In this episode of History’s Devils, James is joined by Bob Whitaker of the History Re-Spawned Podcast to explore the real American history behind the Grand Theft Auto video game series, focusing on how GTA depicts gang violence, the crack epidemic, police brutality, the 1992 Los Angeles riots, gun culture, corruption, capitalism, the War on Terror, and the changing American dream. The discussion traces the influence of Los Angeles gang culture, the Crips and Bloods, the availability of cheap firearms in poor neighbourhoods, the Rampart Scandal, Rodney King and the 1992 LA riots, all whilst considering how accurately Rockstar Games represents the history behind its fictional world. The conversation then moves to GTA V and its darker post-2008 worldview, exploring white-collar crime, capitalism, the financial crisis, private military companies, the War on Terror and torture before asking how Rockstar can possibly satirize Donald Trump’s America in the upcoming GTA VI. Covered in this episode The origins of Grand Theft Auto: Bob Whitaker explains how London-born brothers Sam and Dan Houser, working at Scottish developer DMA Design, transformed the cops-and-robbers game Race and Chase into Grand Theft Auto in 1997, drawing heavily on American film and popular culture.Why GTA is so American: The episode explores Sam Houser’s observation that GTA depends on America’s distinctive combination of car culture, larger-than-life personalities and widespread guns, despite the series being created in the United Kingdom.GTA: San Andreas and 1990s Los Angeles: Set in the fictional state of San Andreas in 1992, the game recreates Los Angeles as Los Santos, alongside fictional versions of San Francisco and Las Vegas, while protagonist Carl “CJ” Johnson navigates gang warfare, crime, drugs and the pursuit of money.The Crips, Bloods and GTA’s fictional gangs: The Grove Street Families and Ballas are examined alongside the real-world Crips and Bloods, whose rivalry emerged in South-Central Los Angeles during the 1970s and reached a peak of violence during the crack era of the 1980s and 1990s.Hollywood, rap and the construction of gang culture: San Andreas is compared with films including Colors, Boyz n the Hood and Training Day, as well as music from N.W.A., Dr. Dre and Tupac, revealing how popular culture rather than conventional historical research shaped Rockstar’s depiction of 1990s Los Angeles.The crack epidemic and the CIA-Contra controversy: The discussion examines the crack cocaine epidemic in South-Central Los Angeles, the CIA’s support for the Nicaraguan Contras, the 1986 congressional investigation associated with John Kerry, and Gary Webb’s Dark Alliance, while noting that parts of the CIA-drug trafficking story remain contested.Guns, the Cold War and the post-1989 black market: The episode looks at the TEC-9, Uzi and AK-47 as symbols of the flood of cheap firearms into American markets following the Cold War, connecting GTA’s weapon arsenal to the economics of the global arms trade and American gun culture.Police corruption and the Rampart Scandal: Officer Frank Tenpenny, voiced by Samuel L. Jackson, is compared with real LAPD corruption, particularly the Rampart Scandal and the testimony of Rafael Perez, while the episode considers Rockstar’s longstanding distrust of police and government authority.Rodney King and the 1992 Los Angeles riots: The game’s climactic riot is connected to the Rodney King beating, the acquittal of LAPD officers in the subsequent trial, the Watts truce between the Crips and Bloods, and the devastating unrest that swept Los Angeles in April and May 1992.GTA V and post-financial-crisis America: The discussion shifts to Michael, Trevor and Franklin, whose lives reflect a more cynical America shaped by the 2008 global financial crisis, white-collar crime, real-estate speculation, stock-market manipulation, technology culture and changing ideas about masculinity.The War on Terror, Blackwater and torture: GTA V’s fictional private security company Merryweather is compared with Blackwater, while Trevor’s torture sequence is discussed in relation to Guantanamo Bay, Abu Ghraib and the normalization of torture in popular culture through shows such as 24.GTA VI and the problem of satirizing Trump-era America: Bob Whitaker considers how Rockstar can satirize contemporary Florida, social media, influencers, Trump-era politics and American polarization when reality itself can seem like a Grand Theft Auto parody, particularly after Dan Houser’s departure from Rockstar in 2020 and with Lucia becoming a playable protagonist. Mentioned in this episode James Crossland, Bob Whitaker, Sam Houser, Dan Houser, Raymond Washington, Stanley "Tookie" Williams, John Kerry, Gary Webb, Drew McKevitt, James Woods, Rafael Perez, Frank Tenpenny, Samuel L. Jackson, Eddie Pulaski, Chris Penn, Alan Pinkerton, Donald Trump, Donald Love, Lucia, Rodney King, Elliot Ness, Martin Scorsese, Denzel Washington, Kiefer Sutherland, Carl "CJ" Johnson, Big Smoke, Michael, Trevor, Franklin, N.W.A., Dr. Dre, Tupac, Blackwater, Merryweather, CIA, Contras, Sandinistas, Crips, Bloods, Grove Street Families, Ballas, LAPD, CRASH, GTA, Grand Theft Auto, GTA San Andreas, GTA V, GTA 6, GTA Vice City, Race and Chase, Rockstar Games, Rockstar North, DMA Design, Assassin's Creed, Sid Meier's Civilization, Hearts of Iron, Colors, Boyz n the Hood, Menace II Society, Training Day, Straight Outta Compton, Snowfall, Dark Alliance, Gun Country, 24, The Godfather, Red Dead Redemption, Red Dead 2, The Untouchables, Crack epidemic, crack cocaine, War on Drugs, CIA-Contra controversy, Iran-Contra era, gang violence, gang warfare, police brutality, police corruption, Rampart Scandal, Rodney King beating, 1992 Los Angeles riots, Watts Truce, O.J. Simpson trial, redlining, ghettos, gun culture, TEC-9, Uzi, AK-47, Cold War, fall of the Berlin Wall, post-Cold War gun market, American dream, capitalism, white-collar crime, real estate speculation, stock-market manipulation, 2008 global financial crisis, trickle-down economics, masculinity, War on Terror, Iraq War, Afghanistan War, Abu Ghraib, Guantanamo Bay, government corruption, militarization of law enforcement, social media, influencers, Florida Man, Trump-era America, satire, American popular culture, American cinema, hip-hop culture, British views of America, physical media Chapters 00:00 — Grand Theft Auto and the Dark Side of the American Dream 01:00 — How GTA Became a History of America 02:51 — Bob Whitaker on Studying Video Games as History 04:52 — GTA San Andreas: 1990s Los Angeles, Gangs and Crime 07:36 — Sam and Dan Houser: British Developers Satirizing America 12:19 — The Crips, Bloods and Real-Life LA Gang Warfare 18:00 — Crack Cocaine, the CIA and the Los Angeles Drug Epidemic 23:32 — TEC-9s, AK-47s and America's Post-Cold War Gun Market 27:29 — Rodney King, Rampart and the 1992 LA Riots 39:23 — GTA V: Michael, Trevor, Franklin and Post-2008 America 44:44 — Blackwater, Torture and the War on Terror in GTA V 50:01 — GTA 6, Donald Trump, Florida and the Future of Satire Thanks to SOULFULJAMTRACKS for their tune "Dark Halloween" Follow HISTORY's DEVILS On Instagram @historysdevils https://www.instagram.com/historysdevils/ On Substack https://jamescrossland.substack.com/ Follow JAMES CROSSLAND On Bluesky @jamescrossland.bsky.social https://bsky.app/profile/jamescrossland.bsky.social Tag HISTORY's DEVILS @historysdevils #HistorysDevils #JamesCrossland #HistoryPodcast #History #DarkHistory #storytelling History's Devils is a history podcast exploring the lives of murderers, charlatans, psychopaths, dictators, war criminals, tyrants, demagogues, revolutionaries, cult leaders, conquerors, fraudsters, and other controversial figures. History's Devils is hosted by James Crossland, professor of international history and author of: Rogue Agent: From Secret Plots to Psychological Warfare, the Untold Story of Robert Bruce Lockhart The Rise of Devils: Fear and the Origins of Modern Terrorism