249 episodes

Imaginary Worlds sounds like what would happen if NPR went to ComicCon and decided that’s all they ever wanted to cover. Host Eric Molinsky spent over a decade working as a public radio reporter and producer, and he uses those skills to create thoughtful, sound-rich episodes about science fiction, fantasy, and other genres of speculative fiction. Every other week, he talks with comic book artists, game designers, novelists, screenwriters, filmmakers, and fans about how they craft their worlds, why we suspend our disbelief, and what happens if the spell is broken. Imaginary worlds may be set on distant planets or parallel dimensions, but they are crafted here on Earth, and they’re always about us and our lived experiences.

Imaginary Worlds Imaginary Worlds Ad-Free

    • Arts

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Imaginary Worlds sounds like what would happen if NPR went to ComicCon and decided that’s all they ever wanted to cover. Host Eric Molinsky spent over a decade working as a public radio reporter and producer, and he uses those skills to create thoughtful, sound-rich episodes about science fiction, fantasy, and other genres of speculative fiction. Every other week, he talks with comic book artists, game designers, novelists, screenwriters, filmmakers, and fans about how they craft their worlds, why we suspend our disbelief, and what happens if the spell is broken. Imaginary worlds may be set on distant planets or parallel dimensions, but they are crafted here on Earth, and they’re always about us and our lived experiences.

Listen on Apple Podcasts
Requires subscription and macOS 11.4 or higher

    Mother-in-Law of Oz

    Mother-in-Law of Oz

    The Wizard of Oz is deeply ingrained into our culture. While many people can practically recite the 1939 movie, the original source material isn’t as well known. The Wonderful Wizard of Oz by L. Frank Baum was published in 1900. There are a lot of theories as to what inspired Baum – but the answer may be who rather than what. Baum’s mother-in-law Matilda Joslyn Gage was a groundbreaking writer and activist who could’ve been in every high school history textbook if she hadn’t had a falling out with the leaders of the suffrage movement. But her ideas live on in The Land of Oz. I talk with historian Sally Roesch Wagner and UNC-Charlotte professor Dina Massachi about the politics of gender in Gage’s works and Baum’s stories. And I talk with therapist Dr. Gita Dorothy Morena who has a very personal connection to the books.
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    • 37 min
    Bonus: Turtles and Toys Outtakes

    Bonus: Turtles and Toys Outtakes

    In the previous episode, I interviewed documentary filmmaker Isaac Elliot-Fisher about He-Man and Teenage Mutant Ninja Turtles. Isaac had so many great anecdotes about the history of those franchises that I couldn’t fit in. In this bonus episode of outtakes, Isaac explains the history of the term toyetic, the haphazard way He-Man came together, and why the 1990 live action TMNT film was so much darker than the cartoon show.
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    • 23 min
    Class of '84: Turtles, Transformers and Toys Takeover TV

    Class of '84: Turtles, Transformers and Toys Takeover TV

    In the final episode of our mini-series Class of '84, we look at two iconic franchises that launched in 1984: Transformers and Teenage Mutant Ninja Turtles. They came from opposite ends of the business spectrum. Transformers was a top-down marketing synergy between American and Japanese toy companies along with Marvel Comics to compete against He-Man -- another TV toy behemoth. Teenage Mutant Ninja Turtle would eventually rival them in cultural dominance, but it began with two indie comic book creators making a black and white comic as a lark. But Turtles and Transformers both ended up wrestling with similar questions around what happens when you put the cart before the horse in creating content to sell products. Documentary filmmaker Isaac Elliot-Fisher and Cartoon Art Museum curator Andrew Farago talk about the incredible rags to riches story of the Turtles creators, and how success changed them. And I talk with Bob Budiansky, who created many of the original Transformers characters for Hasbro and Marvel Comics.
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    • 40 min
    Class of '84: When Cyber Was Punk

    Class of '84: When Cyber Was Punk

    In the second episode of our mini-series on groundbreaking works from 1984, we jack into the system and upload our minds into Neuromancer. William Gibson’s novel became a seminal work of cyberpunk, where he introduced words like “cyberspace” and storylines that would become tropes of the genre. Sci-fi writer Eileen Gunn, and professors Sherryl Vint of UC Riverside and Hugh O’Connell of UMass Boston discuss how Neuromancer not only predicted the future of technology with surprising accuracy, but it also imagined the way that high tech would help fuel a new type of hyper capitalism. I also talk with Chris Miller aka Silver Spook, creator of the game Neofeud, and Gareth Damian Martin, creator of the game Citizen Sleeper, about how they used indie games to bring cyberpunk back to its roots in Neuromancer. Also, Lincoln Michel discusses why in his novel The Body Scout, he wanted to bring cyberpunk out of cyberspace. Featuring readings by actor Varick Boyd.
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    • 41 min
    Bonus: Rise of The Villains Outtakes

    Bonus: Rise of The Villains Outtakes

    When I interviewed special effects artist Shannon Shea about The Terminator and other villains of ’84, we also discussed his experiences working on Terminator 2. He tells me about the many life-sized puppets of Arnold Schwarzenegger they built and how the industry has changed in the last 40 years. We also hear an outtake from my conversation with Neill Gorton about why the industry is moving away from depicting villains with scars and disabilities.
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    • 22 min
    Class of '84: Rise of The Villains

    Class of '84: Rise of The Villains

    This year marks the 40th anniversary of a lot of landmarks in pop culture, especially sci-fi and fantasy. So many franchises were born in 1984. Some came to define their genre or invent new genres. In this three-part mini-series, we look at how The Class of ’84 made their mark on the world. First up: the bad guys. 1984 was a great year for villains from The Terminator to Freddy Krueger to Gremlins and Ghostbusters. I talk with make-up and creature designers Neill Gorton and Shannon Shea (who worked on Terminator and Nightmare On Elm Street sequels) about why the '80s was a golden age of monsters. Criminal psychology professor Yannie ten Brooke analyzes the ’84 villains and why they scared us. And I talk with pastor and podcaster JR Forasteros about why they don’t make villains like they used to – for better and for worse. You can also find Shannon at Two Chez on Etsy.
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    • 37 min

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