37 min

EP#25 | Problem Finding vs Problem Solving: How This High School Sophomore Closed the Gap Designing Schools

    • Education

I first came across today's guest when I read, "I'm a high school sophomore. Here's how schools can teach kids to solve real world problems." I was intrigued and impressed and knew this was a conversation I wanted to share with all of you. 
Luke Harris is a New York City high school sophomore at Horace MannSchool. He enjoys taking things apart and not quite getting them back together, building computers, and being a varsity wrestler.  He works part-time for Avid games, helping with the design of their award-winning game Cards, the Universe and Everything.  For the past year, he has been developing a design engineering curriculum for kids, created to teach real-world entrepreneurial and engineering skills.
What Luke felt was missing from his high school engineering course What Luke designed to solve for the gap that he saw Why Luke believes the culture of collaboration and brainstorming is broken and what we can do to fix it The difference between creating for yourself and creating for others What students can learn from the engineering curriculum he designed Advice for education leaders and students as we think about reinventing education. To learn more about Luke's curriculum you can visit his website and reach out to him for more details. He is truly an inspiration that we are all creative and we can all design solutions to the challenges we see around us.


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Send in a voice message: https://podcasters.spotify.com/pod/show/designingschools/message

I first came across today's guest when I read, "I'm a high school sophomore. Here's how schools can teach kids to solve real world problems." I was intrigued and impressed and knew this was a conversation I wanted to share with all of you. 
Luke Harris is a New York City high school sophomore at Horace MannSchool. He enjoys taking things apart and not quite getting them back together, building computers, and being a varsity wrestler.  He works part-time for Avid games, helping with the design of their award-winning game Cards, the Universe and Everything.  For the past year, he has been developing a design engineering curriculum for kids, created to teach real-world entrepreneurial and engineering skills.
What Luke felt was missing from his high school engineering course What Luke designed to solve for the gap that he saw Why Luke believes the culture of collaboration and brainstorming is broken and what we can do to fix it The difference between creating for yourself and creating for others What students can learn from the engineering curriculum he designed Advice for education leaders and students as we think about reinventing education. To learn more about Luke's curriculum you can visit his website and reach out to him for more details. He is truly an inspiration that we are all creative and we can all design solutions to the challenges we see around us.


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Send in a voice message: https://podcasters.spotify.com/pod/show/designingschools/message

37 min

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