96 episodes

Nature Check's Arda campaign is a game of Dungeons & Dragons played by a group of scientists. Through the game, we hope to show you that scientists are real people with bawdy senses of humor and creative solutions to problems. We also hope to use the game world to talk about real issues in biology, ecology, environmental science, scientific research, and society.

Nature Check naturecheck

    • Leisure
    • 5.0 • 5 Ratings

Nature Check's Arda campaign is a game of Dungeons & Dragons played by a group of scientists. Through the game, we hope to show you that scientists are real people with bawdy senses of humor and creative solutions to problems. We also hope to use the game world to talk about real issues in biology, ecology, environmental science, scientific research, and society.

    Arda Episode 1: Welcome to New Sechester

    Arda Episode 1: Welcome to New Sechester

    The Nature Check crew find themselves in the burgeoning port town of New Sechester on the southwestern coast of the wild continent of Arda. Though there is initially some pursuit of individual needs, all of the adventurers eventually find themselves in the tavern of The Marked Bird. Inside the tavern, events quickly unravel as a pair of ruffians attack the tavern owner over a poor-quality fish dinner. The adventurers are also engaged in conversation by Casper Reid, the head cartographer for the Royal Academy of Explorers from Tainibria. The conversation with Casper sparked a deep out-of-character conversation among the players about the problematic nature of colonization and the colonizer attitude/mindset, especially as it pertains to scientific research. We welcome audience perspectives on this topic, as it's an idea that will be central to our journey through Arda.
     
    REFERENCE SECTION
    Follow us on Twitter:Nature Check: @CheckNatureSheryl/DM: @RvingNaturalistJoe/Lucanus: @StylopidaeNancy/Kae: @SciBugsPeter/Cedric: @petercoffeyRebecca/Artemis: @PhytoseiidRyan/Fletcher: @Entemnein
    Music by Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 3.0 Licensehttp://creativecommons.org/licenses/by/3.0/
    Special thanks to our chat mod: Trevor/Hypertesseract
    Channel art by Sheryl/The Roving Naturalist
     
    The Arda Campaign is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.

    • 3 hr
    Arda Episode 2: Into a Brothel with Your Sword Out

    Arda Episode 2: Into a Brothel with Your Sword Out

    The PCs decide to send Lucanus into the brothel to talk to the girl Cedric met in Episode 1. After he gathers some information, the group sets off in a quest to meet an apothecary and find a magical herb.
     
    REFERENCE SECTION
    Follow us on Twitter:Nature Check: @CheckNatureSheryl/DM: @RvingNaturalistJoe/Lucanus: @StylopidaeNancy/Kae: @SciBugsPeter/Cedric: @petercoffeyRebecca/Artemis: @PhytoseiidRyan/Fletcher: @Entemnein
    Music by Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 3.0 Licensehttp://creativecommons.org/licenses/by/3.0/
    Special thanks to our chat mod: Trevor/Hypertesseract
    Channel art by Sheryl/The Roving Naturalist
     
    The Arda Campaign is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.

    • 2 hr 51 min
    Arda Episode 3: In the Gilldeweed Beds

    Arda Episode 3: In the Gilldeweed Beds

    WARNING: So sorry about the clipping audio, we're still working out some technical difficulties. But please don't have your volume up too loud when you start the episode!The adventurers find themselves facing off against a pair of strangely amphibious or fishy-looking humanoids in the seagrass bed. Battle ensues, after which the PCs gather some loot and some gilldeweed in two different species or varieties. They make their way back into New Sechester to show their foraging spoils to Elsa, and after that make their way back to the brothel where Karissa is waiting. Lucanus manages to convince Wurgent to let him take Karissa on a date, which they have no intention of returning from. The group brings Karissa to a section of the beach and tries out the gilldeweed. After doing their good deed, Lucanus and Cedric go to the Market district to sell some extra weapons. Artemis begins to overhear a conversation in The Marked Bird.
     
    REFERENCE SECTION
    Follow us on Twitter:Nature Check: @CheckNatureSheryl/DM: @RvingNaturalistJoe/Lucanus: @StylopidaeNancy/Kae: @SciBugsPeter/Cedric: @petercoffeyRebecca/Artemis: @PhytoseiidRyan/Fletcher: @Entemnein
    Music by Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 3.0 Licensehttp://creativecommons.org/licenses/by/3.0/
    Special thanks to our chat mod: Trevor/Hypertesseract
    Channel art by Sheryl/The Roving Naturalist
     
    The Arda Campaign is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.

    • 2 hr 55 min
    Arda Episode 4: Fishchips and Fliddlesticks

    Arda Episode 4: Fishchips and Fliddlesticks

    Cedric and Lucanus share several meals and awkward male bonding moments together while Kae goes around on pins and needles waiting for Azzie to tell her a secret. The group forms a plan to investigate the fish problem and venture back into the slums of New Sechester looking for information.
    REFERENCE SECTION
    Follow us on Twitter:Nature Check: @CheckNatureSheryl/DM: @RvingNaturalistJoe/Lucanus: @StylopidaeNancy/Kae: @SciBugsPeter/Cedric: @petercoffeyRyan/Fletcher: @Entemnein
    Special thanks to our chat mod: Trevor/Hypertesseract
    Channel art by Sheryl/The Roving Naturalist
     
    The Arda Campaign is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.

    • 3 hr
    From the Annals of History: Part 1

    From the Annals of History: Part 1

    In this episode, we wind the hands of the clock back, long ago to a time when the world of Lasudes was still being ravaged by the wars of The Loss (so, like, 20 years prior to the opening scenes of the core game story). Our PCs are on board a Tainibrian naval vessel, the "Drake's Crest," but they have been separated from the rest of the fleet by a terrible storm. Will they be able to repair their ship? Will they be able to navigate toward a safe harbor and home? And what sorts of dangers does the sea have in store for them?
    REFERENCE SECTION
    Follow us on Twitter:Nature Check: @CheckNatureSheryl/DM: @RvingNaturalistEmily/Lt. Carter Dawson-Clark: @embododdJoe/Master Peter Mathers: @StylopidaeEric/Radiant Marshall Brown: @EricJEarleyPeter/Dr. Percy Quilton: @petercoffey
    Channel art by Sheryl/The Roving Naturalist
    #DnD #Science #NatureCheck
     
    "From the Annals of History" is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.

    • 3 hr 22 min
    Arda Episode 5: Reagents and Racism

    Arda Episode 5: Reagents and Racism

    The group goes to the docks and the Luck's Rum searching for information about the murder of Timothy Prendergast and who might be blackmailing Hudson Green. Afterwards, they venture to the scene of the crime itself, where they find pieces of evidence that may help to clear the name of Jay Prowell. But who is the mysterious woman in Green's office?
    REFERENCE SECTION
    Follow us on Twitter:Nature Check: @CheckNatureSheryl/DM: @RvingNaturalistJoe/Lucanus: @StylopidaeNancy/Kae: @SciBugsPeter/Cedric: @petercoffeyRyan/Fletcher: @Entemnein
    Channel art by Sheryl/The Roving Naturalist
     
    The Arda Campaign is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.

    • 3 hr 10 min

Customer Reviews

5.0 out of 5
5 Ratings

5 Ratings

nikki.dragonqueen ,

Fun and Educational!

The way that Arda is interwoven into a story but still giving science and using the knowledge of real world facts to create biomes and little worlds for creatures astounds me! Sheryl does not hold back when it comes to the world and the things you will learn, and the random science facts are great way to learn without feeling like you were being schooled.

drewktc ,

Very Well Fleshed Out World!

If you’re looking for an actual-play podcast where the DM isn’t prepared and the players don’t know what their characters are about and everyone is winging it…this ain’t it lol. The DM is wonderful at painting pictures you can see vividly and each character is unique and three-dimensional. From the beginning moments I felt like I could smell the salt of the sea air and hear the bustle of the crowd and see the colors of the docks the characters began in…Just a wonderful listen and I’m excited to catch up on the adventures!

them2mpodcast ,

love it!

It’s on of those podcasts where you listen to it and feel like you’re there and you’re friends with all of them. Honestly it’s a fun podcast to listen to even if you aren’t into DnD. Great stuff

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