasts, Spotify, or wherever you listen.

    Ken & Roberta Williams: Sierra, King’s Quest & Adventure Games
  3. Jun 2

    Van Ryder Games: Final Girl, Board Games & Indie Publishing

    AJ Porfirio and Evan Derrick built Van Ryder Games around independent tabletop projects, including the solo horror board game Final Girl. They discuss designing board games, building a publishing company, and creating systems that allow players to experience cinematic stories at the table. The conversation covers Final Girl, game design, Kickstarter campaigns, manufacturing, and the challenges of running an independent board game studio. Van Ryder Games is an independent tabletop publisher known for solo and cooperative games. The company was founded by AJ Porfirio and has produced titles including Final Girl and Hostage Negotiator, combining strategic gameplay with strong narrative themes. In this episode: Designing the Final Girl board game systemCreating solo tabletop experiencesBuilding Van Ryder Games as an independent publisherThe role of Kickstarter in board game publishingBalancing theme, mechanics, and player experienceManufacturing and distribution challengesThe growth of independent tabletop gamesLinks: Van Ryder GamesFinal GirlHostage NegotiatorVan Ryder Games DiscordDark Moon - published version of Evan's BSG ExpressFriday - solo board game by Friedemann Friese, 2011Search Engine podcast, episode on making a product in AmericaPower Publishing - AJ's YouTube series on board game publishing Roundabout: Creative Chaos is hosted by Tammy Coron. Every episode is at https://roundaboutcreativechaos.com. Subscribe on Apple Podcasts, Spotify, or wherever you listen.

    Van Ryder Games: Final Girl, Board Games & Indie Publishing
  4. May 19

    Matt Parkin: 3D Art, Solo Games & The Polygon Pilgrimage

    Matt Parkin has spent more than a decade teaching 3D modeling, texturing, and game art through The Polygon Pilgrimage while building his own games. He joins Roundabout: Creative Chaos to discuss creating a solo commercial game, moving from tutorials to shipping a playable project, and the tools that make modern game development possible. The conversation covers Blender, game engines, creative practice, and the process of turning an idea into something people can play. Matt Parkin is a 3D artist, educator, and game developer known for The Polygon Pilgrimage, a series focused on learning and teaching 3D art workflows. His work covers modeling, texturing, game development, and helping artists understand the tools used to create digital worlds. In this episode: Building a solo commercial gameMoving from 3D tutorials into game developmentThe role of Blender in modern creative workflowsCreating assets, environments, and charactersThe challenges of shipping an independent gameTeaching creative tools through The Polygon PilgrimageBalancing technical skills with artistic goalsLinks: 1325 Maple Lane on SteamPaws & Play StudiosThe Polygon PilgrimageBrickTownBust quickplayBlenderUnitytldrawDisney's 12 principles of animationMatt Parkin on TikTok: https://www.tiktok.com/@paws.and.play.studiosMatt Parking on Discord: https://discord.com/invite/e9qABS63Matt Parking on Twitch: https://www.twitch.tv/pawsandplaystudios Roundabout: Creative Chaos is hosted by Tammy Coron. Every episode is at https://roundaboutcreativechaos.com. Subscribe on Apple Podcasts, Spotify, or wherever you listen.

    Matt Parkin: 3D Art, Solo Games & The Polygon Pilgrimage
  5. May 5

    Herbert Wolverson: Rust, Systems Programming & Open Source

    Herbert Wolverson has written multiple books about Rust and spent years teaching the programming language to developers, engineers, and conference audiences. He also co-maintains LibreQoS, an open-source networking project focused on improving internet performance. In this episode, Wolverson discusses Rust education, software design, open source development, and the process of helping people understand complex technical systems. Herbert Wolverson is a programmer, author, and educator known for his work teaching Rust. He is the author of Hands-On Rust, Advanced Hands-On Rust, and other Rust-focused resources. He also works on LibreQoS and other open-source projects. In this episode: Why Rust has become important for systems programmingWriting books about programming languagesTeaching developers through practical examplesBuilding games and tools with RustLibreQoS and open-source networkingThe challenges of explaining complex technical conceptsThe future of Rust developmentLinks: Hands-On RustAdvanced Hands-On RustRust Brain TeasersHerbert's 86-chapter Rust roguelike tutorialLibreQoSBracket LibBevy game engineFQ CodelNLNET FoundationRustConfJetBrains Rust toolsRust programming languageHerbert Wolverson on X: https://x.com/herberticusHerbert Wolverson on Bluesky: https://bsky.app/profile/herberticus.bsky.social Roundabout: Creative Chaos is hosted by Tammy Coron. Every episode is at https://roundaboutcreativechaos.com. Subscribe on Apple Podcasts, Spotify, or wherever you listen.

    Herbert Wolverson: Rust, Systems Programming & Open Source
  6. Apr 21

    Herb Baker: Apollo Footage, NASA & Space Broadcasting

    At seventeen, Herb Baker drove 16mm film from Houston to the airport twice a day so ABC could broadcast Apollo footage from NASA to audiences around the world. He spent more than four decades at NASA’s Johnson Space Center, working in television production, communications, and the documentation of human spaceflight. In this episode, Baker discusses Apollo-era broadcasting, preserving NASA history, and the stories behind communicating space exploration to the public. Herb Baker is a retired NASA manager and 42-year agency veteran who worked at Johnson Space Center, Kennedy Space Center, and NASA Headquarters. He is the author of From Apollo to Artemis: Stories From My 50 Years With NASA. His career included supporting human spaceflight programs, astronaut operations, and NASA communications. In this episode: Becoming a film courier for ABC during the Apollo missionsDelivering Apollo footage from Houston for television broadcastsWorking at Johnson Space Center during decades of human spaceflightNASA communication before digital media workflowsPreserving Apollo and NASA historyWriting From Apollo to ArtemisThe connection between storytelling and space explorationLinks: From Apollo to Artemis: Stories From My 50 Years With NASANASANASA Johnson Space CenterHerb Baker’s websiteDrawing on the Right Side of the BrainApollo 11 TrailerFor All Mankind (soundtrack by Brian Eno) Roundabout: Creative Chaos is hosted by Tammy Coron. Every episode is at https://roundaboutcreativechaos.com. Subscribe on Apple Podcasts, Spotify, or wherever you listen.

    Herb Baker: Apollo Footage, NASA & Space Broadcasting
4.9
out of 5
9 Ratings

About

A podcast about creativity, technology, and the people who make things. Each episode features conversations with scientists, game designers, software developers, authors, artists, and other creative professionals about their work, the decisions behind it, and the problems they solve.

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