10 episodes

GM/DM discussions on topics related to running tabletop games. Each episode is a 30-45 minute conversation about one specific topic chosen by rolling 1d10 on a table of topics.

Roll for Topic's regular cohosts are Andy Rau and Chris Salzman. If you or your GM is interested in being a guest, drop us a line!

Roll For Topic Roll For Topic

    • Games
    • 5.0, 4 Ratings

GM/DM discussions on topics related to running tabletop games. Each episode is a 30-45 minute conversation about one specific topic chosen by rolling 1d10 on a table of topics.

Roll for Topic's regular cohosts are Andy Rau and Chris Salzman. If you or your GM is interested in being a guest, drop us a line!

    Episode 42 — How Do You Create Memorable NPCs?

    Episode 42 — How Do You Create Memorable NPCs?

    What’s the key to making NPCs who are memorable, interesting, and possibly even beloved by the players? Chris, Andy, and John discuss. And as a bonus, Andy breaks out a brand-new GM challenge for his co-hosts. Listen and judge their on-the-spot GMing decisions!

    • 44 min
    Episode 41 — What Do You Do When You Feel Unenthused About the Game You’re Running?

    Episode 41 — What Do You Do When You Feel Unenthused About the Game You’re Running?

    Special guest (and former host) Chris joins Andy and John to talk about what you can do when you’re just not feeling very excited about your game.

    • 48 min
    Episode 40 — How Do You Build or Choose a Setting for Your Game?

    Episode 40 — How Do You Build or Choose a Setting for Your Game?

    Do you like running games set in established, well-defined settings? Do you prefer coming up with setting details on the fly? Something in between? John and Andy talk through the big topic of finding or building the right setting for your game.



    Episode 40 appendix (show notes):



    RPG AlchemyFate CondensedDungeon WorldSwords Without Master

    • 48 min
    Episode 39 — How Do You Use Fear in Your Roleplaying Games?

    Episode 39 — How Do You Use Fear in Your Roleplaying Games?

    What does fear look like when it crops up in your games, horror or otherwise? How can you use fear to motivate player characters and make for a fun, tense game? John and Andy discuss.

    • 39 min
    Episode 38 — How Do You Use Maps in Your Game?

    Episode 38 — How Do You Use Maps in Your Game?

    What role do maps play in the games that you run? While Chris is taking a few weeks of parental leave, Andy is joined by guest co-host John Corey to discuss the wonderful topic of maps.



    Note: the audio quality on this episode is a bit lower than our usual standard, for which we apologize; we’ll do better for the next episode. There’s a noticeable echo effect. If it helps, imagine that we’re recording the podcast from deep within a gloomy dungeon!

    • 46 min
    Episode 37 — How Do You Handle Character Death in a Roleplaying Game?

    Episode 37 — How Do You Handle Character Death in a Roleplaying Game?

    What do you do when a character in your game bites the dust? If character death happens, how do you work it into your campaign, and how do you address the topic with your players? Andy and Chris discuss this notoriously tricky subject.

    • 46 min

Customer Reviews

5.0 out of 5
4 Ratings

4 Ratings

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In depth discussion

A good thoughtful look at RPGs and why we love them.

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