
15 episodes

Response Team Omnicron Response Team Omnicron
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- Fiction
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3.0 • 2 Ratings
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Response Team Omnicron is the story of the titular crew as they respond to a distress call from the Evergreen colony on the planet Hercynia. When the landing goes awry, the ground team must help solve the problems of the blossoming colony on Landmark Colonial's behalf. But with the history of Hercynia, is everything quite as simple as Landmark is making it out to be?
Played in the Lancer TTRPG system using the No Room for a Wallflower campaign module, both by Massif Press.
Cast:
Adam: https://bit.ly/AdamRTO
Anna: https://bit.ly/AnnaRTO
First Strike: https://bit.ly/FStrikeRTO
J.R. : https://bit.ly/JRRTO
Paul: https://bit.ly/PaulRTO
Shane: https://bit.ly/ShaneRTO
Storytold, Edited and Produced by Fen: https://bit.ly/FenRTO
Where to find Lancer & the No Room for a Wallflower Campaign: https://massif-press.itch.io
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Red String - Late Spring, Part 6
Theories abound as the group discusses the events that happened while they were fighting off the raiders, as well as plans to stop the looming threat of BEGGAR_ONE and who is compromised from the rogue code currently circulating through the COMP/CON AI's and NHPs of Evergreen and it's Grey Towns.
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A Taste of Loss - Late Spring, Part 5
With Winston's fate uncertain, CRT Omnicron continue to harrow back the monstrous REGRET. Will they be able to save Evergreen from further destruction? what will they return too once they're done fighting?
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A Hint of Regret - Late Spring, Part 4
CRT Omnicron makes it to the Reactors south of Evergreen, attempting to put a stop to the destruction of Evergreen's power source. But once the dust settles, is the uneasy quiet that they experience hide something more sinister?
We have a Patreon!
Patreon: https://www.patreon.com/RTOmnicron -
Night Siege - Late Spring, Part 3
The party is awoken by the Bottom of the Well getting a new omninet dish installed with brute force, kicking off the night siege of the raiders that threatens the very existence of Evergeen.
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Limitations - Late Spring, Part 2
After a rude introduction from Flashpoint, the team finds themselves at the Bottom of the Well, getting drinks and properly welcoming R0X-1 into the CRT. Conversations are had, philosophies pondered, and limitations are discussed. Why is Winston so nervous?
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War Councils and NHPs - Late Spring, Part 1
Patience calls a war council to get everyone on the same page as themselves and our team meets the testing corps replacement pilot for Tyler.