WASD for GenX

WASD for GenX

What happens when a 17-year-old gamer takes on the ultimate boss battle: teaching his female GenX boss how to play video games from absolute scratch? Host Bryan Chacon flips the office dynamic on its head in WASD for GenX, the podcast where corporate management meets total gaming chaos. Every episode, Bryan sits down with his boss, a total beginner with zero prior gaming experience, hands her the controller, and throws her straight into the deep end. From mastering basic WASD movement and camera controls to surviving fast-paced battle royales, Bryan attempts to turn a corporate professional into a legit gamer, one hilarious fail at a time. Whether you are a veteran gamer here for the comedy or a GenXer trying to figure out what WASD even stands for, join Bryan as he levels up the corner office. Hit subscribe and press start!

Episodes

  1. Jul 31 ·  Video

    EP 2: Getting Started with Minecraft

    First-look at Minecraft and learning the controls First-look at Minecraft and learning the controls Chatmosa Session - EP 2: Getting Started with Minecraft In this exciting second episode of our Chatmosa podcast, hosts Bryan and Camille embark on their inaugural gaming experience with none other than the pixelated sensation, Minecraft. As they delve into the universe of block-building and creativity, listeners are treated to a dynamic conversation that highlights not just gameplay mechanics, but also the fun and challenges of learning a new game. Bryan kicks things off by showcasing his new controller, contrasting it with the recommendation he initially received. "It feels pretty heavy and it shakes," he exclaims with enthusiasm. The episode quickly turns practical as Camille navigates the setup process for Minecraft, discussing the differences between the Java and Bedrock editions while humorously grappling with the technical requirements of downloading the game. As Bryan notes, "Java was the original version... designed for the computer," while Bedrock was created for consoles, emphasizing that while they share the same core game, the player experience can differ. One of the key takeaways from this session is Minecraft's unique appeal as an educational tool for new gamers. Bryan explains that "Minecraft's a very good introductory game." It fosters muscle memory and builds essential gaming skills without the pressure from competing players or an overarching narrative, allowing players like Camille to learn at their own pace. As Camille immerses herself in gameplay, the duo discusses various topics, including the implications of in-game purchases and the availability of mods that enhance Minecraft's experience. Listeners hear practical advice on how to set up account permissions for multiplayer interactions, ensuring a safe gaming environment, especially for younger players. "You have to set your worlds either be private or public," Bryan clarifies, illustrating the flexibility Minecraft offers. Throughout the session, moments of levity abound, particularly as Bryan and Camille face their first challenges in the blocky wilderness. When Camille expresses her concern about hostile creatures, Bryan reassures her with, "We're in peaceful mode; enemies won't spawn." This lightheartedness continues as Camille experiments with crafting and resource management, leading to a promising insight for aspiring players: "You can access every block and item in the game... it's mainly just like if you want to build freely." As they navigate the intricacies of crafting tools and establishing a base, constant humor punctuates their learning curve. Bryan's playful suggestion to "chop down a tree" sends Camille into an enthusiastic frenzy, seamlessly blending entertainment with education. In a playful twist, Camille humorously contemplates the fate of in-game animals, questioning, "Do you guys have to pick it up?" Bryan's response, "I mean, we want to eat, right?" further emphasizes the lighter side of Minecraft's sometimes puzzling resource management mechanics. The episode wraps by previewing a potential multiplayer gaming session where listeners may join in, highlighting the ongoing community aspect of gaming. As Bryan sums it up, "If that's what you're interested in, we can do that." For those keen to explore the world of Minecraft or looking to refine their skills, this Click to https://chatmosa.com/live/summary/D1WKP57LJFQRCN9WMLFUCEID15030 to learn more about this episode and see the visuals being shared on the jumbotron.

  2. Jul 22 ·  Video

    EP 1 - What Is Gaming?

    BUY GAME: https://www.minecraft.net/en-us/choose-your-game#modRef:slideUpA;refId:platformPanel_1 What happens when a 17-year-old gamer takes on the ultimate boss battle: teaching his female GenX boss how to play video games from absolute scratch? Host Bryan Chacon flips the office dynamic on its head in WASD for GenX, the podcast where corporate management meets total gaming chaos. Every episode, Bryan sits down with his boss, a total beginner with zero prior gaming experience, hands her the controller, and throws her straight into the deep end. From mastering basic WASD movement and camera controls to surviving fast-paced battle royales, Bryan attempts to turn a corporate professional into a legit gamer, one hilarious fail at a time. Whether you are a veteran gamer here for the comedy or a GenXer trying to figure out what WASD even stands for, join Bryan as he levels up the corner office. Hit subscribe and press start! Chatmosa Session - Episode 1 - What is gaming? In the inaugural episode of our podcast series, Bryan, a spirited 17-year-old gamer, takes the lead as he guides Camille, a Gen X boss with roots in the arcade era of Pac-Man, into the intriguing and intricate world of modern gaming. The session effectively serves as both a primer for newcomers to the gaming landscape and a delightful conversation that highlights the generational divide in gaming experiences. Key Discussions and Insights The session opens with Bryan sharing his early gaming experiences—starting out on a PlayStation 3 at just six years old, enjoying titles like "Spider-Man: Shattered Dimensions" and "Minecraft" with family. "It all comes naturally when you grow up with it," he reflects, hinting at the learning curve faced by those from a different generation. Camille, on the other hand, expresses her bewilderment at the complexities of today's gaming landscape and what it offers compared to the physical disc-driven model she's accustomed to. The duo delves deep into the differences between consoles and PCs, explaining what makes each platform unique. Bryan emphasizes the accessibility of consoles, stating, "It's a device designed solely for gaming," while Camille takes in the intricacies of gaming on personal computers, illustrated through the use of Steam, the primary marketplace for PC games. One notable quote from Camille illustrates her struggle to comprehend modern gaming: "Is Minecraft on the PlayStation?" To which Bryan deftly educates her that Minecraft has evolved from its original PC platform to include compatibility with consoles, thereby bridging the gap between her nostalgia and the current gaming culture. Highlight Moments As they meander through different aspects of gaming—from consoles to controllers to in-game communication—Bryan addresses common gaming fears and doubts, especially for a newcomer. "You want a game that's forgiving and allows you to learn the controls," he advises, leading them to suggest Minecraft as an ideal starting point for Camille. The discussion about game subscriptions and how many games utilize microtransactions adds depth, reflecting on concerns over the evolving monetization strategies in gaming. When the topic of gamer interactions arises, Bryan explains the role of headsets in enabling communication among players. "It's an integral part of the multiplayer experience, especially in games like Call of Duty," he notes. This interaction is at the Click to https://chatmosa.com/live/summary/NHNRC738MVPYMR50VJBGCEID14989 to learn more about this episode and see the visuals being shared on the jumbotron.

About

What happens when a 17-year-old gamer takes on the ultimate boss battle: teaching his female GenX boss how to play video games from absolute scratch? Host Bryan Chacon flips the office dynamic on its head in WASD for GenX, the podcast where corporate management meets total gaming chaos. Every episode, Bryan sits down with his boss, a total beginner with zero prior gaming experience, hands her the controller, and throws her straight into the deep end. From mastering basic WASD movement and camera controls to surviving fast-paced battle royales, Bryan attempts to turn a corporate professional into a legit gamer, one hilarious fail at a time. Whether you are a veteran gamer here for the comedy or a GenXer trying to figure out what WASD even stands for, join Bryan as he levels up the corner office. Hit subscribe and press start!