TLAS3 Chapter 5 Avatar

The Lone Adventurer

The party come across a useful location within the Doomspire, and Mina makes a daring decision. It is a decision that may lead her to the answers they seek, but that also risks bringing down catastrophe upon them... 

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Transcript: 

https://docs.google.com/document/d/1M2mILrKd3QW5CHAbpAFtrZCgsf7ChfVipfHTklhIivE/edit?usp=sharing

All music is royalty-free, and courtesy of Pixabay: https://pixabay.com/music/ and Slipstream https://slip.stream/

Twitter @TheLoneAdv

Email TheLoneAdv@gmail.com

Podbean https://theloneadventurer.podbean.com/

Blog https://carlillustration.wordpress.com/

Ironsworn: Starforged: https://www.ironswornrpg.com/product-ironsworn-starforged

Perchance TLA Random event Oracle: https://perchance.org/tla-randomevent

Bing AI: https://uk.pcmag.com/browsers/146423/beyond-chatgpt-how-to-use-microsofts-bing-ai-chatbot-and-6-things-to-try-first

Mechanics

Doomspire Oracle Arrays

Exploring the Doomspire

  • 1-2 Mechanical Feature
  • 2-5 Vault Feature
  • 6 Consult the Perchance oracle

Trouble in the Doomspire

  • 1 Pay the Price
  • 2-3 Mechanical Peril
  • 4-5 Vault Interior Peril
  • 6 Story complication  

Opportunity in the Doomspire

  • 1-2 Vault Interior Opportunity
  • 3-4 Mechanical opportunity
  • 5 Character
  • 6 Story Clue

[Begin a Session: Unforeseen aid is on the way or within reach] A clue to a lifeform's nature or vulnerabilities

Skysquid? [Ask the Oracle: Yes]

Does the tower hold this information? [Ask the Oracle: Yes]

Undertake an Expedition

When you trailblaze a route through perilous space, journey over hazardous terrain, or survey a mysterious site, give the expedition a name and rank. Then, for each segment of the expedition, envision your approach. If you…

Keep under the radar: Roll +shadow

[Miss: 4+2+0=6 vs 9 | 8]

Burn Momentum (10)

[Strong Hit: 4 + 2 + 0 = 10 vs 9 | 8]

On a strong hit, you reach a waypoint. Envision the location and mark progress per the rank of the expedition.

Exploring the Doomspire: 1: Mechanical Feature: 36 machine fabrication or repair

Is the technology similar to that of the Great machine? [Ask the oracle: yes]

Gather Information

When you search for clues, conduct an investigation, analyze evidence, or do research, roll +wits.

[Gearhead: When you make a move to craft, repair, repurpose, or modify equipment or technology, add +1 and take +1 momentum on a hit.]

[Weak Hit: 5 + 3 + 1 = 9 vs 10 | 5]

On a weak hit, the information provides new insight, but also complicates your quest. Envision what you discover. Then, take +1 momentum. (4)

Arrive Survival - The Sky Squid can be summoned and controlled. But the information about the Tower's purpose is out of reach, too dangerous to access directly. 

Secure an Advantage

When you assess a situation, make preparations, or attempt to gain leverage, envision your action and roll. 

Create a map

If you act…

With expertise, focus, or observation: Roll +wits

[Weak Hit: 1 + 3 + 0 = 4 vs 2 | 8]

On a hit, you succeed. On a strong hit, take both.

Take +2 momentum (6)

Add +1 on your next move (not a progress move)

Undertake an Expedition

When you trailblaze a route through perilous space, journey over hazardous terrain, or survey a mysterious site, give the expedition a name and rank. Then, for each segment of the expedition, envision your approach. If you…

Stay vigilant: Roll +wits

[Weak Hit: 4 + 3 + 1 = 8 vs 10 | 6]

On a strong hit, you reach a waypoint. Envision the location and mark progress per the rank of the expedition.

On a weak hit, as above, but this progress costs you. Choose one.

Suffer costs en route: Make a suffer move (-2), or two suffer moves (-1).

Face a peril at the waypoint: Envision what you encounter. *

Exploring the Doomspire: 1: Mechanical Feature: 80: Mechanical environment in motion or transforming

Trouble in the Doomspire: 1: [Pay the Price: An individual or community you care about is exposed to danger]

Cadmus? [Ask the Oracle: No] Barbican is being transformed also

Companion Takes a Hit

When your companion faces physical hardship, they suffer -1 health for minor harm, -2 for serious harm, or -3 for major harm. If your companion's health is 0, Lose Momentum equal to any remaining harm.

Then, if their health is 0 or you choose to test their resilience, roll +your companion's health.

[Weak Hit: 5 + 3 + 0 = 8 vs 10 | 1]

On a weak hit, if your companion's health is not 0, you may Lose Momentum (-1) and give them +1 health. Otherwise, they press on. (Momentum 5, Barbican health 4/5)

Face Danger

When you attempt something risky or react to an imminent threat, envision your action and roll. If you act…

With expertise, focus, or observation: Roll +wits

Gearhead: When you make a move to craft, repair, repurpose, or modify equipment or technology, add +1 and take +1 momentum on a hit.

[Weak Hit: 1 + 3 + 1 = 5 vs 1 | 9]

On a weak hit, you succeed, but not without a cost. Make a suffer move (-1).

Endure Stress

When you face mental strain, shock, or despair, suffer -1 spirit for minor stress, -2 for serious stress, or -3 for major stress. If your spirit is 0, Lose Momentum equal to any remaining stress.

Then, if your spirit is 0 or you choose to resist the stress, roll +spirit or +heart, whichever is higher.

[Weak Hit: 4 + 3 + 0 = 7 vs 7 | 6] 

On a weak hit, if you are not shaken, you may Lose Momentum (-1) in exchange for +1 spirit. Otherwise, press on.

(Spirit 3)

Barbican becomes a gestalt entity, part Mina’s magical construct, part repository of a fragment of the Doomspire’s intellect. 

Is Doomspire-Barbican hostile? [Ask the Oracle: Yes]

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