25 episodes

Join Alanah Pearce (games media), Troy Baker (voice actor), Mike Bithell (game director), and Austin Wintory (game composer) as they talk about all the games, movies, TV and 'whatever else' they've experienced that month, from four unique perspectives in the games industry.

Play, Watch, Listen Alanah Pearce

    • Video Games
    • 5.0, 2 Ratings

Join Alanah Pearce (games media), Troy Baker (voice actor), Mike Bithell (game director), and Austin Wintory (game composer) as they talk about all the games, movies, TV and 'whatever else' they've experienced that month, from four unique perspectives in the games industry.

    Video Game Writing and "Morally Grey" Characters

    Video Game Writing and "Morally Grey" Characters

    This week the PWL crew (Alanah Pearce, Troy Baker, Mike Bithell, and Austin Wintory) get... philosophical. We discuss an article from Polygon about video game characters being moral, ethical, and if games should be 'political'. 

    • 1 hr 8 min
    How Game Pass Works For Developers

    How Game Pass Works For Developers

    This week, we discuss the Xbox Showcase, plus how GamePass deals work for devs.

    • 1 hr 9 min
    Why Ghost of Tsushima's Lip Sync Is Off

    Why Ghost of Tsushima's Lip Sync Is Off

    This week, we discuss Ghost of Tsushima! We all played it! Woo!

    • 1 hr 2 min
    The "Transformers" of Video Games

    The "Transformers" of Video Games

    This week, Alanah, Austin, Troy, and Mike discuss... patents, Sam Lake, Call of Duty campaigns, the "Transformers" of video games, Assassin's Creed, Alone in the Dark, Ubisoft, and... how do I title this episode, exactly?

    • 1 hr 20 min
    Should Games Be More Expensive?

    Should Games Be More Expensive?

    Today, the AATM-team chat about a potential price increase for next-gen games. This was a live episode, so I sorry if the audio is a jumpy! 

    • 1 hr 30 min
    Are Video Games Too Long?

    Are Video Games Too Long?

    This week, Alanah, Austin, Troy, and Mike discuss the length of video games, the importance of length to publishers, and the idea of 'editing' games down. 

    • 58 min

Customer Reviews

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2 Ratings

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