Make Playable

Sam Schoenecker

Make Playable documents our attempt to build a video game with AI. Each episode follows the design, development, testing, and iteration process as we work toward a single goal: creating a game we'd actually want to play. From idea to playable.

Episodes

  1. Jul 12

    Building Faster Rivers and Smarter Games

    The conversation covers topics related to image quality optimization, AI editing, content distribution, resolution impact, automated content publishing, encoding rate, game design, prompting best practices, chat GPT, survival vs. speed-running, API calls, river customization, gameplay testing, and multiplayer gameplay. The conversation covers the development and testing of a river simulation game, including the customization of river features, gameplay design, multiplayer raft sizes, tunable parameters, testing and certifying rivers, database and leaderboards, and the development timeline and achievements. Takeaways Optimizing image quality for distribution is crucial for content creators.AI editing and automated content distribution are transforming content creation and distribution processes. River simulation and raft design are key aspects of the game development process.Customizing river features and tunable parameters allow for a personalized and challenging gameplay experience. Chapters 00:00 Optimizing Image Quality for Distribution00:28 AI Editing and Content Distribution01:05 The Impact of Resolution on Image Quality01:25 Automated Content Publishing and AI-Generated Logos02:12 Encoding Rate and Data Usage02:28 Building Custom Rivers and Game Design02:53 Prompting Best Practices and Chat GPT03:13 The Shift from Survival to Speed-Running03:30 API Calls and Content Assembly06:00 Gameplay Testing and River Customization07:58 Gameplay Experience and River Design09:00 Gameplay Testing and River Customization10:01 Gameplay Experience and River Design12:59 Multiplayer Gameplay and Game Development14:26 River Simulation and Raft Design18:20 Customizing River Features16:49 Gameplay Design and Multiplayer Raft Sizes20:27 Tunable Parameters and River Flow26:32 Testing and Certifying Rivers29:53 Database and Leaderboards33:29 Development Timeline and Achievements

About

Make Playable documents our attempt to build a video game with AI. Each episode follows the design, development, testing, and iteration process as we work toward a single goal: creating a game we'd actually want to play. From idea to playable.