15 episodes

Follow along as I make board games! Short weekly design diaries on Tuesdays. I talk about my progress, issues I encounter, specific game design topics and whatever happens to inspire me.

Feedback, comments, ideas:
teaandtablegames@gmail.com / Discord: anniannianni@ / Twitter/X: anniisgame@ / BGG: MegaSnooze

Cover art adapted from www.game-icons.net under https://creativecommons.org/licenses/by/3.0

Tea & Table Anni

    • Leisure
    • 5.0 • 1 Rating

Follow along as I make board games! Short weekly design diaries on Tuesdays. I talk about my progress, issues I encounter, specific game design topics and whatever happens to inspire me.

Feedback, comments, ideas:
teaandtablegames@gmail.com / Discord: anniannianni@ / Twitter/X: anniisgame@ / BGG: MegaSnooze

Cover art adapted from www.game-icons.net under https://creativecommons.org/licenses/by/3.0

    More Playtesting Advice That Varies

    More Playtesting Advice That Varies

    My contacts: teaandtablegames@gmail.com / Discord: anniannianni@ / Twitter/X: anniisgame@ / BGG: MegaSnooze

    Main sources:


    Board Game Design Lab (podcast & community), by Gabe Barrett


    Think Like A Game Designer (podcast & newsletter), by Justin Gary


    stonemaiergames.com (blog), by Jamey Stegmaier


    Adam in Wales (YouTube channel), by Adam Porter


    The Art of Game Design (book), by Jesse Schell

    • 5 min
    Playtesting Best Practices That Vary

    Playtesting Best Practices That Vary

    My contacts: teaandtablegames@gmail.com / Discord: anniannianni@ / Twitter/X: anniisgame@ / BGG: MegaSnooze


    Main sources:


    Board Game Design Lab (podcast & community), by Gabe Barrett


    Think Like A Game Designer (podcast & newsletter), by Justin Gary


    stonemaiergames.com (blog), by Jamey Stegmaier


    Adam in Wales (YouTube channel), by Adam Porter


    The Art of Game Design (book), by Jesse Schell

    • 8 min
    Playtesting Best Practice Everyone Agrees On

    Playtesting Best Practice Everyone Agrees On

    In this episode, let's talk about common playtesting advice that - as far as I can tell - everyone agrees on!

    Main sources:


    Board Game Design Lab (podcast & community), by Gabe Barrett
    Think Like A Game Designer (podcast & newsletter), by Justin Gary
    stonemaiergames.com (blog), by Jamey Stegmaier
    Adam in Wales (YouTube channel), by Adam Porter
    The Art of Game Design (book), by Jesse Schell

    My contacts: teaandtablegames@gmail.com / Discord: anniannianni@ / Twitter/X: anniisgame@ / BGG: MegaSnooze

    • 5 min
    Don't Fall - A Jump'n'run Board Game

    Don't Fall - A Jump'n'run Board Game

    Photo album: ⁠https://imgur.com/a/E1BqVSI⁠

    Time to talk about one of my games again! In this episode, I talk about "Don't Fall", my board game adaptation of the 2D platformer concept from the video game world. This is how the game has already evolved, what I'm planning on doing next, and what inspired me to make the game.

    My contacts: teaandtablegames@gmail.com / Discord: anniannianni@ / Twitter/X: anniisgame@ / BGG: MegaSnooze

    • 7 min
    Questions To Ask After Playing ANY Game

    Questions To Ask After Playing ANY Game

    In this episode, I talk about how I try to improve my own game design skills by actively "post-processing" any game I play, using a simple list of prompts.

    My contacts: teaandtablegames@gmail.com / Discord: anniannianni@ / Twitter/X: anniisgame@ / BGG: MegaSnooze

    • 6 min
    Beyond Mechanics & Theme First Design

    Beyond Mechanics & Theme First Design

    Let's talk about ways to approach game design, i.e., where to start a game - and let's talk about more than the usual mechanics-first and theme-first approaches!

    Previous episode I mention is Ep. 9: "Branching Out!"

    GDC video I mention: https://youtu.be/4m-_WTKd8rE ("Aesthetic Driven Development: Choosing Your Art Before Making a Game")

    My contacts: teaandtablegames@gmail.com / Discord: anniannianni@ / Twitter/X: anniisgame@ / BGG: MegaSnooze

    • 6 min

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