50 episodes

IGN Unfiltered goes in-depth with creators of your favorite video games, talking not just about the games themselves but about the fascinating lives of the people behind them. New episodes each month!

IGN Unfiltered IGN

    • Video Games
    • 5.0, 1 Rating

IGN Unfiltered goes in-depth with creators of your favorite video games, talking not just about the games themselves but about the fascinating lives of the people behind them. New episodes each month!

    Episode 50: Marcus Lehto (Halo, Disintegration)

    Episode 50: Marcus Lehto (Halo, Disintegration)

    Longtime Bungie art director and eventual game director Marcus Lehto created the Master Chief himself and helmed Halo Reach, one of the series's most beloved entries. In this one-hour interview, Lehto discusses his humble origins, such as how he got Bungie to hire him, as well as leaving the studio in recent years and starting a new studio to work on a new game, June 2020's Disintegration.

    • 1 hr 10 min
    Episode 49: Robin Walker and Chris Remo (Valve/Half-Life: Alyx)

    Episode 49: Robin Walker and Chris Remo (Valve/Half-Life: Alyx)

    Valve's Robin Walker and Chris Remo two of the developers behind the long-awaited return of Half-Life in the form of Half-Life: Alyx. In this interview, Walker and Remo discuss everything from the unexpected origins of The Orange Box, Alyx's insane level of audio-design detail, Left 4 Dead 3, Portal VR, and much more – including, yes, Half-Life 3.

    • 1 hr 2 min
    Episode 48: Hugo Martin and Marty Stratton (id Software/DOOM Eternal)

    Episode 48: Hugo Martin and Marty Stratton (id Software/DOOM Eternal)

    Our guests this month are two of the leaders behind the 2016 reboot of DOOM and the upcoming sequel DOOM Eternal, Hugo Martin and Marty Stratton. In this interview, Martin and Stratton discuss everything from the failed DOOM 4 prototype to why they think DOOM's revival succeeded where Star Wars didn't, and much more!

    • 1 hr 7 min
    Episode 47: Stig Asmussen (Star Wars Jedi: Fallen Order, God of War trilogy)

    Episode 47: Stig Asmussen (Star Wars Jedi: Fallen Order, God of War trilogy)

    Veteran game developer Stig Asmussen, who discusses his career in gaming, from being an art director and eventual game director on God of War 3 to leading a team at Respawn Entertainment on the smash-hit Star Wars Jedi: Fallen Order.

    • 1 hr 1 min
    Episode 46: Phil Harrison (Sony, Xbox, Google)

    Episode 46: Phil Harrison (Sony, Xbox, Google)

    My guest this month is Phil Harrison, who joined Sony during the early PlayStation days and rose through the ranks. He shares career stories from behind the scenes of the PS2 and PS3, and also of his time at Microsoft in the late-Xbox 360, early-Xbox One era. And don't miss part 2 of this Unfiltered interview tomorrow, which focuses on Harrison's present-day job running the Stadia platform at Google.

    • 1 hr 4 min
    Episode 45: Sean Krankel (Oxenfree, Afterparty)

    Episode 45: Sean Krankel (Oxenfree, Afterparty)

    My guest this month is Sean Krankel, the creator of Oxenfree and the upcoming Afterparty. In this interview, Sean discusses his unique journey into game development, starting with a job on a late-'90s Aaron Spelling teenage soap opera (during which time he threw up in Spelling's bowling alley), working at Disney, and eventually setting up Night School Studio with his cousin and bringing Oxenfree (and now Afterparty) to life – including how Xbox Game Pass has been a boon to his studio's success.

    • 55 min

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