Scholars At Play

Scholars At Play

Scholars At Play is a podcast dedicated to the critical discussion of video games and their place in society and the academy.

  1. Episode 16 - Bloodborne and the Politics of Failure

    2019/12/31

    Episode 16 - Bloodborne and the Politics of Failure

    -------------- Terrell leads Kyle and Derek on an exploration of the politics of failure and FromSoftware's Bloodborne (2015). They reflect on their own experiences with this challenging game and discuss how the game intersects with narratives of success and failure from different perspectives. Is the imperative to "git gud," common among hardcore fans of FromSoftware's games, an exclusionary, bootstrapping narrative all about personal success, or can we imagine a different politics (of success or failure) arising from FromSoftware's "harsh but fair" design paradigm? You'll have to listen to find out! -------------- Objects Discussed Game - Bloodborne (FromSoftware, 2015) Texts - Hudson - "In Bloodborne's brutal world, I found myself" (2015, Offworld.com) - Juul - "The Art of Failure: An Essay on the Pain of Playing Video Games" (2013, MIT Press) - "The Arts of Failure: Jack Halberstam in Conversation with Jesper Juul Moderated by Bonnie Ruberg" (2017, in: Queer Game Studies) -------------- Hosts Terrell Taylor - twitter.com/blacksocrates Derek Price - twitter.com/digital_derek Kyle Romero - twitter.com/E_Kyle_Romero -------------- Contact us! E-mail: scholarsatplaypodcast@gmail.com Twitter: twitter.com/ScholarsAtPlay scholarsatplay.net -------------- Special thanks: Visager (twitter.com/visagermusic) for the use of their song "We Can Do It," and our Distinguished Colleague Patreon supporters, including: Carol R. -------------- Support us on Patreon! patreon.com/scholarsatplay

    1 小時 22 分鐘
  2. Episode 15 - Teaching History with Games (Live at "Learning at Play")

    2019/11/20

    Episode 15 - Teaching History with Games (Live at "Learning at Play")

    -------------- Derek, Kyle, Curtis, and Sabeen have a conversation about the opportunities and challenges in using digital games to teach history. This episode was recorded live at "Learning at Play," a 1-day symposium on games for learning and social change which took place at Vanderbilt on 8 November 2019. For more on the event, see: https://cft.vanderbilt.edu/play/ -------------- Objects Discussed Games - Assassin’s Creed 2 (Ubisoft Montreal, 2009) - Attentat 1942 (Charles University, 2017) Texts - Gilbert - “‘Assassin’s Creed reminds us that history is human experience’: Students’ senses of empathy while playing a narrative video game” (2019, in: Theory & Research in Social Education) Objects Mentioned: - Komel: "ORIENTALISM IN ASSASSIN’S CREED: SELF-ORIENTALIZING THE ASSASSINS FROM FORERUNNERS OF MODERN TERRORISM INTO OCCIDENTALIZED HEROES" (2014) - Sisler: "Digital Arabs: Representation in Video Games" (2008) - Sisler: "Contested Memories of War in Czechoslovakia 38-89: Assassination: Designing a Serious Game on Contemporary History" (2016) -------------- Hosts Derek Price - twitter.com/digital_derek Kyle Romero - twitter.com/E_Kyle_Romero Curtis Maughan Sabeen Ahmed -------------- Contact us! E-mail: scholarsatplaypodcast@gmail.com Twitter: twitter.com/ScholarsAtPlay scholarsatplay.net -------------- Special thanks: Visager (twitter.com/visagermusic) for the use of their song "We Can Do It," and our Distinguished Colleague Patreon supporters, including: Carol R. -------------- Support us on Patreon! patreon.com/scholarsatplay

    52 分鐘

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簡介

Scholars At Play is a podcast dedicated to the critical discussion of video games and their place in society and the academy.