14 episodes

In the basement of the matrix two budding VR developers are on a quest to make a Didgeridoo experience to submit for consideration into the Oculus Start developer program to get a new Rift S and a prized sweatshirt. Dive into what you need to get started for developing on a PC on the Oculus Rift headset with your hosts Siciliana Trevino and Melanie Menztel. Our spotlight series featuring conversations with industry creators and leaders is sponsored by Oculus from Facebook.

Zero to Start VR Podcast: Unity development from concept to Oculus test channel The Gamma

    • Technology
    • 5.0 • 4 Ratings

In the basement of the matrix two budding VR developers are on a quest to make a Didgeridoo experience to submit for consideration into the Oculus Start developer program to get a new Rift S and a prized sweatshirt. Dive into what you need to get started for developing on a PC on the Oculus Rift headset with your hosts Siciliana Trevino and Melanie Menztel. Our spotlight series featuring conversations with industry creators and leaders is sponsored by Oculus from Facebook.

    SPOTLIGHT: Kai Frazier, CEO, KaiXR on creating the most accessible and inclusive VR platform for kids on the web

    SPOTLIGHT: Kai Frazier, CEO, KaiXR on creating the most accessible and inclusive VR platform for kids on the web

    Stepping into the Spotlight is Kai Frazier, Founder and CEO of KaiXR, the most inclusive and accessible VR platform for kids where they can explore, dream and create!
    On our 7th spotlight episode Kai shares how she radically changed her life as an educator to a solo nontechnical founder in the highly volatile world of VR entrepreneurship.
    Find out how Kai built an inclusive and accessible VR platform for kids over the web, how to engage students with virtual reality, surviving and succeeding in tech accelerators,  what she wished she knew when she first started and of course, Kai's quarantine playlist!
    Thanks for listening and happy installing!
    Share, like and subscribe to Zero to Start on your favorite podcast platform.Follow Kai @__Ka1 / @ExploreKaiXRFollow Siciliana @iSiciliana================================
    FEATURED LINKS
    KaiXRVoices of VR podcast, VR for Good: Kai XR’s Inclusive & Accessible Education Kits Mozilla Hubs================================
    TUTORIALS
    Design, Develop, and Deploy for VR - Unity LearnUnity Roll-a-Ball Tutorial - updated for 2020!================================
    #sponsoredpost

    • 43 min
    SPOTLIGHT: Lauren Frazier, CTO, Ramen VR on becoming a game developer and building Zenith, a VR MMO

    SPOTLIGHT: Lauren Frazier, CTO, Ramen VR on becoming a game developer and building Zenith, a VR MMO

    Stepping into the spotlight is Lauren Frazier, Cofounder and CTO at Ramen VR, a Y Combinator VR game studio and makers of the award-winning Conjure Strike.
    On our 6th podcast episode Lauren fills us in on Ramen VR’s upcoming game, Zenith, a cross-platform massive multiplayer for VR funded in part by Oculus. She shares how Y Combinator prepared Ramen VR for the business world, Kickstarter tips for success and how she risked a stable career in iOS mobile development for VR gaming, with a little help from Oculus Launch Pad.

    Plus Lauren's quarantine playlist and more!
     Thanks for listening and happy installing!
    Share, like and subscribe to Zero to Start on your favorite podcast platform.Follow Zenith @ZenithMMO Follow Siciliana Trevino @iSiciliana================================
    FEATURED LINKS
    Ramen VRZenith on Discord Zenith Alpha Sneak Peek TrailerZenith Kickstarter - funded in 4 hours!Conjure Strike - Oculus StoreFMOD - Adaptive audio solution for gamesOculus Start Developer Program================================
    TUTORIALS
    Design, Develop, and Deploy for VR - Unity LearnUnity Roll-a-Ball Tutorial - updated for 2020!================================
    LAUREN'S QUARANTINE PLAYLIST
    Lucky DayeStudy ChillBeyoncé================================
    #sponsoredpost

    • 30 min
    SPOTLIGHT: Jasmine Roberts, AR/ VR Software Engineer on developing for AR and how beginners can succeed in immersive tech

    SPOTLIGHT: Jasmine Roberts, AR/ VR Software Engineer on developing for AR and how beginners can succeed in immersive tech

    Stepping into the spotlight is Jasmine Roberts, an accomplished software engineer who has worked at pioneering companies including Unity, Sony Playstation and Google Creative Lab in New York City where she developed and launched, Lines of Play, a Google experiment AR app highlighting the features of Google’s new AR Core Depth API. 
    Jasmine was a 2017 Oculus Launch Pad fellow and in 2020 Forbes recognized her on their Games 30 under 30 list. 
    On this episode of Zero to Start Jasmine shares her insights about developing with the latest AR APIs, a mini-dive into SLAM (simultaneous localization and mapping), what she wished she knew when she started in the industry and tools beginners should explore as they start their journey.
    Plus Jasmine's quarantine playlist and more!
    Thanks for listening and happy installing!
    Share, like and subscribe to Zero to Start on your favorite podcast platform.Follow Jasmine Roberts  @ladykillmongerFollow Siciliana Trevino @iSiciliana================================
    FEATURED LINKS
    Lines of Play - Google PlayGoogle Creative Lab launches Lines of Play - An Open-Source Experiment To Showcase ARCores's Depth API - ForbesWaves of Grace, Gabo Arora + Chris Milk - WithinOculus Start Developer Program================================
    TUTORIALS
    Quick VR prototypes - Josh Carpenter, Mozilla BlogDesign, Develop, and Deploy for VR - Unity LearnUnity Roll-a-Ball Tutorial - updated for 2020!================================
    JASMINE'S QUARANTINE PLAYLIST
    Earth Wind & Fire ================================
    #sponsoredpost

    • 25 min
    SPOTLIGHT: Richard Duck, Store Operations Manager at Oculus on preparing your VR title for submission to the Oculus Store

    SPOTLIGHT: Richard Duck, Store Operations Manager at Oculus on preparing your VR title for submission to the Oculus Store

    Stepping into the spotlight is Richard Duck, Store Operations Manager at Oculus. 
    On this episode of Zero to Start Richard talks about how  his team helps guide developers as they prepare for publishing their titles on the Oculus Store. 
    Richard highlights the importance of testing all aspects of your VR title and how testing helps create community around your work.
    We talk about the magic of VR, film and theatrical influences on VR, spatial audio and how studying the history of games can help inspire creators as they develop experiences for the radical new era of spatial computing. 
    Share, like and subscribe to Zero to Start on your favorite podcast platform.================================
    FEATURED LINKS
    VIDEO: Facebook: Game Developers Showcase / Best Practices for Launching Games on Oculus - YouTubeVIDEO: Facebook Connect - Introducing the Oculus Developer Hub - YouTubeOculus Developer Hub Update 1.1 - Oculus BlogOculus Start Developer Program================================
    TUTORIALS
    Design, Develop, and Deploy for VR - Unity LearnUnity Roll-a-Ball Tutorial - updated for 2020!================================
    RICHARD'S QUARANTINE PLAYLIST
    Lighter Than Air FMThe Lot RadioNTS================================
    #sponsoredpost

    • 36 min
    SPOTLIGHT: Kathryn Hicks AR/VR Designer on new work and inspiration, open source creation tools

    SPOTLIGHT: Kathryn Hicks AR/VR Designer on new work and inspiration, open source creation tools

    Stepping into the spotlight Kathryn Hicks, AR/VR Designer at the Danse shares how the Savannah College of Art and Design led her to virtual reality, igniting the creation of her first animated 360 film, Tall Tales of the Aerona Temple. 
    Kathryn fills us in on her latest project working alongside Memphis developer Justin Palmer on Mend, a cross-platform puzzle game and 2019 Oculus Launch Pad scholarship winner. 
    Plus Kathryn shares her recommendations for open source 3D tools that emerging designers and artists should explore as they dive into immersive asset creation. 

    We have fun talking about her fascination with the classic horror genre and sasquatch.
    Follow Kathryn on Twitter @gokatcreateFollow her latest VR project @MendTheGameShare, like and subscribe to Zero to Start on your favorite podcast platform.================================
    FEATURED LINKS
    Meet the 2019 Oculus Launch Pad Scholarship Recipients - Oculus BlogOculus Start Developer ProgramQuill - VR illustration and animation================================
    OPEN SOURCE ART TOOLS
    Blender - 3D modeling and animationMedium - 3D modeling by AdobeGimp - image editorKrita - painting and illustration Fire Alpaca - paintingScribus - desktop publishingInkscape - vector graphics editorDJV - video player================================
    TUTORIALS
    Design, Develop, and Deploy for VR - Unity LearnUnity Roll-a-Ball Tutorial - updated for 2020!================================
    KATHRYN'S QUARANTINE PLAYLIST
    Hello from the Magic TavernCritical Role================================
    #sponsoredpost

    • 27 min
    SPOTLIGHT: Clorama Dorvilias, Product Manager at Oculus on new product releases and achieving success in VR

    SPOTLIGHT: Clorama Dorvilias, Product Manager at Oculus on new product releases and achieving success in VR

    Stepping into the spotlight Clorama Dorvilias, Product Manager at Oculus shares her first ah-ha moment in VR, her previous experience building VR training solutions to reduce bias in education, new Oculus product releases, tips for aspiring VR product managers and her quarantine playlist. Happy installing!
    Follow Clorama on Twitter @CreativeCloSubscribe to Clorama's YouTube ChannelShare, like and subscribe to Zero to Start on your favorite podcast platform.================================
    FEATURED LINKS
    Facebook Connect September 16thOculus introduces new ways to play together - Oculus BlogTeacher's Lens by Debias VR - Oculus Store Meet the 2017 Oculus Launch Pad Scholarship Recipients - Oculus BlogOculus Start Developer Program================================
    TUTORIALS
    Design, Develop, and Deploy for VR - Unity LearnUnity Roll-a-Ball Tutorial - updated for 2020!================================
    READING LIST
    Cracking the PM Interview - Gayle Laackmann McDowell and Jackie BavaroDecode and Conquer - Lewis C. Lin================================
    QUARANTINE PLAYLIST
    90's Spice GirlsBeyoncé================================
    #sponsoredpost

    • 40 min

Customer Reviews

5.0 out of 5
4 Ratings

4 Ratings

MetaverseMarketing ,

5 star podcast on two women in VR getting in the trenches and developing a VR experience!

If you’re a new VR developer or just getting started you will probably have a lot of “aha” moments and can definitely relate to what these two authentic, driven and intelligent women have to say about the journey to developing. Give it a go! Bonus: their music is EVERYTHING!

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