29 episodes

Jordan Erica Webber talks about video games with interesting people who play them. Each episode is a short one-on-one conversation about a specific game or a relevant topic.
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Talking Simulator Jordan Erica Webber

    • Leisure
    • 5.0 • 11 Ratings

Jordan Erica Webber talks about video games with interesting people who play them. Each episode is a short one-on-one conversation about a specific game or a relevant topic.
See acast.com/privacy for privacy and opt-out information.

    Murder by Numbers with Liz Wright

    Murder by Numbers with Liz Wright

    Murder by Numbers is a joyful mix of genres: a visual novel with Phoenix Wright style witness interrogation interspersed with nonogram puzzle-solving, in a camp 1990s setting. To get a sense of how a game like that gets made, Jordan spoke to its lead programmer Liz Wright, who explains how she built the framework to hold all of those disparate parts, what she would change if there was a sequel (please, let there be a sequel), and what it's like to move from working on tools to working on games... and back again.
    As always, if you enjoy this episode please do let us know! Rate and review the show in Apple Podcasts, share it with your friends on social media (or even in person!), and help us to spread the word.
    Mix: Dan Parkes
    Music: Jazz Mickle
    Art: Emily Majarian

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    • 37 min
    Romance in games with Sarah Wendell

    Romance in games with Sarah Wendell

    Sarah Wendell is the co-founder of Smart Bitches, Trashy Books, a website for readers of romance fiction, and host of their podcast Smart Podcast, Trashy Books. When she's not reading, she loves to play video games, so Jordan invited her on the show to talk about how games approach her area of expertise: romance.
    For this whistlestop tour through how romance is written in the kinds of games Sarah plays (Dragon Age, Mass Effect, The Witcher, Stardew Valley...), she and Jordan discuss the male gaze, indecision when faced with an abundance of love interests, happily ever afters, whether or not romanceable characters should have their own preferences, and what romance novels Sarah would like to see adapted into a game.
    Sarah has also discussed this topic with her cohost Amanda and with Laura Nash from The Short Game podcast.
    Books mentioned: Alyssa Cole's Reluctant Royals and Shelly Laurenston's Call of Crows.
    That Twitter thread about the male gaze that lived rent free in Sarah's head is from @kyalbr.

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    • 35 min
    Unpacking with Wren Brier

    Unpacking with Wren Brier

    Jordan knew she would love Unpacking, but it turned out to be one of her favourite games of the year so far. In this episode, she interviews its creative director Wren Brier about how this gentle puzzle game about unpacking moving boxes uses that popular concept of 'environmental storytelling' to almost wordlessly convey a character's life and relationships.
    As always, if you enjoy this episode please do let us know! Rate and review the show in Apple Podcasts, share it with your friends on social media (or even in person!), and help us to spread the word.
    Mix: Dan Parkes
    Music: Jazz Mickle
    Art: Emily Majarian

    See acast.com/privacy for privacy and opt-out information.

    • 38 min
    Mental illness as a plot twist with Katherine Cross

    Mental illness as a plot twist with Katherine Cross

    After playing yet another indie game that used something that looked a lot like mental illness for its plot twist, Jordan wrote an article for Waypoint criticising the trope, which quoted a similarly critical review of the game Draugen by writer Katherine Cross. For this first episode of Season 3 of Talking Simulator, Jordan and Katherine pick apart the problems they have with the use of certain kinds of life experiences for surprise reveals in video games, and in doing so also discuss content warnings and spoilers.
    If you enjoy this episode, please let us know!

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    • 38 min
    Majora's Mask with Shay Thompson

    Majora's Mask with Shay Thompson

    As the 35th anniversary of the Zelda franchise prompts rankings and discussion of which game was best, Breath of the Wild seems to top everyone’s lists. But not Shay Thompson’s. In this final episode of series 2 of Talking Simulator, she tells Jordan what she loves about a very different kind of Zelda game: the creepy time-looping Majora’s Mask.

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    • 24 min
    Using play for everyday activism with mattie brice

    Using play for everyday activism with mattie brice

    mattie brice is an activist, critic, designer, and currently Visiting Assistant Arts Professor at New York University’s Game Center. In this episode, she and Jordan discuss the effectiveness of so-called educational games and games for change, and mattie shares her ideas for how we can use play for everyday activism, touching on topics from diversity and inclusion to psychological experiments to BDSM.

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    • 39 min

Customer Reviews

5.0 out of 5
11 Ratings

11 Ratings

KJ Park ,

Wonderfully varied, always engrossing

Eclectic guests, all with fascinating histories and insights. A rich delight.

Tiny11 ,

Intriguing

Stumbled upon this after it got a mention on bbc radio 4 Woman’s hour I think. I like SIM games and thought that would be the content... Really insightful re gaming industry and woman in gaming (I’m a bloke but still enjoyed it). Introduced me to concepts I would not have given a moments thought before. Looking forward to the next season.

CeriWilliamsReview ,

The best podcast about games so far!

I’m really enjoying the fun and informative conversations in this podcast. It gives great insight into the experience of playing and making games. A recommended listen for anyone interested in videogames.

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