27 episodes

The Lone Adventurer is an actual play solo RPG podcast. I will be your narrator, your Game Master and your guide as we follow our hero, Mina Montisario, on her unpredictable journey into the unknown.

The Lone Adventurer carlwhite

    • Leisure
    • 5.0 • 6 Ratings

The Lone Adventurer is an actual play solo RPG podcast. I will be your narrator, your Game Master and your guide as we follow our hero, Mina Montisario, on her unpredictable journey into the unknown.

    TLAS2 Session Zero

    TLAS2 Session Zero

    Season 2 is coming, and it’s time to change things up. In this pre-season Session Zero I talk about a new focus for the upcoming episodes, a corresponding mechanical change of approach, and some of the challenges that change may entail.

    • 12 min
    TLAS2 Chapter 1 The Hook

    TLAS2 Chapter 1 The Hook

    Last season, on the Lone Adventurer, the House of Whispers agent Mina Montisario and her companion Cadmus of the Church of Ankhra, learned of a Piperunner plot to destroy the city using vast quantities of high explosives. Working alongside her sworn enemies, the deranged terrorist Cult of the Great Machine, she was able to thwart the Piprunners plans, but not the plans of the Cult. They remain intent on bombing the city, and in particular Mina’s own wedding, a high society event organised by her scheming cousin Alexis, new head of the House of Whispers. 

    This wedding, an alliance between Houses Montisario and Toreth, is intended to shore up both houses’ interests in the face of a deadly new threat; the mysterious criminal organisation of shapeshifters, known only as the Unseen, has made a direct attack on House Montisario, killing the previous Whisperer. This, and the destabilising impact of the Cult’s bombing campaign, has thrown the uneasy alliances that exist between the city’s countless factions into chaos, and the city now teeters on the brink of all-out civil war. 

    And throughout, Mina’s steps have been dogged by a mysterious Visitor. This man, Valerian, is part of a shadowy espionage organisation led by a woman known as the Spider. Their motives are shrouded in mystery, but they appear to be set against the Cult and the Unseen, and have attempted to use Mina as a pawn in their game. Mina had hoped to draw them into her own plans against the Cult’s attack on her wedding, but the Visitor could not be found. 

    We’re about to find out why.

    • 28 min
    TLAS2 Chapter 2 Escape from Ironhook

    TLAS2 Chapter 2 Escape from Ironhook

    The Web, a crew of spies and scoundrels including Valerian, Tatters and Alphonse, have broken into Ironhook Prison disguised as a pair of Bluecoats with a prisoner. Their goal? To spring Slate, the head of a rival crew of spies and thieves known as the Wraiths. Having found their target, all that remains now is to break him out of arguably the highest security compound in the entire city. Of course, they have meticulously planned for this, but you know what they say about the best laid plans…

    • 26 min
    TLAS2 Chapter 3 Make it Double

    TLAS2 Chapter 3 Make it Double

    With Slate freed from Ironhook Prison it’s time to lick wounds, take stock and consider next steps. Will the risk have been worth it? Has Tatters survived? And can Slate provide information that will lead the Web to their enemies?

    • 28 min
    TLAS2 Chapter 4 As Above, So Below

    TLAS2 Chapter 4 As Above, So Below

    The double score begins. Beneath the city, Valerian and his team attempt to infiltrate the Machine Cult, whilst above it the Spider’s crew approach the Mustang, intent upon carrying out a daring kidnapping.

    • 27 min
    TLA Session 0

    TLA Session 0

    In this preliminary, Session Zero episode, I talk about the what and the why of Solo RPGs, my goals and preparation for this 5th Edition D&D solo game, how I intend to approach the podcast, and the reasons behind some of the decisions I’ve made.

    • 18 min

Customer Reviews

5.0 out of 5
6 Ratings

6 Ratings

MGunns ,

Wonderful storyline

I have listened to a few different iterations of fantasy storytelling and this one rates at the top along with Me, Myself, and Die.
It takes creativity to weave the story through a rule set with Mythic and so far he has definitely hit the mark.

Mr. Pizzle ,

Wow

Carl has really knocked it out of the park with this one. Amazing production, and pulls you into the story right off the bat. Definitely something I’ll be keeping up with.

ChrisJohnG13 ,

Great production quality and interesting world.

I admittedly am not a fan of steampunk settings but I think having an intrigue based game like this has turned me on to them more.

Carl's production quality is wonderful. The show sounds professionally made and I am looking forward to some guest voices maybe in the future !

Enjoying the character and your approach of talking through your decisions as you narrate each scene. It helps me understand how to use Mythic GM more since the first time I saw it, I was intimidated by the tables . Looking forward to future episodes and what the "Visitor" actually wants.

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