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50 episodes
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The Clockwork Game Design Podcast The Clockwork Game Design Podcast
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- Leisure
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3.8 • 19 Ratings
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The Clockwork Game Design Podcast is a functional strategy game design podcast hosted by game designer and author Keith Burgun. Featuring interviews with some of the biggest and most interesting names in game design and related fields.
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Bannet Bulletin Ep. 3 – Introducing the Impulse Combat System (and more)
Above is an early screenshot of our combat system in the prototype for Free Tiya Bannet, which is coming along smoothly. The incredible UI art was just freshly finished by our artist, Wizbane, and oh my god I love it! Anyway, today I’m talking about our Impulse System, which is the core of the FF13-inspired […]
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Bannet Bulletin Ep. 2 – The Skill Grid, Characters, and a game update
Hey all. Today I wanted to talk about the SKILL GRID for my upcoming RPG, and talk about how it interacts with playable characters. I also give an update on some of the games I’m playing. Enjoy! Don’t forget: you can support my work by going to www.patreon.com/keithburgun and becoming a patron!
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Introducing: the Bannet Bulletin!
Hello all and welcome to the first episode of the Bannet Bulletin! It’s still the Clockwork Game Design Podcast feed, but for awhile I’m going to do a series of shorter podcast episodes that talk about what is going on and what I’m thinking about with the RPG I’m making. This episode is an overview […]
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The RPG Report, and the worst things in RPGs
Hey all! Today I have a new episode where I’m going to be talking about two things. First, I’m going to report on a bunch of RPGs that I’ve been playing or trying out, and give my takes. I say more about each game on the podcast, so make sure to check that out. Here […]
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RPG Questions, and Trails in the Sky FC
Hi all! Today I have a nice podcast episode, all about RPGs and RPG design! I feel like I have a lot to say here, and I do dare say that I am slowly, slowly pursuing becoming some kind of crazy expert on the topic, so hopefully there’s some interesting stuff in here to think […]
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Clockwork Game Design Podcast – Episode #94 – 2022 wrap-up
Hey all! This is kind of a “bonus episode” of sorts, only 30 minutes long. Here’s some of the topics covered: A bit of navel gazing about my own theory and approach to games and how it has changed A short essay I wrote about “speaking the language” and how building off of existing designs […]
Customer Reviews
In search of structure in game design.
Keith Burgun's perspective regarding game design is definitely worth listening to. Mostly due to the fact that he provides a more formal, perhaps academic view on ideas, mechanics, and design choices when making games. I haven't found that anywhere else.
One of the best game design shows
Keith is a thoughtful designer and critic. He has a strong yet developing point of view, and he talks openly about his failures. His efforts to build a more complete vocabulary for game design have been instructive to me as an amateur designer.
Great cast for open minded game designers
The host is not afraid to share his opinions on game design theory, which are almost always grounded in some form of reasoning or understanding.
If you’re a fan of game design theory crafting, and aren’t afraid of listening to someone with a differing opinion, this is a must have cast!
Keep up the great work 👍
Tyler Jones
Lamestar Games