In this audio log, I unpack the latest milestones and missteps in developing our 2D side-scrolling strategy game. From refining core mechanics after the last playtest to the excitement of onboarding a composer, there’s plenty of progress to celebrate.
But it’s not all good news. I talk candidly about hitting a creative wall, grappling with the game’s bigger-picture direction, and lack of publisher interest. It’s a raw look at what it’s like to keep going when your energy’s running low, and the finish line feels further away than ever.
https://linktr.ee/monoblokstudio
信息
- 节目
- 频率两周一更
- 发布时间2024年12月16日 UTC 09:51
- 长度15 分钟
- 分级儿童适宜