228 episodes

Lightmap is an Australian Podcast Award winning show that explores the creative process of making videogames and interactive media, and introduces you to the creators of some of the most exciting video games. Previously known as Pixel Sift. Established in 2015

Lightmap SIFTER

    • Leisure
    • 5.0 • 1 Rating

Lightmap is an Australian Podcast Award winning show that explores the creative process of making videogames and interactive media, and introduces you to the creators of some of the most exciting video games. Previously known as Pixel Sift. Established in 2015

    NEON WHITE's Ben Esposito on expanding the game, dealing with cheaters and aesthetic inspirations

    NEON WHITE's Ben Esposito on expanding the game, dealing with cheaters and aesthetic inspirations

    DLC and expansions could be a possibility for NEON WHITE, the anime inspired speedrunning shooter , but you'll need to let Game Director Ben Esposito know what you'd like to see.

    Ben shares the Y2K Dreamcast aesthetics of import CDs from Japan and how Machine Girl's music shaped this world, what they are doing about leaderboard cheaters, as well as how he feels about your thirstiness for all the characters in the game. 

    SIFTER is produced by Nicholas Kennedy, Kyle Pauletto, Fiona Bartholomaeus, Daniel Ang & Adam Christou. Mitch Loh is Senior Producer and Gianni Di Giovanni is our Executive Producer.

    Thanks to Omny Studio for their support of SIFTER.

    Join the SIFTER Discord to be part of the conversation

    Support SIFTER's independent gaming journalism by heading to the SIFTER STORE

    Support the show: https://sifter.store

    See omnystudio.com/listener for privacy information.

    • 28 min
    V RISING is a breakthrough indie hit, why this vampire survival RPG is selling like hotcakes

    V RISING is a breakthrough indie hit, why this vampire survival RPG is selling like hotcakes

    Everyone is talking about V RISING, Stunlock Studios' survival game which has just entered early access and then rocketed up the Steam charts to be one of the most popular new titles around.

    For Community Manager Jeremy Fielding, it's a dream come true, this is the first game Fielding has worked on and there's also the challenge of managing more than 1 million players in the first couple of weeks.

    Learn more about the roadmap forward, how the team is tailoring the experience and what to expect as this game which is still in active development keeps evolving.

    SIFTER is produced by Nicholas Kennedy, Kyle Pauletto, Fiona Bartholomaeus, Daniel Ang & Adam Christou. Mitch Loh is Senior Producer and Gianni Di Giovanni is our Executive Producer.

    Thanks to Omny Studio for their support of SIFTER.

    Join the SIFTER Discord to be part of the conversation

    Support SIFTER's independent gaming journalism by heading to the SIFTER STORE

    Support the show: https://sifter.store

    See omnystudio.com/listener for privacy information.

    • 29 min
    TUNIC is a "Zelda-like" adventure that's packed with secrets

    TUNIC is a "Zelda-like" adventure that's packed with secrets

    What if Link was a cute fox? At first glance TUNIC looks like a beautiful spiritual successor to THE LEGEND OF ZELDA franchise, but as lead developer Andrew Shouldice shares with us in this interview, it also embraces modern "souls-like" gameplay. 

    TUNIC is filled with lots and lots of secrets, the game was at one time called Secret Legend, and Shouldice said it's all about capturing that feeling of playing a game in the pre-internet Nintendo era where a game feels like limitless exploration. 

    SIFTER is produced by Nicholas Kennedy, Kyle Pauletto, Fiona Bartholomaeus, Daniel Ang & Adam Christou. Mitch Loh is Senior Producer and Gianni Di Giovanni is our Executive Producer.

    Thanks to Omny Studio for their support of SIFTER.

    Join the SIFTER Discord to be part of the conversation

    Support the show: https://sifter.store

    See omnystudio.com/listener for privacy information.

    • 31 min
    CITIZEN SLEEPER is pure dystopian science fiction with a hopeful heart

    CITIZEN SLEEPER is pure dystopian science fiction with a hopeful heart

    CITIZEN SLEEPER is a tabletop inspired roleplaying game from Gareth Damian Martin (IN OTHER WATERS) that puts you in the shoes of person trying to escape their digital enslavement in the far future. If it sounds grim, in parts it is, but quickly you discover your place in the world where you can make a life.

    Each day you've got just the dice you've been dealt, as you choose how to fulfill your goals or avoid negative countdowns, in a stylish visual novel with stunning artwork byGuillaume Singelin and a kicking scifi soundtrack by Amos Roddy.

    SIFTER is produced by Nicholas Kennedy, Kyle Pauletto, Fiona Bartholomaeus, Daniel Ang & Adam Christou. Mitch Loh is Senior Producer and Gianni Di Giovanni is our Executive Producer.

    Thanks to Omny Studio for their support of SIFTER.

    Join the SIFTER Discord to be part of the conversation

    Support the show: https://sifter.store

    See omnystudio.com/listener for privacy information.

    • 30 min
    CHINATOWN DETECTIVE AGENCY makes searching online for answers essential to complete the game

    CHINATOWN DETECTIVE AGENCY makes searching online for answers essential to complete the game

    Inspired heavily by the CARMEN SANDIEGO series, CHINATOWN DETECTIVE AGENCY is a contemporary take on the format set in a cyberpunk Singapore in 2037 where social and government support has languished.

    Creative Director Mark Fillon from Singapore's General Interactive Co shares the authentic design and characters you'll meet as you jet off around the world in search of answers as ex-cop Amira Darma in this glorious pixel art game.

    SIFTER is produced by Nicholas Kennedy, Kyle Pauletto, Fiona Bartholomaeus, Daniel Ang & Adam Christou. Mitch Loh is Senior Producer and Gianni Di Giovanni is our Executive Producer.

    Thanks to Omny Studio for their support of SIFTER.

    Join the SIFTER Discord to be part of the conversation

    Support the show: https://sifter.store

    See omnystudio.com/listener for privacy information.

    • 28 min
    Credit where credit is due: Game developers call for simpler, consistent creative credits

    Credit where credit is due: Game developers call for simpler, consistent creative credits

    If you work in the games industry it can be surprisingly complex to get your name into the end credits, that ending sequence often doesn't include everyone who helped to ship that video game.

    Project based work and short contracts, and inconsistent recognition makes it more complex than you'd think for developers to get the acknowledgement of the work put in.

    It's something that Alexander Swords, one of the members of the Games Credit Special Interest Group (SIG), part of the International Game Developers Association wants to change with a standarised system of creative credits.

    Read a written version of this story on our website:Credit where credit is due: Game developers call for simpler, consistent creative credits

    SIFTER is produced by Nicholas Kennedy, Kyle Pauletto, Fiona Bartholomaeus, Daniel Ang & Adam Christou. Mitch Loh is Senior Producer and Gianni Di Giovanni is our Executive Producer.

    Thanks to Omny Studio for their support of SIFTER.

    Join the SIFTER Discord to be part of the conversation

    Support the show: https://sifter.store

    See omnystudio.com/listener for privacy information.

    • 8 min

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