On Topic Retro

John Cummins

On Topic Retro is a bi-weekly video game retrospective podcast. Each episode a game is chosen along with a panel of "experts" and we deep dive into experiences, development, gameplay, and music. Join us and enjoy the rich experiences from great perspectives.

  1. Ep 053 Skyward Sword!

    6D AGO

    Ep 053 Skyward Sword!

    Skyward Sword Intro Welcome to On Topic Retro Ep 53 im John Cummins and joining me tonight is Shannon Eno, Sam Wagers, and Derek Adams and we are continuing the “Becoming the Hero” series tonight with Skyward Sword! Housekeeping RR Champions - Super Castlevania IV race to the finish + Hard mode completion Experience Cast members talk about experience with the game Game Discussion Game overview Wii EU: November 18, 2011 NA: November 20, 2011 JP: November 23, 2011 AU: November 24, 2011 Nintendo Switch WW: July 16, 2021 Development Skyward Sword's development began in 2006 developed by Nintendo EAD Assisted in development by the Kyoto branch of Monolith Soft. The game's director was Hidemaro Fujibayashi: previously working as assistant director on Phantom Hourglass for the Nintendo DS He began work on Skyward Sword alongside his work on Spirit Tracks. When Spirit Tracks was finished, Fujibayashi and the game's development team transferred back to working on Skyward Sword. Development lasted around five years, and according to series producer Shigeru Miyamoto, the game's budget was considered quite high for a Nintendo project. Story - Shannon reads from manual -  In Skyward Sword, the earliest point in the Zelda timeline, the Goddess Hylia saves humanity from the Demon King Demise by lifting them onto a floating island called Skyloft. Generations later, people believe the "Surface" below is a mere legend. The story follows a young knight-in-training named Link and his childhood friend Zelda. After Zelda is dragged to the Surface by a dark tornado, Link discovers he is the chosen hero and draws the Goddess Sword, guided by its spirit, Fi. As Link explores the ruined world below, he learns that: Zelda is the mortal reincarnation of Hylia, who gave up her divinity to find a hero capable of using the Triforce (which gods cannot use) to destroy Demise. Ghirahim, a demon lord, is working to resurrect Demise by sacrificing Zelda’s soul. The Master Sword is forged during the journey as Link purifies his blade with sacred flames to empower the seal on Demise. In a final clash across time, Link defeats Demise, but the Demon King leaves a dying curse: a cycle of reincarnation that ensures his rage will haunt Link and Zelda’s descendants forever. The game ends with the people of Skyloft returning to the Surface to establish the Kingdom of Hyrule, while Fi enters an eternal sleep within the Master Sword. Timeline - First game in the timeline Gameplay https://www.zeldadungeon.net/wiki/The_Legend_of_Zelda:_Skyward_Sword Music and Sound design Skyward Swords was the first game in the franchise to have music fully orchestrated. The music in Skyward Sword was composed by  Hajime Wakai Shiho Fujii Mahito Yokota Takeshi Hama Outro Give the cast a chance for final words and promote their content. Announce next shows game:  Super Castlevania IV  Thanks for listening to On Topic Retro, a part of the RetroLogic family of podcasts.  If you would like to send in your personal experiences for the next show but don't have discord, please send them to ontopicretro@gmail.com. If you haven't joined the wonderful nontoxic Retrologoic discord and would like to, visit Retrologic.games for details on how to join for free.  That's it for this episode but stay tuned for more!  Bye now.

    1h 46m
5
out of 5
8 Ratings

About

On Topic Retro is a bi-weekly video game retrospective podcast. Each episode a game is chosen along with a panel of "experts" and we deep dive into experiences, development, gameplay, and music. Join us and enjoy the rich experiences from great perspectives.

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