Mega Bluster

Stoutbot Industries

Mega Bluster is an exhaustive exploration of the Mega Man franchise, tracing its winding path from NES blockbuster to retro nostalgia curio.

  1. 08/10/2023

    Ep. 14: Mega Man 6

    As priorities shifted inside of Capcom and the third generation of video game consoles wound down, the company finally faced the inevitable: the Mega Man series simply could no longer continue on the Nintendo Entertainment System because the Nintendo Entertainment System itself would soon no longer continue on. With the franchise’s migration to next-generation hardware (or at this point, current-generation hardware) imminent, Capcom decided to try to squeeze one more drop of milk from its 8-bit cash cow. Mega Man 6 is not a triumphant last hurrah, but rather a coda. So disinterested in the game was Capcom that it fell to Nintendo to publish the game outside of Japan. So what can we learn from playing it? If anything, that its makers were likely as bored of this same old routine as its players were. The Game: Mega Man 6 or Rockman 6: Shijō Saidai no Tatakai!! (ロックマン6 史上最大の戦い!! Rokkuman Shikkusu: Shijō Saidai no Tatakai!!) Original Platform: Nintendo Family Computer / Nintendo Entertainment System Developer: Capcom Publisher: Capcom (JP), Nintendo (US) Release Date: November 5, 1993 (JP) March 15, 1994 Music Used In This Episode Flurry of Frozen Fury by Vurez Quiron’s Mallets by Abreu Project Yamato Spear by Joshua Morse Odyssey Beyond the Falls by Vurez Good Night Li’l Man by texxsound Wonderful Shadows by the Electric Sheep Orchestra by fredrikd All sourced from OCRemix.org and used under its Content Policy’s Terms of Use. If you have any feedback on this podcast, you can email clay@guilelessgamer.com.

    17 min

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Mega Bluster is an exhaustive exploration of the Mega Man franchise, tracing its winding path from NES blockbuster to retro nostalgia curio.