1 hr 1 min

Star Trek the (Unofficial) Game Advent of Computing

    • History

This episode we blast off at warp speed! We're looking at Star Trek, a game written in BASIC in 1971. Examining this game gives us some insight into the early spread of BASIC. Along the way we will see the issue with paper, why strings matter, and how software was distributed before the Internet.

Selected Sources:

https://web.archive.org/web/20181106092235/https://gamesoffame.wordpress.com/star-trek/ - Games of Fame article with a few interviews

https://www.atariarchives.org/bcc1/showpage.php?page=275 - Super Star Trek!

https://archive.org/details/d64_Star_Trek_1983_Jeff_Lewis - c64 version of Trek, good middle ground between the original and more fully featured versions

This episode we blast off at warp speed! We're looking at Star Trek, a game written in BASIC in 1971. Examining this game gives us some insight into the early spread of BASIC. Along the way we will see the issue with paper, why strings matter, and how software was distributed before the Internet.

Selected Sources:

https://web.archive.org/web/20181106092235/https://gamesoffame.wordpress.com/star-trek/ - Games of Fame article with a few interviews

https://www.atariarchives.org/bcc1/showpage.php?page=275 - Super Star Trek!

https://archive.org/details/d64_Star_Trek_1983_Jeff_Lewis - c64 version of Trek, good middle ground between the original and more fully featured versions

1 hr 1 min

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